SameWell, then I'm fucking cursed. I've tried downloading from all sources, as well as the one from noxtext, the exe was missing lol.
SameWell, then I'm fucking cursed. I've tried downloading from all sources, as well as the one from noxtext, the exe was missing lol.
the refactoring changed the code a lot, i'm not sure if i can get it backNow we just need the lynx back XD
Thank you for being a hero.Finally found it on eyny ^-^
Max The Elf 2.6 for win
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and for mac
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These updates are great and the upcoming ones are going to make this game even better!
This elf-ling is just so cute!! I especially like how the dev puts him in such coy shirts and hoodies.
no but i'm writing them again, for 2.6works with v2.6?
I still have the version with the lynx if you lost it or something.Now we just need the lynx back XD
That is some good feedback.Apparently, the dev checks this thread, so here is my feedback.
1) the keys to struggle are always A and D, despite the fact I changed the keys to go left and right
2) if Max is catched while crouching or right after finishing a slide, and is made to cum, he will be permanently stuck in a crouching position and unable to move.
3) the lamia-girl lies on the ground after you broke her shield, so it is not clear that she is still alive.
Thank you for sharing the Lynx-y goodness.I still have the version with the lynx if you lost it or something.
I think that might be the point, you know, the good old feign death & rape trick.3) the lamia-girl lies on the ground after you broke her shield, so it is not clear that she is still alive.
Every attack from behind can be dodged. You can jump over the bee by hitting the jump and stop moving forward (so it passes quicker). You can jump over the Twin Succubus by waiting for the trap to charge and jumping just before it goes off.Awesome animations servicing to a niche genre. Loved that part. Sadly, it's absolutely riddled with bad gameplay design. The sidescroller demands quick reaction timing but the protagonist is very slow to react and most of the time, has a constant bug where he completely locks into crouch mode, unable to take any kind of action. Additionally, currently there is no way to dodge the attackers from behind as Max only faces one way. The keybindings leave a lot to be desired for there are so many buttons on one hand, you end up pressing the wrong one by mistake under pressure.
All in all, I wish the creator all the luck with his project. I'm looking forward to how they decide to improve and expand it. Take all my likes except one
...meaning your right hand is free...to grab a tissue lolEvery attack from behind can be dodged. You can jump over the bee by hitting the jump and stop moving forward (so it passes quicker). You can jump over the Twin Succubus by waiting for the trap to charge and jumping just before it goes off.
There are literally 5 buttons to hit on your left hand. WASD for movement, Q for attack, E for special.
Thank you for the tip about jumping to evade mobs from behind. I'll try it out. However, again, timing is everything and Max's reaction time is severely hindered if buttons are chained. Add the bug to it and half the time Max is stuck crouching. Additionally, W is not the default key for anything. Infact, it's SpaceBar that's programmed to jump. Granted controls can be changed so that's definitely a plus but having both the action and the special key assigned to the left side of the keyboard do make things chaotically hectic. It's like your mind is running parallel to the game's demand but the actions rendered are lagging because the animation of the previous button is still running.There are literally 5 buttons to hit on your left hand. WASD for movement, Q for attack, E for special.
That is one way to look at it. I hope the dev adds bluetooth toy support as an added feature....meaning your right hand is free...to grab a tissue lol
Hopefully the dev will fix those issues in the next update.Thank you for the tip about jumping to evade mobs from behind. I'll try it out. However, again, timing is everything and Max's reaction time is severely hindered if buttons are chained. Add the bug to it and half the time Max is stuck crouching. Additionally, W is not the default key for anything. Infact, it's SpaceBar that's programmed to jump. Granted controls can be changed so that's definitely a plus but having both the action and the special key assigned to the left side of the keyboard do make thing chaotically hectic. It's like your mind is running parallel to the game's demand but the actions rendered are lagging because the animation of the previous button is still running.
I play most of my games on hard mode so this isn't a feedback to tweak difficulty down. I'm just hoping the creator would consider making Max a bit more agile. Maybe more movement speed is in order as well? Right now it feels more like the protagonist is out in on stroll in the park rather than dodging danger.
I don't get it.. since when did gimping your character's movement become synonymous with difficulty? Even though at its core it's a NSFW game, it still heavily dependent on its side-scroller element to actually be able to reach those lewd moments. Agreed it's not a platformer or fighter, but that still makes no sense having players rage quit because sluggish gameplay is a fine feature to have in order to take the shortcut to challenging gameplay. Or are we now in the realm of "Git gud" where not only is a cute elf incapable of turning around but he must also anticipate the exact moment the enemy pops out from behind so he can time his jump AND dodge the creeping slime/bubble/heart/enemy from the front as well AND he must do ALL that whilst still trying to beat the clock by walking at a leisure pace.The controls are PURPOSEFULLY slightly slow, so it isn't stupidly easy.
Depends on the POV. From mine? Yeap. From Mirza86's? Nope.Is that a fact?
Long before you were born.I don't get it.. since when did gimping your character's movement become synonymous with difficulty?
Long before you were born.