ordos

Member
Aug 21, 2018
247
136
What the role of the wife in the current version of the game? Is it just a title and option to get some willpower and intelligence for money or there is some useful functionality for the household?
 
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Xythurr

Active Member
Oct 29, 2017
914
1,814
What the role of the wife in the current version of the game? Is it just a title and option to get some willpower and intelligence for money or there is some useful functionality for the household?
From what I can see they are highly skilled at spending money and being lazy but it could be I was lax in her training as I tried to treat her with concepts foreign to Raana like dignity and compassion.
 

ordos

Member
Aug 21, 2018
247
136
From what I can see they are highly skilled at spending money and being lazy but it could be I was lax in her training as I tried to treat her with concepts foreign to Raana like dignity and compassion.
And even this you have to do manually taking her to the cafe or restaurant - in the previous updates , she dealt with money-sucking procedures very well on her own.
 
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Ceesko

Engaged Member
Jun 3, 2017
2,179
5,537
From what I can see they are highly skilled at spending money and being lazy but it could be I was lax in her training as I tried to treat her with concepts foreign to Raana like dignity and compassion.
Sounds like a proper wife then. Thats what they do. I just married an eyecandy /trophy wife as a prestige to the household, nothing more.
 

TeutonicKnight

New Member
Jul 15, 2017
3
2
A option where the girls pimp her nails and put lipstick and makeup on would be fine. Maybe some options for another hairstyle and so on. But I think That's not feasible?

Sorry for my bad english
 

sighhhhhh

Newbie
Sep 29, 2019
32
16
What's the pregnancy chance for slaves/wives and is there any way to improve it? Been creampie-ing a slave twice a day for almost a month and shes still not pregnant lmao
 

GD-studios

The Budman
Game Developer
Nov 20, 2021
880
3,078
What's the pregnancy chance for slaves/wives and is there any way to improve it? Been creampie-ing a slave twice a day for almost a month and shes still not pregnant lmao
Check Totalube - and also her Fertility score (NPC Menu > Examination). If it's below 30, chances start to dwindle.
 
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Alton

Newbie
Aug 19, 2016
27
42
Why is there a difference in the selling prices of player's duraplate armor ($7900) and npc's duraplate armor ($7400). Was this intentional?
 

ordos

Member
Aug 21, 2018
247
136
Why is there a difference in the selling prices of player's duraplate armor ($7900) and npc's duraplate armor ($7400). Was this intentional?
It is two different items for the game. They have different id's.
 

bolondro2

Active Member
Oct 12, 2018
532
594
Had been released the .831 A3.3, that brings male slavery to the game. Some brief notes about it.

I have NOT played it yet. Just load an old save game with 6 male slaves to sell, and played a bit with it. some thoughts and conclusion...

My 6 slaves to sell and play are:

Bounty crap
Raider chief
Raider
Bandit
Freebooter
Ceilor Punk

As you can see, nothing fancy, no space marines, hulks or samurais. Just a run of the mill, another Tuesday at work collection. Well, the results are interesting, to say the least.

I made a normal, old style selling of the slaves. Result: 2870$ dollars. And then, I send them to the household and sell them via auction house. The same day, add to household and sell them . I made it 4 times with results going from 10.500 to 12.000, pretty consistent. And then, I keep them 6 days to see if the "cooling period" when you have a lowering in the auction base price applies to male slaves, and yes, it applies. I will advice to wait 4 days to sell any slave with a base price of 600+ (you can be missing an increase of 1000$ to the base price) or 6 days if you want to play safe .

There are a escape risk. The usual seems to be 5%, but In two runs I have made waiting 6 days, in both times one slave have tried to escape, so may be there are some hidden modifiers, or I have just been unlucky with the dice rolls. So keep some mercs on guard duty. The slave that have tried to scape usually tries again, so that´s why you have some jails for.

Keeping the slaves for the household would be of marginal utility. None of them it´s an useful combatant without a lengthy process. Some of them have a high HP count of 130, but none reach 40 in neither melee or ranged skill. The punk and the Bounty Crap are always Disc 10, so no use for the workshop. The other ones are slightly better that the run of the mill captured slave girl, with Disc 30 instead of 25, but you can not send them to the riding school so I´m not sure if they are worth in the long run.

Usually, I get one of some use in the pack. A workalcoholic with disc 60, a perfectionist with Disc 40, or some one with Int 60 that can make a nice foreman, or someone with Science or academic 45 that you can put to work as a lecturer and get some profit from him. You must keep an eye for hidden gems in the garbage can.

All in all, it´s a game changer. Just some thoughts from the top of my mind.

You will have a huge increase of income in the early stages of the game, when you have lot of red targets on the map, and this should change the way the gameplay it´s done.

The Manhunter trait when you are creating the MC it´s now a lot more potent. You get a ¿15?% of increase in the base price at the auction houses, and you are going to visit them a lot more.

Armand should be hired ASAP, the same day you get access to Emerald City. Hired and courted, with more attention and effort that any girl. You must put him at 60 of affection (not sure if friendly or amiable) in order to get a +10% increase in base prices. And now you are going to visit the auction houses a lot

And the Aesir Faction now, suddenly, seems not so wonderful. Before this, you get a nice increase in damage and a nice income from them just tossing 200-300$ slaves to them. Well, now you are getting the same, but suddenly this slaves are worth a lot more.
 

Clemency

Active Member
Jan 21, 2024
631
683
Keeping the slaves for the household would be of marginal utility. None of them it´s an useful combatant without a lengthy process. Some of them have a high HP count of 130, but none reach 40 in neither melee or ranged skill. The punk and the Bounty Crap are always Disc 10, so no use for the workshop. The other ones are slightly better that the run of the mill captured slave girl, with Disc 30 instead of 25, but you can not send them to the riding school so I´m not sure if they are worth in the long run.
High HP is harder to get than high Melee. Up to a point anyway, since HP increase is always guaranteed as opposed to melee rolls which can consistently fail. But up to say 110 melee should be easier than maxing hp for that body type.

What are their initial Bonus and Penalties from this screen? I want to know if the ones you have had high "comb" or not.
masters of raana male 0001.png
 
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bolondro2

Active Member
Oct 12, 2018
532
594
Just adding some not so usual slaves to the pool

One of the Black Guards that keep the serum at Manston avenue:
Melee 25, Ranged 45, St 71 Dx 62, Disc 40, HP 128
Daniel, the combat armor clad companion of Valkirye
Melee 25, Ranged 25, St 55, Dx 46, Disc 80, HP 138.///2nd capture: Melee 20, Ranged 30, St 85, Dx 51, Disc 30, HP 139
Marine: one of the ones that make a blockade at Cole´s Canyon
Melee 25, Ranged 20, St 55 Ds 47, Disc 30, HP 130

I must say that I don´t remember any of them missing more of half of his shoots, or having trouble controlling the recoil of his assault gun, but what I know...

Ceilor King of the Ceilor Raiders
Melee 35, Ranged 70, St 84 Dx 96 Disc 40, HP 100//2nd Capture: Melee 25, Ranged 65, St 65 Dx 75 Disc 40 HP 116

This one it´s a bit more on line with I was hopping.

And curious, the risk of escape seems directly related to the number of male slaves you keep in your household, at least at the start, when all of them are full of anger and despise you.... 11 male slaves, just freshly captured, 10% of risk. It drops fast in a couple of days. That mean that in the first stages of the game, when you capture plenty of slaves because there are plenty of combat, and your guard staff it´s so so may be you can not keep all your slaves the 6 days cooling period...
 
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DedL0l

Member
May 24, 2020
294
414
So I was giving this game a go,
Did a few replays and didn't want to do the stat grind again, then one thing let to an other ...

now I have a pretty extensive cheat list, so I might as well share.
This is composed on game version: 0.8.2.2
Dont mind me, just need to put this here so that i can refer it back without having to search for it again
 
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