Great concept for a game.
Should spend some time flushing out all the "basic" art for the starter slaves. Also, should give some attention to how different character builds might go about solving a problem. As it currently is player kinda have to experiment with finding the "most correct" solution rather than "their character's" most likely solution to the problems presented. As a result the player tends to be railroaded a little. That might make the game a little "easier" but that's okay - it'd better than the existing best strategy of just throwing money at mercenaries.
Additionally, the dev really needs to fill in the missing artwork for at least all of the free "found in world" slaves and the tier one slaves.
Even the things like the artwork for the weapons and armour feels like something the dev could have upgraded for next to nothing by farming out the icons to someone on fiver. At least then the art styles in the inventory would be better and more consistent
I give it a 4/5 but only because it's in such an early state. Hopefully those things get fixed. If it keeps living up to the promise it'll be a 5/5. If they don't fix the obvious things as they progress I'll revisit this and give it a lower rating
Fingers crossed.
Should spend some time flushing out all the "basic" art for the starter slaves. Also, should give some attention to how different character builds might go about solving a problem. As it currently is player kinda have to experiment with finding the "most correct" solution rather than "their character's" most likely solution to the problems presented. As a result the player tends to be railroaded a little. That might make the game a little "easier" but that's okay - it'd better than the existing best strategy of just throwing money at mercenaries.
Additionally, the dev really needs to fill in the missing artwork for at least all of the free "found in world" slaves and the tier one slaves.
Even the things like the artwork for the weapons and armour feels like something the dev could have upgraded for next to nothing by farming out the icons to someone on fiver. At least then the art styles in the inventory would be better and more consistent
I give it a 4/5 but only because it's in such an early state. Hopefully those things get fixed. If it keeps living up to the promise it'll be a 5/5. If they don't fix the obvious things as they progress I'll revisit this and give it a lower rating
Fingers crossed.