Great looking female character and nice animations. Needs more stuff, but this is the strongest point.
There's a lot of outfits, clothing, hair styles and cosmetic upgrades to unlock and customize the character. Most alternate outfits are just skins of characters from other games (meh) and won't work with most custom clothing, but other than that it's good customization.
Gameplay is weird. At least it's not RPGmaker or visual novel with no gameplay, but it could be a lot better. Dungeon exploration has some variety early on, but it gets repetitive very fast, there is just nothing to do outside of looking for the floor boss and passively gaining resources. The game setup is also kinda grindy, the game is short for now, so it's not too bad, but I think the whole setup of "walk around the dungeon to gain stats and resources, then proceed to the boss" is fundamentally flawed.
Boss fights are better, but unfortunately they're 75% having high stats, which you grind passively by exploring the dungeon and fighting bosses, 5% picking the spells for a fight, and 20% using your spells at the right time. This game is not turn based despite what tags say, all fights are real time with abilities on cooldown and regenerating spell points, the most gameplay you get is timing your damage reflection spell to counter enemy special moves and healing yourself at the right time. So you spend most of the fight/sex scene glancing at the icons and not watching the action. Why not just make it turn based with RPG-style abilities or cards? Still, the gameplay is not the worst, just kinda janky and not very deep, with more spells and some actual gameplay in the dungeon exploration it could be alright.
4/5 for the WIP version, though gameplay is 2.5/5 at best right now.