Unless you spend points on the soldier class, you're almost certainly going to start off with terrible combat stats in a rise start so you're going to be mostly reliant on your followers in combat for quite awhile. Combining that with Ironman really makes the game brutal since you're going to constantly have whoever your main combat followers are dying permanently. That means unless you want to eventually just kill off all the uniques you're going to have to train up a constant supply of random scrubs to just toss into the meat grinder. There is no amount of gear or training that will ever allow you to avoid deaths in an iron man game unless you just never fight anything dangerous.Yeah I was just saying for rise from the ashes it might be needed if you go for hunting early. I have been playing awhile just not tried rise from the ashes yet so don't know how difficult combat would be or how tight money is. Grim said ironman as well so would assume combat is pretty risky early on. Hunting just seemed better than working in the factory and buying food with your wages since you could get food from that and stuff to sell. Although your stats might be so low it is just not possible at the start even with sharpshooter. I think you only get like 300 points in rise from the ashes so sharpshooter would be a big investment.
Personally, for a Rise start I prioritize the traits and don't take any skill classes at all. You can train up stats. You can't add traits mid game other than the master traits. I did try an ironman game for awhile but I found it annoying not to ever be able to take any of my best people into combat. I was curious to see how often people became incapacitated rather than dying outright. The answer is that even in the best armor they usually just die. Since it's not uncommon for the enemy to crit for up to 100 or so you would need armor with soak value close to double what Hulk armor has to be able to reliably avoid deaths.