Heh, Vanilla is a pain in the ass, that is certain, it's my least favorite trait to be sure.By the way, for the note to the developer, your traits work not once every 24 game hours, but every 12, at least Vanilla reduces corruption twice a game day and this is complete bullshit
As for the vanilla trait it is not really a drag for me as it goes away the more you have sex and corrupt them.Heh, Vanilla is a pain in the ass, that is certain, it's my least favorite trait to be sure.
However on the 'complete bullshit' front I'd have to put something else first. I just noticed all the girls whose Stamina I grinded up to 150-152 or so now have Staminas around 144-146. They lost 6 points in a very short time, it might have been overnight.
This is new.
you can tame & mold a slave's character through sex. Alot of intense sex. Lol. Just like real life.about the feminist trait, I didn’t understand anything either, as soon as I raised the corruption above 50, and disappeared, where, it’s not clear
The problem is that Feminist trait just disappeared out of nowhere, but I had to reduce Vanilla from 100 to 0, graduallyyou can tame & mold a slave's character through sex. Alot of intense sex. Lol. Just like real life.
As of current, released slaves are just gone. Encountering them again in some form is planned for the future, and the game does store their info in your save for when that system is implemented. I'm not sure what Grim's plans are exactly for that, whether he'll let you take them as Issids or what, but something is planned.By the way, when you release the slave, she says that the paths can cross, so they can be taken already as a mercenary, and not as a slave?
I was curious how soon the tougher bounties might unlock in a new game so I tried starting over and didn't see my first tier 5 bounty until day 28. I picked up all 4 of the top tiers in the first week in this game and had bad luck on coil guns so 2 of my guys still had assault rifles for the tier 5, but at least they all had duraplate. Now space marine has a shiny new plasma gun.I've not gotten a plasma gun as booty in about five hundred days. I figured he stopped allowing it, as I'd gotten fifteen in short order after the new bounties appeared where you could have one drop. I have 13 now, and I sure as hell haven't sold any, one went to Bud and the other to Felix when he appeared. I've completed three tier 6 bounties and not a single plasma gun has come my way.
I'm soooo jealous!
As for running into tier sixers in the opening, you could always just skip them too. I don't see the need to completely revamp your start just because once or twice a week you might not be able to handle the daily bounty.
I just hate to see their corruption go down, especially at the start. My favorite part of training a slavegirl is seeing her naked picture (none of them are allowed clothes, though some do get harnesses if that picture is better) when she gets to 40 corruption. There's something about a naked slut on her knees that really works for me.As for the vanilla trait it is not really a drag for me as it goes away the more you have sex and corrupt them.
I have yet to realise how fast their stamina drop but all of my girls are lesser than 100 on both strength and stamina but high on shooting with stealth armor. Close combats are often last resort if I forgot to replenish my ammo but it rarely come to that so these are non issue for me personally.
I read somewhere that you can increase strength & stamina through sex if I am not mistaken. Probably I read wrong.
I've tried going all in on the top tier mercs and find myself on the treadmill longer. You can make more money than you pay, but it's a constant grind that you know will make getting the Roo, Walton and now Aimee investments take so much longer. Better in my view is to get those investments with an economy package (I don't think I got Ayden this past run until after I had the Walton investment) and then expand from there.I was curious how soon the tougher bounties might unlock in a new game so I tried starting over and didn't see my first tier 5 bounty until day 28. I picked up all 4 of the top tiers in the first week in this game and had bad luck on coil guns so 2 of my guys still had assault rifles for the tier 5, but at least they all had duraplate. Now space marine has a shiny new plasma gun.
So far it seems like the number of bounties you have completed in the current version influences how hard of a bounty you're likely to get pretty heavily. I was getting mostly tier 1-3 bounties early on with an occasional tier 4 but no tier 5-6 up until day 28. The game I was playing yesterday the opposite was true and the tier 4-6 bounties were common with a high number of bounties completed. So it does seem like the game does a pretty good job of scaling up to the difficulty you want on the bounties with some randomness still thrown in for good measure.
I think early on going with all the top tiers asap is probably counter productive if the bounties are consistently tier 1-3, but it does allow you to start training up their skills a bit sooner. It also means I'm not spending anything on mid tier salaries. Doyle has my highest salary for anyone except my top tiers currently at $25. I think the low tiers pretty much pay for themselves via scavenging but the mid tiers wouldn't without training.
Timing could be interesting on the tier 6 bounties. It would be very painful if you get your first tier 6 before you have any plasma guns.
Yeah I think getting all 4 top tiers right away is overkill and probably counterproductive initially. You don't need that much firepower til the tier 6 bounties start dropping. I do think 1 is a good idea for the tier 5 bounties and some of the bosses around town though.I've tried going all in on the top tier mercs and find myself on the treadmill longer. You can make more money than you pay, but it's a constant grind that you know will take getting the Roo, Walton and now Aimee investments so much longer. Better in my view is to get those investments with an economy package (I don't think I got Ayden this past run until after I had the Walton investment) and then expand from there.
Thanks for the info on the bounties, it sounds like he put some thought into it.
Yeah, as your Bounty score goes up, so does the probability of getting higher tier bounties. Level six doesn't show up until after you've reached 35. And the chance for lvl 6 increases further after hitting 90.I was curious how soon the tougher bounties might unlock in a new game so I tried starting over and didn't see my first tier 5 bounty until day 28. I picked up all 4 of the top tiers in the first week in this game and had bad luck on coil guns so 2 of my guys still had assault rifles for the tier 5, but at least they all had duraplate. Now space marine has a shiny new plasma gun.
So far it seems like the number of bounties you have completed in the current version influences how hard of a bounty you're likely to get pretty heavily. I was getting mostly tier 1-3 bounties early on with an occasional tier 4 but no tier 5-6 up until day 28. The game I was playing yesterday the opposite was true and the tier 4-6 bounties were common with a high number of bounties completed. So it does seem like the game does a pretty good job of scaling up to the difficulty you want on the bounties with some randomness still thrown in for good measure.
I think early on going with all the top tiers asap is probably counter productive if the bounties are consistently tier 1-3, but it does allow you to start training up their skills a bit sooner. It also means I'm not spending anything on mid tier salaries. Doyle has my highest salary for anyone except my top tiers currently at $25. I think the low tiers pretty much pay for themselves via scavenging but the mid tiers wouldn't without training.
Timing could be interesting on the tier 6 bounties. It would be very painful if you get your first tier 6 before you have any plasma guns.
Yes, I find I need at least one other heavy-hitter even when I start with a military/embraced/sharpshooter background. That's necessary to make sure that coilgun the King of the Ceilor Forest Raiders has never fires twice, and double for the Highwaymen of Darkmere who are just plain dangerous in the beginning.Yeah I think getting all 4 top tiers right away is overkill and probably counterproductive initially. You don't need that much firepower til the tier 6 bounties start dropping. I do think 1 is a good idea for the tier 5 bounties and some of the bosses around town though.
I think the Blackguard has a quest where he reduces his salary but I haven't tried it yet. He might be a good option if you were going to stick with only 1 top tier for awhile, especially if you give him a plasma gun. I've also been meaning to try training him to see how his training bonus works that is supposed to give the main character a chance to get a skill increase as well.
Thanks for the tip on the compliments for the girls. I hadn't tried those and they work really well for raising happiness and affection not to mention the occasional kindness boost. Seems a lot more effective than the dates. That new Joycum implant sounds like it might be a nice boost as well for making progress with the girls. I keep forgetting to try it.
So what happened to this?Haha, funny.
If the captured, high-willpowered girls don't comply immediately (it's part of the "breaking in slaves" thing in this game), just go buy a rope, tie them up, and have your way with them as much as you like. That'll probably show them who's the master.
Also, I've had to take it easy with not making stuff like that too obvious (non-con, girl's age, rape words, etc) as I first planned on taking this the Patreon route. Since that's cancelled and I'm doing full SubscribeStar, the master-slave interactions will open up more gritty/realistic choices further down the road - while still not cancelling the "loving master" approach others appreciate.
So, please try this trashy shit again in a couple of months.
Wait a couple of days here'sHow to reduce wear?