strongest party combination:
- MC: Lord: Protect All, Counter+Spirit/Holy/Alchemy Skills
- A female lord is not a good idea. Monsters cannot kill a well-built lord, but they will definitely fuck her.
- Dwarf: Monk: Specialist(explained in page 3), Holy Fist, Counter, Stun+Holy Skill
- Sylph/Max: Assassin: Death, Specialist, Vigilant(Prevent Ambush, Increase Ambush Chance)+Alchemy Skills.
- Gnome Bishop: Spirit/Holy Skills. Best utility and AoE damage class.
These 4 is the core build. And this party is already too strong so I have to play with +%200 enemy health and +%50 stats.
Bard could be good addition with harp of madness. But too inconsistent even with 80+ luck.
Summoner could be good for Contract Skill. You can get Black Dragon.
Fighter with Minotaur Poleaxe + Medal of Strength could strongest option after Specialist Assassin/Monk but too endgame and useless without Medal of Strength.
Valkyrie/Spell Blade can use nice armor options/strong weapons but lord is better tank and monk/assassin already op damage wise.
So other than core Lord, Monk, Assassin, Bishop other members entirely optional even unnecessary. I choose Summoner because only she can use contract skill and make succubus quest possible to complete also black dragon and queen spider is nice. Max(Hunter) is the last member. Hunter does not shine in anything but easier to play.(one click auto attack)
My party: MC(Lord), Dwarf(Monk), Sylph(Assassin), Max(Hunter), Gnome(Bishop), Elf(Summoner)
A bit better alternative: MC(Lord), Dwarf(Monk), Max(Assassin), Gnome(Bishop), Elf(Sorcerer), Sylph(Summoner)
Hunter is easier to play and more auto attack friendly has Search/Vigilant/Avoid Skills for easier discovery of dungeons, Sorcerer is better combat-wise if you want to chose option every turn. Also I don't wanna see naked Assassin Max, male members does not have nice low weight armor options.