No. Most scenes are actually event based. But most are in fact unconsensual.Is all the lewd content in this game locked behind losing? If so it's a hard pass for me.
Thanks for the fix. The scenes that were softlocking seem to be working fine now. I've found another bug though. On the art club chain of events, after the dialogue in the art room, apparently I'm supposed to trigger an event in the protagonist's classroom. And sure enough, when I go into the classroom there is an NPC that isn't normaly there, standing at the entrance, which I'm guessing is supposed to be for the event, but the event doesn't trigger. The NPC just stands there, uninteractable. This save file is right in front of the classroom.Found some issues with my 'softlock scanner.'
For anyone having problems, here are the fixed map files. I’ll leave them up for a day, so let me know if this fixes the softlocks. If it works, I’ll upload the full game with the fix included.
Extract into game folder -> data
I tested this on the Japanese version and got the same outcome. It seems that a flag might not be properly triggered. This isn’t something I can fix as it’s not related to the translation itself, and I don’t want to mess with the switches and variables because I’m not really too familiar with them.Thanks for the fix. The scenes that were softlocking seem to be working fine now. I've found another bug though. On the art club chain of events, after the dialogue in the art room, apparently I'm supposed to trigger an event in the protagonist's classroom. And sure enough, when I go into the classroom there is an NPC that isn't normaly there, standing at the entrance, which I'm guessing is supposed to be for the event, but the event doesn't trigger. The NPC just stands there, uninteractable. This save file is right in front of the classroom.
Nevermind, I advanced the story to the point where you have to attack the TV station and now the event triggered properly. I guess it's locked behing story progression, but it looks broken because the game spawns the NPC too early.I tested this on the Japanese version and got the same outcome. It seems that a flag might not be properly triggered. This isn’t something I can fix as it’s not related to the translation itself, and I don’t want to mess with the switches and variables because I’m not really too familiar with them.
because no immersion.Honestly I'll never understand people complaining about fight loss H-scene tbh. If you beat the game the scene is unlocked regardless, so there's no need to ever intentionally lose fights. So if you win, that's good, and if you lose, you get an H-scene. Just a very weird complaint.
wdym? The game has no gameover H-scenes, and even in the case of the games who do, they are good because "what-if" H-scenes are always good. I don't want to exist in a world where every H-game only has "canonical" H-scenes.because no immersion.
wdym? The game has no gameover H-scenes, and even in the case of the games who do, they are good because "what-if" H-scenes are always good. I don't want to exist in a world where every H-game only has "canonical" H-scenes.
Besides getting raped on lose IS immersive, you not gonna get raped for winning, duh
unlocking the h-scene that way is just a nice QoL feature but not what's supposed to happen from a narrative perspective