Preview time. The Police are being added.
Manor Alpha 19 Preview 1
Windows 64-bit -
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+ Fixed witches and the master deciding to use magical concern reduction too soon after a prior use
+ Added in the cops. When characters escape, or some time after they end up at the manor, concerns about the manor will begin rising
-> When the concern level triggering investigation is low (100-499), a pair of cops will come to the manor. They will either seek to locate missing characters, or to investigate many rooms
--> After finishing their goal, they will attempt to leave. A new power, 'Allow To Leave', has been added to allow this
-> When the concern level triggering investigation is high (500+) a large group of cops - one per 100 concern, capped at 25 - will come to arrest the master. These cops will enter combat with maids/etc., and ask those who appear to be visitors for the location of the master
-> Cops that do not report back for some time trigger a very large gain in cop concern (350)
-> There are various minor factors that affect the concern level (see manual)
-> Seeing a cop for the first time lightly concerns other visitors
-> A cop who turns traitor will immediately return to the station (they are on duty and have no reason to remain - but the contribution reward is high)
-> Alert level triggering investigation and arrest attempts, how many cops attempt an arrest per amount of alert, and how long cops have to be missing before a squad is sent can be customised
+ Adjusted save code; might help with some crashes + Fixed an issue with loading older saves
+ Fixed a bunch of crashes relating to player controlled characters lying about the location of other characters and directing the target to the hive, and to the master being in the hive when characters are sent to her
+ Fixed Daidai image set witch incapacitated file name
+ Fixed some cases where maids performing jobs could be shooed out of rooms if they had already acted in a turn
+ Fixed maids asked about the infirmary not sending visitors to it when a witch is assigned as a nurse
+ Hopefully allowed succubuses to understand that they can freely unbarricade rooms when allowed to open locked doors when moving idly, and to remove the barricade if it's safe to do so
+ Hopefully fixed characters' sex partners not updating their actions if the destination the pair are heading to for sex is changed
+ Hopefully fixed traitors (and visitors) bashing down doors to see to regular needs
+ Hopefully fixed some cases in which characters would repeatedly proposition other characters, or proposition characters who were busy performing multi-turn actions
+ Fixed maids not being able to be ordered to bash doors/remove barricades from doors that don't connect to the room they are in
+ Fixed an issue causing crashes when e.g. card on door is done before the action options view has been shown
+ Fixed some cases where succubuses haunting characters would stay rather than hide, revealing themselves
+ Entering into stasis should no longer clear an exchange self goal from alraunes