[Makura cover soft] Dungeon and Bride - suggestions, changes, modding, improvement discussion

sonicsd55

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Dec 26, 2017
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Yeah I was
It seems like the conversation isn’t quite aligning.
To make it easier to translate, I’ll write it in a word-focused way:
In the current system, when having sex at the inn,
if she has previous experience of insertion sex with someone,
and all other conditions are met,
she will also have insertion sex with Theo.
Yeah I just hoping we can be the first. Usually when you let someone else have sex with them then she can't be a marriageable partner
 

Eigil84

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Aug 28, 2025
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Yeah I was

Yeah I just hoping we can be the first. Usually when you let someone else have sex with them then she can't be a marriageable partner
I haven't modified anything related to the marriage conditions, so they remain as in the original.

However, based on my experience, marriage was possible as long as the number of experiences with others was below a certain threshold.

I’d have to look at the code for details, but I suspect there might be other conditions as well.
 
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sonicsd55

Member
Dec 26, 2017
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I haven't modified anything related to the marriage conditions, so they remain as in the original.

However, based on my experience, marriage was possible as long as the number of experiences with others was below a certain threshold.

I’d have to look at the code for details, but I suspect there might be other conditions as well.
Will your mod be part of those experiences or is it just the inn parts?
 

Eigil84

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Aug 28, 2025
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Will your mod be part of those experiences or is it just the inn parts?
Of course, the sexual experiences that occur through my mod (regardless of the partner) are also counted.
Both the sexual experience record (diary) and the number of experiences per male character are tracked and increase accordingly.

Also, since I’ll be busy with work starting today, my replies may be delayed or only possible later in the evening (around seven hours from now).
I ask for your understanding.
 

sonicsd55

Member
Dec 26, 2017
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Of course, the sexual experiences that occur through my mod (regardless of the partner) are also counted.
Both the sexual experience record (diary) and the number of experiences per male character are tracked and increase accordingly.

Also, since I’ll be busy with work starting today, my replies may be delayed or only possible later in the evening (around seven hours from now).
I ask for your understanding.
Thank you for all your hard work. Do you think you can remove that limitation on being able to marry so I can just f*ck around? I mean the other solution is just to get make a copy of those characters
 

Eigil84

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Aug 28, 2025
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Thank you for all your hard work. Do you think you can remove that limitation on being able to marry so I can just f*ck around? I mean the other solution is just to get make a copy of those characters
Technically speaking, yes, it’s possible to remove that limitation through programming.
However, I’m afraid I can’t fulfill that request for the following reasons.

1. As I mentioned in a previous post, I’m currently in a sort of burnout phase and have no motivation to continue modding. I’ve already done several full playthroughs to test balance and debug, and frankly, I’ve grown tired of the game itself.


2. I also don’t see any reason to change the existing marriage conditions. My original design was for players to engage in relationships through NTRL exchanges but ultimately protect—or stay loyal to—a particular partner to marry in the end.



Emotionally speaking, I even feel like tightening the marriage requirements further—
to tell the player, “You can’t marry a woman you failed to protect.”
In Korea, much like in Japan, there exist so-called “처녀충 (Virgin-chasers)”—mental unicorns, so to speak—
and that concept was originally meant as a kind of gift for them.

That said, your idea about character duplication does spark something—it could actually tie nicely with the random brothel template character generation I had originally planned.
 

sonicsd55

Member
Dec 26, 2017
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Technically speaking, yes, it’s possible to remove that limitation through programming.
However, I’m afraid I can’t fulfill that request for the following reasons.

1. As I mentioned in a previous post, I’m currently in a sort of burnout phase and have no motivation to continue modding. I’ve already done several full playthroughs to test balance and debug, and frankly, I’ve grown tired of the game itself.


2. I also don’t see any reason to change the existing marriage conditions. My original design was for players to engage in relationships through NTRL exchanges but ultimately protect—or stay loyal to—a particular partner to marry in the end.



Emotionally speaking, I even feel like tightening the marriage requirements further—
to tell the player, “You can’t marry a woman you failed to protect.”
In Korea, much like in Japan, there exist so-called “처녀충 (Virgin-chasers)”—mental unicorns, so to speak—
and that concept was originally meant as a kind of gift for them.

That said, your idea about character duplication does spark something—it could actually tie nicely with the random brothel template character generation I had originally planned.
I did make and or reuse the characters in the guild. Some of them are pregnant and idk if they can be taken out cause they're in the guild and not the other one.

Also since making new character they have like the shield icon (yellow and green) do you know what the requirements for removing it? I tried looking in the forum but no one seem to know

And also it crashes if Blue tries to go after them but that might not be related to the mod
 

Eigil84

Newbie
Aug 28, 2025
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I did make and or reuse the characters in the guild. Some of them are pregnant and idk if they can be taken out cause they're in the guild and not the other one.

Also since making new character they have like the shield icon (yellow and green) do you know what the requirements for removing it? I tried looking in the forum but no one seem to know

And also it crashes if Blue tries to go after them but that might not be related to the mod
I’m not quite sure what you mean about the pregnancy part. Are you saying you want to use pregnant characters as party members?

That kind of request has been common in Korea too, and my answer then is the same as it is now:
Children of Satan—begone underground.

As for the yellow/green shield icon, that indicates a novice. It can be removed once trust reaches around 20. Trust increases with each battle victory.

Regarding Blue, please don’t just mention it vaguely—at least include the error message so I can make some kind of educated guess.
 

sonicsd55

Member
Dec 26, 2017
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I’m not quite sure what you mean about the pregnancy part. Are you saying you want to use pregnant characters as party members?

That kind of request has been common in Korea too, and my answer then is the same as it is now:
Children of Satan—begone underground.

As for the yellow/green shield icon, that indicates a novice. It can be removed once trust reaches around 20. Trust increases with each battle victory.

Regarding Blue, please don’t just mention it vaguely—at least include the error message so I can make some kind of educated guess.
In the guild where you create characters there are pregnant characters instead of going to the other place to check on pregnant characters. I don't know if they can get out or they stuck there. How long are pregnancy?
 

Eigil84

Newbie
Aug 28, 2025
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In the guild where you create characters there are pregnant characters instead of going to the other place to check on pregnant characters. I don't know if they can get out or they stuck there. How long are pregnancy?
Only your post, in particular, comes out strangely when I translate it with a translation tool. I can only understand it if I ask GPT for a nuance analysis.

So I’m worried that my posts might also look strange to others.

First, should I understand that the pregnant characters are stuck in the guild rather than in the waiting area?

I have a theory. The pregnancy-check event triggers a certain number of days after conception, so if you leave them in the guild during that interim period, that could cause problems.

It seems like this needs fixing.

Also, pregnancy probably lasts around 30 days (I glanced at this briefly when implementing the pregnancy system before, so I’m not completely certain).

Please, for bug reports or inquiries, give more detailed explanations.
Screenshots too.
You need to provide context (before/after) so we can even make reasonable guesses or diagnoses.
 

Eigil84

Newbie
Aug 28, 2025
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Lately, only two of us—including myself—have been posting on a rather limited topic, so I’m a bit worried that we might be bothering other users.

If this goes against any community rules or etiquette, please feel free to point it out.

Also, regarding any bugs, questions, or ideas related to my admittedly imperfect mod, please don’t hesitate to share them anytime.
 

sonicsd55

Member
Dec 26, 2017
180
124
228
Lately, only two of us—including myself—have been posting on a rather limited topic, so I’m a bit worried that we might be bothering other users.

If this goes against any community rules or etiquette, please feel free to point it out.

Also, regarding any bugs, questions, or ideas related to my admittedly imperfect mod, please don’t hesitate to share them anytime.
It's fine your mod prolly the current one going on and prolly waiting for the update from makura
 

sonicsd55

Member
Dec 26, 2017
180
124
228
Only your post, in particular, comes out strangely when I translate it with a translation tool. I can only understand it if I ask GPT for a nuance analysis.

So I’m worried that my posts might also look strange to others.

First, should I understand that the pregnant characters are stuck in the guild rather than in the waiting area?

I have a theory. The pregnancy-check event triggers a certain number of days after conception, so if you leave them in the guild during that interim period, that could cause problems.

It seems like this needs fixing.

Also, pregnancy probably lasts around 30 days (I glanced at this briefly when implementing the pregnancy system before, so I’m not completely certain).

Please, for bug reports or inquiries, give more detailed explanations.
Screenshots too.
You need to provide context (before/after) so we can even make reasonable guesses or diagnoses.
1762933047388.png '

Yeah not sure if these characters can be taken out of here but I guess 30 days may or may not pass.
 

Eigil84

Newbie
Aug 28, 2025
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View attachment 5430241 '

Yeah not sure if these characters can be taken out of here but I guess 30 days may or may not pass.
There was feedback from a user in Korea reporting that Liesel became pregnant while waiting for the arena event, which caused problems with the story progression.

While thinking through the pregnancy feature in my head during work, I realized that I hadn’t implemented protective code for certain cases—such as NPCs involved in specific quests or when characters are placed in the guild waiting room before a certain event (like pregnancy confirmation).

Regardless of my current lack of motivation, this issue clearly affects gameplay, so I think it’s something I need to fix and upload.

If things go well, I’ll post the patch tonight (around seven hours from now) or, at the latest, by tomorrow evening.

I apologize for the inconvenience.
 

sonicsd55

Member
Dec 26, 2017
180
124
228
I’m not quite sure what you mean about the pregnancy part. Are you saying you want to use pregnant characters as party members?

That kind of request has been common in Korea too, and my answer then is the same as it is now:
Children of Satan—begone underground.

As for the yellow/green shield icon, that indicates a novice. It can be removed once trust reaches around 20. Trust increases with each battle victory.

Regarding Blue, please don’t just mention it vaguely—at least include the error message so I can make some kind of educated guess.
So that novice status hasn't been remove after 20 battles. Is there any conditions I am just 1 turn killing everything
 

Eigil84

Newbie
Aug 28, 2025
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So that novice status hasn't been remove after 20 battles. Is there any conditions I am just 1 turn killing everything
The base requirement is 20 battle victories, but it can also change due to the following factors:

  1. +1 for favorite food
  2. -1 for disliked food
  3. -1 for dying in battle (Guest characters: -10)
 

Eigil84

Newbie
Aug 28, 2025
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--Modified

Sexual Contents Add Mod Minor Patch.

The following changes have been made:

  1. The conditions for insertion/non-insertion have been changed and relaxed.
    -> The previous requirement of having prior sex experience for insertion sex has been removed, and several other conditions have been adjusted.
  2. Lizel can no longer become pregnant before rejoining the party in the later part of the story.
    -> This change was made because pregnancy during the Arena D-day Countdown caused issues.
  3. Fixed an issue where characters who were pregnant (but not yet revealed as such) and placed in the Guild Wait Room could not be retrieved.
    -> The warning message remains the same, but now such characters will be moved to the waiting room for pregnant characters (Not the Guild).
The above three items involved code changes only; I haven’t been able to test them yet.
Although it would be proper for me to verify these changes through direct playtesting, I’m sorry to say that I’ll have to rely on your playtests instead.

I apologize for repeating myself, but I’m currently in a state of burnout.
I’ve already gone through three endings alone to debug and test balance, and I simply don’t have the will to run the game again right now.

However, since bugs—especially game-breaking ones—are critical issues, I made these urgent code fixes as soon as possible.

I’m sorry for any inconvenience caused.
 
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Eigil84

Newbie
Aug 28, 2025
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A small question.

Does Korean text display correctly? If the font doesn’t support Korean, the characters might not show up properly.