So "traitrel" (current trail value Religion) is how strongly a slave is attached to her faith? What variable sets what faith they are? Can't figure that one out.
Oh, and how are Christianity and Islam NOT enemies? Crusades? Lepanto? Etc? It would make sense from a gameplay perspective as well. Islam gets the biggest boost by far, but everyone else dislikes you.
$traitrel determines what religion they belong to.
0-1: Atheism
2-3: Two moons (3 reserved for a special moon cult coming in a later update)
4: Aesir
5: Christian
6: Elder cult
7: Buddhism (non-player religion)
8: Islam
9: Red tide (non-player religion)
A girl's devotion is determined by a set of traits, willpower and other factors. They do not have the same Devotion mechanics as the MC.
After the union of The Caliphate, the discovery of sentient life on other planets, and (locally) the eradication of other religions by The Moon Church during the Great Chaos, Abramhamic religions became more unified, hence the lack of direct hostility between Muslims and Christians (even if some discrepancies remain on an intellectual level).