- Jan 21, 2024
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Oh, I'm past the Haruto Pai bounty. Not on a new start, updated save. I don't see it at the Doctor's Hall. Where do you buy it?It should be. As long as you have the injector, you can use it. Looting the Haruto Pai bounty apartment gives you some. I think one other quest gives it since I had a couple injectors even without buying one.
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The Med Bay is an area within theOh, I'm past the Haruto Pai bounty. Not on a new start, updated save. I don't see it at the Doctor's Hall. Where do you buy it?
Is it a constant intelligence drop or is it erratic?My Caitlin her intelligence keeps dropping. Anyone know how to stop that?
Thank you, she had the trait addicted. Had to increase her allowance.Is it a constant intelligence drop or is it erratic?
Do you have a Prowler in your household? Go to Caitlyn's Stats and Traits page, on page two (the traits page) there is a stat on the right side that says "Tainted". Is it more than zero?
Oh, right, addiction drops intelligence. I keep forgetting since I instantly sell all my non-unique addicted male captures.Thank you, she had the trait addicted. Had to increase her allowance.
There are tools called "macro recorders", which are capable to record mouse movement, mouse clicks and also keyboard input, these tools can be used to record and playback. No need to waste programming/development time to try to implement this (with a whole lot of options, as the preferences of the players might differ) in Sugarcube.Suggestion: It would reduce tedium if there were options for macros to automate certain daily or repeated things. I have to click "continue" six times to sell a slave at auction; I have to manually spend all my production points each day at each workshop; there is a repeated click procedure for basic training that I follow many days in a row... etc etc... there should be ways to do each of these things and more in one click.
Always these suggestions. At least sorting is possible manually. Otherwise these options might come, after someone did figure out how to sort the $slot array (by values which are not directly stored in the $slot array, but only indirectly).Another suggestion: NPC menu needs to functions to search, sort, filter by traits
There are events (global events) and also some other things (ie. News Office), which can drop control below 9, how likely it is to get control below 9 does depends on the playing style etc.Question: Once Control is raised from Dying World's default 5 by killing bandits around the map, is it ever likely to fall below 9 again?
But don´t believe all that it´s said in advertisements. In the envelope of the box say 20, but once you open the box, inside you only get ten....The Med Bay is an area within theYou must be registered to see the links. It is a well-known medical facility that offers various forms of treatments and implants to whomever can afford them.
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- Tendstim Combat Injector ($12,000): A batch of 20 syringe dispensers filled with overclocked healing nanites. Restores 20 health points in under three seconds, can be used in combat.
You must be registered to see the links
Which is actually a really weird scam, since they could just have asked for double price and mc would have been none the wiser.But don´t believe all that it´s said in advertisements. In the envelope of the box say 20, but once you open the box, inside you only get ten....
The reason that knives becomes better is because you have reached lowest possible steel price at Dakota's sisters store.
And while that may seem like a good thing... It actually is a very bad thing for the long term sustainability of the production.
Why? Because a single efficient workshop, with 9000 production points, will consume 1800 steel per day and only 140 steel per day will replenish on a dying world (and I'm guessing 700 on non-dying world).
So, when producing 900 knives per day you will reduce the available steel market supply by 1100-1660 units per day.
If instead producing 100 rifles, you will only consume 600 steel per day, which will then never run out on normal difficulty and last several years longer on a dying world.
It is of course possible to avoid this by producing plasma rifles, but then the problem shifts towards lack of dura steel instead.
Which probably means that the best compromize is auto rifles.
If you wanted to visualize this dimension, then you could simply add a production points per day value, somewhere in the sheet, and then add columns for steel and durasteel consumption per day, based on that value.
While i dont care about clicking at stuff i need to do manually, it really sucks if workshops dont do anything just because their merchandise ran out. They should take it from the inventary directly so they only stop working when really no merchendise is left. Also, when workshops should only produce one thing, like my used ammo, one kind of faction donation or the most valuable thing to sell it should be possible to just lock/repeat thatThere are tools called "macro recorders", which are capable to record mouse movement, mouse clicks and also keyboard input, these tools can be used to record and playback. No need to waste programming/development time to try to implement this (with a whole lot of options, as the preferences of the players might differ) in Sugarcube.
Always these suggestions. At least sorting is possible manually. Otherwise these options might come, after someone did figure out how to sort the $slot array (by values which are not directly stored in the $slot array, but only indirectly).
Are you sure, that you correctly matched the if conditions with the corresponding endif tags (<</if>>?As far as I can tell from the code, under ideal conditions of control and prosperity and at Grimdark difficulty, steel supply will increase by an average of ~54 units per day. If this is true, then at a certain point Plasma Rifles become the only good choice.
If you factor in the income you can get from the factions the best option I've found is to alternate between making plasma rifles to sell and then when I run out of tech points, make swords and rifles to donate to Fort Sera/Aesir/House Carossa/etc.As far as I can tell from the code, under ideal conditions of control and prosperity and at Grimdark difficulty, steel supply will increase by an average of ~54 units per day. If this is true, then at a certain point Plasma Rifles become the only good choice.
Hi Clemency,By going to NPC Menu ---> Actions ---> Clicking Full House
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This is how you sell them to Dockgraves and you can see the requirements:
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