Others Completed Magical Angel Fairy Heart [v2024-09-15] [UMAI NEKO]

3.30 star(s) 11 Votes

Tabinoyoru@1234

New Member
Oct 4, 2024
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Is it possible that Umai Neko will use a new style to their new game later? I've been playing their games a lots and i just feel it's getting flat because each of their games wasnt too different.
 

easy85

Member
Apr 16, 2018
322
632
Is it possible that Umai Neko will use a new style to their new game later? I've been playing their games a lots and i just feel it's getting flat because each of their games wasnt too different.
No. Japanese game circles usually just do the same with more content, mechanics, etc. But "the core" of their games will always stay the same. That's sort of their "thing" and expectation of japanese players. Buying games from those circles means you always get what you expected.
If they want to do something different, they usually publish under another name, create sister circle, etc.
 

GELOXIII

Member
Aug 12, 2017
241
130
No. Japanese game circles usually just do the same with more content, mechanics, etc. But "the core" of their games will always stay the same. That's sort of their "thing" and expectation of japanese players. Buying games from those circles means you always get what you expected.
If they want to do something different, they usually publish under another name, create sister circle, etc.
Most of this, I agree with. A circle normally focuses on one aspect of design and engine. But in Umai Neko’s case, they’ve already done that. If you would look at their catalogue of games, you would see that they’ve started with Fighting Girl Sakura. A very difficult side scrolling beat ‘em up. It has then evolved to Fighting Girl Mei which added a live 2D HCG upon giving up. And now we’re on Fighting Girl Sakura R with little improvement other than the art style which was a huge step up.

While Umai Neko was known for those games, they have deviated from it and made an actual beat ‘em up(Double Dragon, Streets of Rage, etc.) in the form of the Fairy Strikers games with Fairy Heart, Fairy Flower(the inferior one imo), and now Fairy Princess which is the pinnacle of their catalogue. And now Fighting Girl Yuri is following in its footsteps while keeping its Fighting Girl roots to the standard side scroller that they’re known well for.

So to say that they won’t do more content, mechanics, or whatever that they can change is not completely true. It’s just a matter of what can else can they do differently. Considering that they’ve been using Game Maker Studios as their game engine up to this point, they are only hindered by the limitations of the engine. Unless they try to deviate on the engine itself to make something new and unique, then the sky’s the limit.
 

easy85

Member
Apr 16, 2018
322
632
So to say that they won’t do more content, mechanics, or whatever that they can change is not completely true.
And I said:
Japanese game circles usually just do the same with more content, mechanics, etc.
They are adding new stuff, mechanics and more content in each game. They started as simple side scrolling games and now there are stats, skills and equipment. But "the core" of their games and type of their content stayed exactly the same.
 
3.30 star(s) 11 Votes