- Aug 15, 2018
- 1,097
- 966
Some have speculated that Grimdark gets paid per click by the secret cabal of mouse manufacturers; others intimate that he must somehow get a tiny pulse of energy for every click and we're all just hamsters on a wheel fueling his bid for global domination. I can't speak to those possibilities, but I'm kinda used to games where you have to click incessantly as they're complex games and often each click is a decision you must make. Sometimes through a plethora of tacked-on menus, the result of an interface forced to accommodate dozens of DLCs that were never envisioned when the basic game was devised (that would be you EUIV).What I'm trying to say is that repairing that armor often forces you to click a lot, overly repetitively. If there was a separate repair button after battle so that repairs could be done with one click, it wouldn't be a problem at all. But for repairs, move the map and enter the house, click facilities, click crafting, click start crafting, click my armor, and finally click repair. And as you mentioned earlier some lucky punk fires his pipegun through my armor and takes two off, I have to repeat this action again. This isn't funny. It would be very annoying if this game required you to go to the hospital to use injections to restore health. This is also the same.
One thing though, you don't have to repair your armor each and every time. I often let it go unless I'm going up against a tier-6 bounty or something akin, otherwise I see if eventually my Quartermistress can catch up. If you want to ensure maximum readiness at all times, shouldn't you do a little work to achieve that? If you'd rather not, slack off a little and see what you can get away with, that adds a little spice to the game too. Some days the best part of the days battles is that my armor didn't even get nicked!
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