Cheers!Passed these on to Grim, thanks for the report!
It may well be that gambling skill increases your chances of winning at Dockgrave, that would make sense. Mine is currently 97 and as long as I get about 600 to start I'll almost always win, and even if I don't I've got a decent chance of pulling it out. It might then be economic to grind up gambling at Furry's first.Thanks for the info on Kasey. Just had my first session with her. $1500 is kind of steep for a 1 point flagellation bump but if that's what it takes...
Do you know if the results in poker get better as your gambling skill goes up? With save scumming, it's a huge money maker but without save scumming I think it would mostly be a time waster. I think I'd have to fold probably 80% of the time if I wanted to make money at it long term without save scumming. My gambling skill is only around 60 though. I find that if my starting hand is less than about 700 I will almost always lose. I'm hoping that if I boost my gambling skill that it will put the thumb on the scale a bit in my favor with the rolls but I guess I'll find out eventually.
I haven't done much in the swamp area yet, will definitely check that out for slave training. I'm assuming I probably won't ever actually need to train ranged combat if I get the aim implant. With 30ish aim plus the aim implant I almost always hit with a rifle. So I would think I'd get enough random skill increases for that to be all I need for that. Bud needs some training though if I'm going to give him anything but a rifle.
I'm a bit torn on the arena so far. I put Rebecca in there based on a newbie guide recommendation but she seems a lot less effective in there than the guide implies. If I don't save scum, she can't reliably beat anyone worth more than about $500 at about 50 melee, 80 stamina, and high enough happiness/affection/respect to consistently get bonuses from me encouraging her. So I will frequently just put her up against a $100 opponent for the frequent melee skill increases she gets there. I haven't messed around with her passive income boost yet so I have no idea how that works. Haven't actually invested in much of anything yet since I'm still doing house upgrades and buying armor/implants. It does sound like that will eventually be nice though.
I'm starting to think the wiki might be wrong about the possibility of strength increases during combat. I've never seen one personally and I've done a lot of it. So unless there's a prerequisite for it that I don't know about, it's so rare that it might as well not exist. I do think it might be possible that you have to use a sledgehammer to get one, so it might be worth boosting strength a bit and testing out people using sledgehammers for awhile since I definitely have seen strength increases for smashing down the tunnel entrance with a sledgehammer. At my base strength of less than 50 I have never seen one while using a sledgehammer in combat, but there might be some minimum threshold for it. If you give one to a slave girl with low strength it gives you some warning message about it not being effective.
According to Grim, this is caused by having your default language set to Chinese. Changing it to English should fix the problem, though I realize it might be annoying to do so just to play one game.win10 1920x1080 I tried to fix this by windowing chrome, but this UI is like fixed and does not change at all with the stretching of windowed chrome.
The first issue should be fixed for future updates, not sure about the fishing.If you build a new character and then decide it's not what you wanted and scrap it, the next character you build starts off with zero cash. Also, I've just been fishing (first time since update) and caught 8 units of fish ... and found my inventory unchanged at three food afterwards. I did try the crafting menu in case the fish needed to be processed like meat from hunting, but there was nothing there either.
Sorry no, he's been popping out new versions faster than me!Is your mod compatible with the newest version?
Was it yours or another mod that reduced the amount of time certain actions took? because currently it feels like you barely have any time in a day once you get 2 slaves trainingSorry no, he's been popping out new versions faster than me!
BUT, good news is, most of the bugs/bad changes R fixed in his newer versions.
If I could get some feedback, might try again but need some consensus on what needs changed.
[like I shortened time for many events in my earlier mod]
Everybody can't have *EVERYTHING*----but some people can have SOME things----more options take more time, just ask the DEv! lol!
What changes would you like to see/have brought back?
[note: Dev changed whole sys for Mercs, Most R being brought back a few at a time, that wasn't me]
Couple tweaks I would love to have. Increase the chance to gain Warrioress points. Decrease the daily Willpower loss. It seems to have gotten worse in this version. And same with Happiness. Maybe make the stables actually give a noticeable increase. And a bigger damage boost for high-level Melee.Sorry no, he's been popping out new versions faster than me!
BUT, good news is, most of the bugs/bad changes R fixed in his newer versions.
If I could get some feedback, might try again but need some consensus on what needs changed.
[like I shortened time for many events in my earlier mod]
Everybody can't have *EVERYTHING*----but some people can have SOME things----more options take more time, just ask the DEv! lol!
What changes would you like to see/have brought back?
[note: Dev changed whole sys for Mercs, Most R being brought back a few at a time, that wasn't me]
Yeah I changed my mind a bit on starting perks. I used to take melee master so my melee skill would already meet the arena requirement on day 1, but I just tried a game where I took zero perks that boosted melee and was still able to get melee up to 38 by day 13 by just using melee attacks in combat. So with that being the day I reached enough influence to unlock Crystal Hills that meant I only had to spend 1 day actually training melee to get access to the arena. I took attractive instead for the early charm boost.I'm not sure if there's any maluses or bonuses of that sort for melee combat. I get myself some combat armor and a rifle and I crit myself up to over 100 Ranged Combat pretty damn quick even if I start with 30 Ranged Combat. I'll train at Walton's (usually with Rebecca) after I train my stamina up to ~80-100, to get Ranged Combat up to 80 or so, but usually that doesn't take that long as I'll get 20-30 from crits along the way. Only later do I start using Melee combat regularly, mostly to save money, and I find that goes up so fast I don't find it necessary to start with much of it except for roleplay purposes. My current character now has 310 melee combat.
I haven't used Rebecca in the Arena much as it used to screw up her business bonus. That might have changed, but I can't recall for sure. This past run I used the Tier 2 slave as a fatherly combat slave and sent her to the arena, now I have Aria there. I don't like losing access to them for so long thus I sometimes don't have anyone there after I get the Walton investment.
I don't think you get stat bonuses for melee combat outside Melee Combat itself. I seem to recall some slavegirls getting some STR bonuses from winning Arena fights, but can't remember getting any recently so that might have changed--or I might have stopped looking as much.
Not sure I even understand your question. BDSM or MAID???Does this game have bondage / bdsm maid or only pure bdsm?
Anybody have a changelog for the newest ver???Couple tweaks I would love to have. Increase the chance to gain Warrioress points. Decrease the daily Willpower loss. It seems to have gotten worse in this version. And same with Happiness. Maybe make the stables actually give a noticeable increase. And a bigger damage boost for high-level Melee.
Grim linked to it in his update post but for the sake of convenience, here's the text dump from the wiki:Anybody have a changelog for the newest ver???
You can, and there shouldn't be any issues in getting the tier rewards like the unique slave and weapon, but of course you'd have to start a new game in order to benefit from the extra starting options.Can you apply tier 4 backing to on going saves?
Thank you, I've put enough time into this game that its probably worth it. Though I was hoping it would have been a 1 time payment. Do you have to keep resubbing every patch?You can, and there shouldn't be any issues in getting the tier rewards like the unique slave and weapon, but of course you'd have to start a new game in order to benefit from the extra starting options.
It should already have the harem tag because all the slaves know that you are having sex with each of them and even though there slaves they still like the MC.just a question but is Harem going to be a tag in the future? cause i think this should have some polygamy options