I've tested it just about every way I can think of, and everything seems to be working as intended. I'm far from perfect when it comes to development and scripting, so I'm hesitant to just blame it on modifying things since I can't say for certain that what was modified is what caused the issue, but I can't think of or find anything else that might've broken.can't remember seen Bev there, but not really checked the west thouroughly, and i admit, i gave my grls a bit more power ;op
For the Love Shack - It's similar to the other repair quests, but the specifics are a bit different.
- Things I could not figure out how to do this update: start love shack repair quest and give guidance event. Any help?
- When you enter in the deep wilds, you immediately start a fight with an invisible(?) enemy. After winning, get divide by 0 error.
Thanks for the help. Just for reference, I am as far along in the story as possible.For the Love Shack - It's similar to the other repair quests, but the specifics are a bit different.
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For the "give guidance event" - I'm not 100% sure what you're referring to. Could you clarify, or say which characters it involves?
For the divide by 0 error you encountered - I've never had that happen; at least not in the Deep Wilds. I did add some new enemies, so it's possible those are triggering incorrectly, but those all use the exact same scripting aside from an extra check so they aren't there right away. The error you're mentioning should only trigger when more than one battle tries to process at the same time, and your description makes it sound like all of those new encounters are triggering simultaneously, which (after checking the scripting for those encounters) isn't happening, but if I can figure out which ones triggered, that would tell me more. How far into the main story were you when this happened? Which enemies were in the fight? If you run away from the encounter, does another battle start immediately?
The weeds should stay pulled once they're pulled. I have no idea why they wouldn't, though it's possible you're getting "I can't do this right now" dialogue and the weed isn't actually getting pulled.Thanks for the help. Just for reference, I am as far along in the story as possible.
I would never have though of plucking the weeds since I do not remember seeing any dialogue about that when I entered the area. How do you get the trowel?
Edit: I have done the trampled flower trophy, but I do not have the trowel. I figured you would get the trowel here, but I guess not.
Edit 2: Found the trowel in the swamp tower, 2nd floor (very obscure location). However, found another bug. When chopping down the trees in the love shack, if you leave the area, the trees and flowers will go back to their original state. Not sure if bug or happens just because quest is incomplete.
For the other event, in the changelog, it states "Added an event to give guidance and help set up the next story update." I just could not find any dialogue in the game about this.
For the deep wilds, the battle is with wolves. When I enter into the area, it immediately starts a fight with 3 wolves. If I win, I get divide by 0 error. When I escape, no more enemies attack and that seems to fix the problem. I can post my save if you want to see if you can find the bug.
That depends on who you ask. I still get the "big empty maps" comments that no one wants to expand on when I ask them which maps are too big or feel empty, but both the uncle's Estate and Lothario's Estate have been heavily reworked to be significantly smaller and have had many new events, interactions, and hidden items added, and several other maps have been made smaller and/or had new things added.Does the game still have gigantic empty maps? Or dev have chilled with those a bit? I remember uncle mansion was just taking a piss.
The weeds stay pulled, but when I do "Fix shack yard", it cuts down all the trees and moves the flowers. If I reenter the area, it resets. I would guess that you probably just not have implemented that part yet since you have stated that it is not complete.The weeds should stay pulled once they're pulled. I have no idea why they wouldn't, though it's possible you're getting "I can't do this right now" dialogue and the weed isn't actually getting pulled.
That "guidance" event refers to what happens if you return to the guest house after completing the story for v0.6. It's there to tell you where to go next once that part of the story is implemented.
It's super weird that it would give that error if no other encounters trigger. I've got an idea for what might be happening, but just looking at the scripting isn't telling me anything, and I can't get it to trigger in my own saves. If you don't mind, yours might tell me what I'm missing.
Oh did not expected that; maps got actualy reworked... well that deserves a replay, kudos for actualy doing it.That depends on who you ask. I still get the "big empty maps" comments that no one wants to expand on when I ask them which maps are too big or feel empty, but both the uncle's Estate and Lothario's Estate have been heavily reworked to be significantly smaller and have had many new events, interactions, and hidden items added, and several other maps have been made smaller and/or had new things added.
Just to say it again, if you ever run into that yourself, I'm open to any and all suggestions. I like my game as is, but I'm obviously biased. Feedback is incredibly helpful, but specificity matters; otherwise we end up with either the original uncle's mansion or the April Fool's edition.
Weird. I tested that to make sure that didn't happen, but you're right, it's not done yet. I'll have to test that as well.The weeds stay pulled, but when I do "Fix shack yard", it cuts down all the trees and moves the flowers. If I reenter the area, it resets. I would guess that you probably just not have implemented that part yet since you have stated that it is not complete.
I attached the save.
I do my best to take feedback seriously. There are some things I can't or won't do, but in my experience, most people leave comments on things like this because they care enough about the project to want to see it improve. That means a lot to me, so it'd feel shitty to completely ignore people without a reason. If it helps me improve as a dev and improve my game(s), all the better.Oh did not expected that; maps got actualy reworked... well that deserves a replay, kudos for actualy doing it.
They rejoin automatically after the first part of floor repairs are done, before you go into the Deep Wilds to get more wood to finish repairs. This happens even if you skip the first part when Ella gives you the option, and the only time this issue occurred in the past has been when another program is used to give yourself more Scrap Wood than should exist and break the sequence of events by never needing to leave.I have a glitch I only have one maid before the kill rats battle, and it's only Ellie (the third maid), and i don't know how to get the others to rejoin!!!
Well I did "cheat" more scrapes of wood BEFORE the event, and then I "cheat' more scrapes in the middle of the event not knowing about the furniture can be turn into scrapes...If that's not the case with you, could you provide more specific information on the steps you took to get that far?
Um... I tryed talking to her before the boss rat battle but nothing happened... yes I did talk to her multipel times before the repairs were done, close to done, and are donedid you still go to the Deep Wilds after talking to Phoebe? Did you talk to Phoebe at all before repairs were done?
No i haven't made it that farIf you went to the Deep Wilds after the first part, did you have all your party members at that time?
Going into the Deep Wilds is supposed to happen before the Extermination fight, so if you got to Extermination before the Deep Wilds, the best I can suggest is that you go back to an earlier save, don't add extra wood to your inventory if you intend to do those repairs manually, or if you don't want to deal with it, accept Ella's offer to skip repairs (if you talk to her and choose the Chat option during the first part of repairs after she offers to take over the first time, she'll give you a Quit Working option).No i haven't made it that far
I got the ratkiller, the Little girls funual, and partner? of the town to the west... oh and i discovered the love shackIf you don't have an earlier save, let me know which trophies you have and I'll get you one.
You'll have to go back to the love shack again to get the gear there, but this save has Trophy 1 and 3 to make up for it. It has everything else you mentioned, and I left you right next to Phoebe. Your next step is to talk to her to start the first part of floor repairs.I got the ratkiller, the Little girls funual, and partner? of the town to the west... oh and i discovered the love shack
If you don't mind my asking, how are you having trouble with it?I cant manage to complete extermination no matter what i do can someone help me with save file or smthing .