CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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entarotine

New Member
Mar 31, 2017
12
14
Unity cost 2.5% of your income, Unreal - 5%(if income is above $1M). There is no free Unity version. There is a version with runtime fee model and if you have less than 100k installations - it is free for you. But if you have more than that - they charge you 2c per installation. It counts repeatable installations of same game and newer versions as well. After community rant in last year - they promised to increase limit to 200k, but refuses to remove this runtime fee.

GD passed that limit long ago. I made some evaluation of download numbers, and only in this year - Unity would have charged him about $4k, about $1k per month, 20% of his income from Patreon. Unity is the most expensive game engine for indie developers. This is why you should avoid using it as much as possible.
Well, the plan Unity HAD, previously, and retracted was hilariously bad.
But both their current pricing for Unity 5 (which has no runtime fee model), and the current plan for when they launch Unity 6 (this year supposedly?) are complete different, and almost everything you wrote about it is wrong.
Since he's making about $32,510 a month ($14,740 from patreon, $17,770 from subscribestar... also god damn I'm in the wrong line of business), that's $390,120 a year.
If he were developing with Unity 5, he's over the $100,000 limit for Unity Personal, so he'd have to purchase a Unity Pro license, which costs $2,040 annually, or 0.5% of his yearly revenue. There is no runtime free.
If he were to upgrade to Unity 6 after it launches... Unity Personal's limit goes up to $200,000... so he'd still need a Unity Pro yearly license (and the price of that may go up, but I dunno), but the runtime fee thing only kicks in after $1,000,000 of annual revenue AND 1,000,000 lifetime total unique 'initial engagements' (which they define as the first time a unique customer legitimately downloads the product from a unique distributor (IE, if one person buy it on Steam and the Epic game store, that's two, if they pirate it, that's 0, and it also doesn't count repeat downloads from the same distributor, nor upgrades).
So Grim's total cost under Unity 6 would only be the Unity Pro fees, unless he suddenly gets up to over a million in annual revenue and a million customers... and if he does, somehow get that high, the runtime fee is capped at 2.5% of revenue (but could be as low as $0.15 per new unique initial engagement each month, which would require 5,400 entirely new customers downloading it monthly to hit the 2.5% revenue cap).

All that said, yeah, switching to Unity probably ain't the greatest idea unless there's some significant blockers in the html+ SugarCube code side.
 

tsap

Member
Apr 19, 2019
266
256
Small note: Try tavern - in case you already haven't - or perhaps even two before they get seriously nerfed. The ROI appears mildly put interesting. :)
My first attempt showed incredible profits for relatively small investment. I was just lucky, I thought, but started another and still remained happy with results. An inexperienced barkeep and one mediocre waitress seemed to rake in the investments total worth within a week.
As it happened I started a new game and once again started a tavern. This time I went in a little bit prepared and now a staff of only two smart and industrious girls worked well enough to cover the total investment in only three days.
Throw in some Leslie Winnipeg-class performers and your tavern should blow most other investments totally out of water, I imagine.
(Just do NOT try to fit young Kelly Mc´Tiernan in for any position. I thought such an Irish cutie working in a tavern would attract customers. How wrong I was! The whole business stopped like hit against a mighty brick-wall. Poor personal chemistry, or something, dunno. Had to let Kelly go and see to some other tasks.)
 
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DrLizardman

Member
Apr 28, 2021
476
159
when getting money early on which is better, Tavern or workshop? both take considerable investment but I do not know which is better to grab first.
 

Virulenz

Engaged Member
Sep 27, 2017
2,914
3,684
I think you should pause creating endless slaves or if the majority (auctions, captures) are randomized creations stop starting WIP quests and focus on finishing the already started ones. Its good, even great you expanded the house so we are not forced limit ourself anymore, but with 50+ girls in the house you may lose some oversight, especially when it comes to their quests wich you need to recheck after every update to see if there was anything made to progress with them (if you remember the names, otherwise you need to talk with everyone again). Also a simple note like "Quest (not) started, quest completed, quest WIP, no quest for now" on their profile would be nice. When they prefer a specific job/activity or actually hate something (i dont think that one is in the game yet, but considering the development it will be included at some point) it should be visible noted as well.

Another sour point of the increased household is the missing sort button. It would really help to sort them by jobs instead of looking for idles or searching a current title owner to revoke it and give it the new girl who is better in it. Sorting by skills would really help to give them the best job/title and pick the most deadly squad for the punkhunts (and seeing a difference between hired swords and slaves would be good too). Sorting by affection could help common slavers to find the right girl for the bath or the night and the bad ass slavers may look for escape risks or stuff, dont know about that route, never played it, all my girls love me and noone even wants to escape.

Which leads to the last point, willpower. Okay, i get the simple fact abused girls with high willpower dont want to submit and wearing a pervy dress for a pervy master counts as submitting...BUT that that line of though only works for those who go down the route of the asshole/sadist/dom/slaver. My girls adore me to a point that makes me wonder when they will drop their religions and prey to me instead. For them a high willpower should mean to overcome shyness and insecuritys, these girls WANT to please me in every possible way, so refusing to wear something or even drop in mood when i let them strip just to enjoy the sight of their nude bodies should be impossible, THEY are the ones who want to be wanted, THEY want to arouse me, so their willpower should take a 180° turn and allow them to surprise me by walking naked around the house or in special clothes if they have a slightest interest in the kinks they are related to. Wich reminds me, i miss a nude option for casual clothes or a nud(ist) house rule. Speaking of house rules, it was hard to find in the new system, but once found there happend something horrible...you gave the morning blowjob a one girl limit. Since i'm lesbian i dont care about the blowjob per se, but it was a great chance to raise the moods and affection of multiple girls at once and see who still needs more affection to even show up. And now its a single girls job that dont gives you any valuable informations anymore. Sure, 50+ girls in my bedroom fighting who starts or get the throatpie would be a hassle to wake up to, but a script that picks 2-4 girls from the household shouldnt be that much of work + it would provide infos again if a picked girl dont shows up...and you already have the scenes, just use them again until you get bored enough to make custom ones for each girl.
Later...much later based on the current development (as stated before, i prefer things to be done instead of more unfinished stuff) it could be a nice idea to add a customizable schedule for everyone in the household, including training, work, studies, free time, pleasure duties like in the bath) so you dont come into an empty home and see everyone is out or see 5 girls doing almost nothing because you have more maids then rooms and they all work at the same time instead of rotating shifts.

It reads like a wall of complains. Honestly, i really like the expansion of the household, it was so fucking restricting before i often lost my interest and stopped playing midway, hoping future updates will increase/remove the limits. And yay, it finally happend. It just left room for significant improvements, btw, that reminds me about the cum counter in dialogues, if you have a longer talk like backround storys that symbol stays dominant and hides the text under it. So either make the text dominant or place that icon somewhere else like next to the image, just not in an area with text it could hide again.

Side question regarding the tribe urchins laika and loden. If you take them into your house they are neither hired nor slaves, so it makes sense to block half of the content you get with hired girls or slaves. But it makes me wonder what happens if i enslave them now, i guess a big drop in mood/affection, but will their content be unlocked or is there an age restriction, if so, how long do i have to feed these two to finally eat laika? Just asking because my ingame time is very slow since i prefer to complete stuff i already started before i end a day and while the time is ticking the game itself only recognices sleep as the end of the day, which sucks especially in the beginning of the game when you need to upgrade your house and cant do it because you didnt sleep in the last 3 days.

S_A_D
If you are like me you dont care much about money. So instead of selling the brawlers to the lab you could donate them to "your private army" in the swamp fort next to redheaven. From your first mission to you leading that thing they will always ask for manpower. Personally i send every male there and keep every girl for myself.
Or if you dont care about guys in your house i guess you could always send them to work in the towns shops or in the arena, not sure, i care about guys in my home and my girls have the strict order to exterminate them ^^
 
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ManAssEnjoyer

Newbie
Nov 2, 2022
20
12
I accidentally deleted my autosave because my hand slipped when I went to click to load. Can you add a confirmation on deleting saves?
 

Virulenz

Engaged Member
Sep 27, 2017
2,914
3,684
That reminds me, could you add the default sugarcube setting to delete all savegames again?
In games with limited save slots i tend to fill the slots and delete them once there is nothing left to go back anymore. Deleting every save manually is annoying ^^
 

coledrmd

Newbie
Nov 15, 2018
21
30
Just notice that aging freeze is only for the mc. That takes a lot of the fun out of it especially considering how long it can take to get some of the events to prompt. Have wasted years in game just repeatedly hitting next day waiting for an event to prompt and the aging freeze was great for that.
 

Seamonkey

Member
Oct 24, 2017
306
373
Just notice that aging freeze is only for the mc. That takes a lot of the fun out of it especially considering how long it can take to get some of the events to prompt. Have wasted years in game just repeatedly hitting next day waiting for an event to prompt and the aging freeze was great for that.
That's because there is an in game way of achieving age freezing in game for the girls, but not the MC which is why the MC has a menu option.
If you use the applicant Revital on an NPC it freezes their aging for a year.
 

Porrvald

Active Member
Sep 12, 2020
614
683
That reminds me, could you add the default sugarcube setting to delete all savegames again?
In games with limited save slots i tend to fill the slots and delete them once there is nothing left to go back anymore. Deleting every save manually is annoying ^^
Deleting these lines restores the delete all button:
Code:
#saves-clear {
    display: none;
}
Optionally put /* before and */ after to just make it a comment so that you can later restore the lines by removing /* and */

Edit: I now understand why it was removed. It is super easy to accidentally click on it and since it has no extra confirmation, it instantly wipes all your saves (including the daily auto save) and then you are completely screwed.

A better option for people, who saves a lot, it is probably better to routinely click on save to disk and only use the normal save slots when you want to repeatedly save scum something specific and then just get rid of the 1-2 normal saves after you are done.
 
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Harem Trooper

Well-Known Member
Oct 4, 2017
1,272
2,556
Is it possible to max out all Skill Classes during the Character creation through editing some code ? I want to experiment with some stuff yet it seems you are hard locked to pick one "expert".
 

MasterDk78

Member
Dec 16, 2017
254
339
Someone at some point mudded the game to be able to have something going on with your offspring.
Is he still active? And if so, why is that not on the front page as a mod? just like any other games in here?
 

Porrvald

Active Member
Sep 12, 2020
614
683
Is it possible to max out all Skill Classes during the Character creation through editing some code ? I want to experiment with some stuff yet it seems you are hard locked to pick one "expert".
You can have unlimited number of expert traits if you find and replace all "mastertitle to 1" with "mastertitle to 0".
But you can still only have 3 backgrounds.
To also unlock unlimited number of background you can replace all "and _nuso lte 2" with "and _nuso lte 9".

1715612149018.png
 
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Virulenz

Engaged Member
Sep 27, 2017
2,914
3,684
Harem Trooper
A full max dont works, the creation only lets you buy abilities and change core skills up to 90, but if thats enough for your experiment, run the game to the chara creation, then open the console (F12 in most browsers, choose the console tab and enter/paste SugarCube.State.variables. Open the list and search for credit or credits, the variable with your remaining skillpoints, increase it and pick everything you want)
Or you can use saveeditonline.com and look for your stats there, then you can max out everything. However, not everything is self explaining in this code, so only change stuff you know/can compare with actual ingame numbers there, if the number is different you found the wrong variable ^^
 
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