and I must screamShe has no neck.
and I must screamShe has no neck.
You underestimate me, also kink shaming much?who can fap to that? whooooo?
The Amazon basically says the reason in game.Why do I need to play four guys all look the same?
Great minds think alike. Sexy muscular women are amazing, and the femdom is an extra bonusI loved it hahaha it has everything I love in a game, sexy muscular girls hahaha and on top of that it shows that there is potential. What is the creator page? He have a patreon?
I get it. Sadly... as someone who appreciates the body type you're advocating for as well... we're both in the minority, with a lot of people thinking that any sort of sculpted musculature on a woman's physique looks grotesque. I chose the hulking frame and oiled-up skin gloss intentionally. It's appealing to a small but ardent demographic which is WAY under-fanserviced and other than the reward of just doing shit like this, I want to do this shit for people who are like-minded. Ridiculous female proportions will continue to be used amid more realistic types as I continue on.1. She looks grotesque.
2. Way too much sub surface scattering makes her skin look like wax.
3. Muscles are not supposed to protrude that much.
4. Veins need green overlay in the translucency layer, so they look like veins.
5. Muscular, balanced proportions matter, or else she'll look ugly and enter the uncanny valley.
Before modeling a bodybuilder, read up on bodybuilding. Arnold Schwarzenegger talks about how bodybuilders now a days focus on getting as big as possible, yet it's unattractive. Bodybuilding back in the day was about sculpting aesthetic beauty, there was balance, a respect paid to proper proportions. Take what Arnold says about sculpting muscular beauty VS being as big and ugly as possible, and apply it to your female muscle model. You can have a big, beautiful, muscular amazon, without her looking terrible.
I'm a Femdom fan and(like when I play Bo Wei's Heelfall) I really like a female physically dominating multiple male players. I didn't like that in Heelfall all the cutscenes showed the same individuals, despite having a squad composed of very different-looking members. It really took away from the game's immersion but I get that it's a ton more work to produce cutscene art and program in the multiple conditions needed to correctly display all the art for all the playable characters at the correct time. What I'm doing is a compromise.Why do I need to play four guys all look the same?
Thanks bunches! No Patreon and no plans on making one ATM. Just doing this for fun. If you're interested, my old website:I loved it hahaha it has everything I love in a game, sexy muscular girls hahaha and on top of that it shows that there is potential. What is the creator page? He have a patreon?
Good but you should have an updated page, a deviantart, something to follow the updates of your game, see which characters will appear, give suggestions, ideas, etc. For example the girl could do a most muscular pose as a sexy move or squats on her enemies hahaThanks everyone for the interest... even those who puked in their mouth a little
Looking back, I was like... hmm... maybe this ISN'T going to be a universally loved blockbuster... the first girl's face and body are nothing like the Jennifer Lawrence look I was going for! jk, thanks everyone.
I get it. Sadly... as someone who appreciates the body type you're advocating for as well... we're both in the minority, with a lot of people thinking that any sort of sculpted musculature on a woman's physique looks grotesque. I chose the hulking frame and oiled-up skin gloss intentionally. It's appealing to a small but ardent demographic which is WAY under-fanserviced and other than the reward of just doing shit like this, I want to do this shit for people who are like-minded. Ridiculous female proportions will continue to be used amid more realistic types as I continue on.
I'm a Femdom fan and(like when I play Bo Wei's Heelfall) I really like a female physically dominating multiple male players. I didn't like that in Heelfall all the cutscenes showed the same individuals, despite having a squad composed of very different-looking members. It really took away from the game's immersion but I get that it's a ton more work to produce cutscene art and program in the multiple conditions needed to correctly display all the art for all the playable characters at the correct time. What I'm doing is a compromise.
Thanks bunches! No Patreon and no plans on making one ATM. Just doing this for fun. If you're interested, my old website:You must be registered to see the linkshosted by DianatheValkyrie is still operational. I haven't updated it since 2012 and don't get revenue on it because I don't update and promote it to the threshold where I would get profits based on the hosting agreement. If you want to check it out, DO NOT USE THE PAYPAL OPTION! I made that available for some people who were having trouble with the standard signup. I haven't checked that PayPal or the Contact E-Mail in years.
Once again, thanks everyone and I hope those who enjoyed some of what I've done so far will stick around!