Did a bit of modding for patch 1.12 but should still be fine for the update. Not sure if gonna update so to help other modders if they want to incorporate this mod free feel. Wait it needs a name I guess.
Story Mode QOL Mod (Quality of Life)
Enemy.tjs edits
1.Modified repeated dropprize x10 so random generated chest rolls are always full
2.Modified loot tier parameter so loot should drop rarer loot in general
3.Gold x2
Inventory.tjs
1. Remove repair requirement needing smith/alchemist, dust, hammer
2. Allow alternating repairing/breaking of equipment in inventory, be careful moving broken equipped items that don't have half states because they will disappear if they aren't placed in the inventory properly when exitting
a. 99 warehouse slots using F9user's file so
Chara.tjs + house.tsv
for new games only
1.create custom characters for sapphire city guild and put 2x of lewd gear on them
items.tsv
1. removed all curse neverRemove tags so cursed gear can be taken off
2. removed class restriction on most lewd gear
Actually want to ask F9User what he did to make collect all loot auto equip if there's an equipment slot but no inventory space, because I want to turn it off.
Small Update
Enemy.tjs
1. Removed the gold x2 felt unneeded
2. No more unidentified random items, unless scripted? (was not fun clicking identify 10~20 times)
3. Spell that break enemy clothes now always break (acid and related spells)
btw enemies have 1/2 and then 1/3 def each time they break clothes if they can break clothes
Items.tsv
1. Removed class restrictions of cursed items
2. Remove gloves and boot class job restrictions
3. Remove the restriction of the remaining few lewd clothes I didn't do
4. Allow camisole to be used with gloves and boots
Models.tsv
1. Allow creating a Riselle npc at guild in story mode, hopefully doesn't break events if they are both in the party
Update: yep that does break things, use at your own risk, issue might happen if event triggers with both of them in the party. Moving Riselle to the front and the other to back of party order might help.
Also have an excel game companion guide since people keep asking about items and stuff that are hidden
Includes Full Glossary of Weapons, Armor, some basic other stuff, some imperfections but serviceable
Update:
Forgot to add a few pages to the Excel Sheet