I know F95 is s piracy site and all, but I hope the early access to Maya's Mission doesn't immediately get leaked on release.
If I remember correctly it was $3 for EA for the last update, and each tier was fan requests. You could consider the $30 tier a earlier access (beta testing group access).Is it the 3$ tier for early access or is it one of those higher tiers earlier access kinda deals?
Then I'm also on board with no early leaks. Lowest tier for early access seems fair.If I remember correctly it was $3 for EA for the last update, and each tier was fan requests. You could consider the $30 tier a earlier access (beta testing group access).
It's not riding anyone's meat pls ride mine, it's trying to be supportive. I've seen plenty of devs getting fed up and going radio silent. Ray-kbys for example, went full xenophobic due the amount of pirates nagging him. So I at least don't want Pink to isolate, not while he's on this forum and we have at least a chance of being heard, you know?Some people out here riding dev's meat. But i guess they're not fully wrong. We have waited months for this so instead of annoying the dev lets wait a week more to show some support.
Well, yeah, but what i mean is that as a dev you dont have to say or hint that update is about to be released in a day or a week if the real time you need to make it is 6 month. The prelast post was like '' We are almost here, final stretch'' - in my understanding its a day or two, maximum a week. And the next update post we got was literally 1 month later. A month, Carl. And in that latest post we were told that testing ia about to be on Friday-Saturday, ans update on Sunday. Right now its almost Tuesday. Just dont wrong info, thats it. If you need a weeal or a month - just say it. And dont keep people uninformed for a freaking month. Its really not hard to make a short update post about the process at least once a week. I know devs dont owe us anything, but still. Im not talking only about pinkmochi, but about lots of devs. Just give your audience info once a week and dont say the update is almost when you need more than a month. Not that hard, is it?Some people out here riding dev's meat. But i guess they're not fully wrong. We have waited months for this so instead of annoying the dev lets wait a week more to show some support.
I wouldn't call it dick riding. It's just having some faith in the developer. I understand there has been devs that milked their patreon super hard but Mochi isn't that kind of dev, especially if you have been following them since their previous game Klee's Prank Adventure. He has shown that he has been working on the game and you could just go on his discord server and see that he still gives updates, he's going to release the update eventually.Some people out here riding dev's meat. But i guess they're not fully wrong. We have waited months for this so instead of annoying the dev lets wait a week more to show some support.
I said Sunday or Monday.Well, yeah, but what i mean is that as a dev you dont have to say or hint that update is about to be released in a day or a week if the real time you need to make it is 6 month. The prelast post was like '' We are almost here, final stretch'' - in my understanding its a day or two, maximum a week. And the next update post we got was literally 1 month later. A month, Carl. And in that latest post we were told that testing ia about to be on Friday-Saturday, ans update on Sunday. Right now its almost Tuesday. Just dont wrong info, thats it. If you need a weeal or a month - just say it. And dont keep people uninformed for a freaking month. Its really not hard to make a short update post about the process at least once a week. I know devs dont owe us anything, but still. Im not talking only about pinkmochi, but about lots of devs. Just give your audience info once a week and dont say the update is almost when you need more than a month. Not that hard, is it?
Enjoy.You must be registered to see the links
Maya's Mission v0.4 Release!
Download here:You must be registered to see the linksYou must be registered to see the links(Android coming soon)
WOW. This update nearly KILLED ME. I decided in late November that I'd reduce the game from 7 days to 5 days in order to keep the pacing flowing nicely, and to prevent unnecessary to-ing and fro-ing, so basically this is two updates SMOOSHED into one. There's around an hour and a half of new content to play, so get comfy before you begin!
Big thanks to Mai and Ass Fanatic for doing the Tracker overhaul, Kamikazoo for lots and LOTS of art assets, Sennko for writing the walkthrough, and Boxcart for rush drawing me two backgrounds after the previous artist ghosted me. Big shoutout to all my AWESOME Discord mods and beta testers too <3
STOP READING HERE, AND GO AND PLAY V0.4!
Now get ready for the ramble!
Holy shit, this is the hardest I've ever worked on anything in my entire life. I've really put my heart and soul into every second of v0.4 and it's just eaten my energy and all my free time for the last 3 months... I feel like a husk of a man and I really can't wait to touch grass and bang my wife. Also the 's' key on my laptop has broken and I'm having to smash it with the force of a thousand suns to make it type. Okay, I'm done complaining, let's dive in.
Originally Day 4 was meant to be the whole nudify everyone segment, and the April May BJ, and Day 5 was meant to be the dungeon and the FvK stuff, but I found a natural split between the two and managed to knit them together really nicely. I've already storyboarded and planned out Day 5 (which is sort of the climax of the story), and I can say with confidence that it won't take me as long to complete. After day 5 will be Day 6 which is in court, and then an epilogue.
I really think the two animated scenes (April May and FvK) are my best work ever. I'm so happy with how they turned out. It can be a real challenge to blend 2d and 3d, and it NOT look like a piece of shit. I spent so many hours listening to sucking and gulping and cumming sounds when I was making those scenes, I still hear them in my sleep...
I've had a great time working on the new minigames! Part of my goal when I chose to make Maya's Mission, was to use it as an excuse to learn new development techniques that I'll be able to use in future games. The decrypting section I had an especially fun time working on, and the aesthetic ended up almost exactly as I envisioned it. POGGERS.
I was gonna write more here but I'm so so exhausted... I'll do another post later in the week talking about what's coming next. I'm going to have a 4 day break before I start working on v0.5, but I'll still be around Discord if you have any questions or comments etc.
That's all for now, please let me know what you think of v0.4!
Thank you all so much for your patience and support. I know this took a long time, and in hindsight I should have probably split it into two separate updates.
I promise I'll keep working hard for you all.
-Sleepy Mochi
Immediately leaked. Wow, couldn't even wait a few hours.You must be registered to see the links
Maya's Mission v0.4 Release!
Download here:You must be registered to see the linksYou must be registered to see the links(Android coming soon)
WOW. This update nearly KILLED ME. I decided in late November that I'd reduce the game from 7 days to 5 days in order to keep the pacing flowing nicely, and to prevent unnecessary to-ing and fro-ing, so basically this is two updates SMOOSHED into one. There's around an hour and a half of new content to play, so get comfy before you begin!
Big thanks to Mai and Ass Fanatic for doing the Tracker overhaul, Kamikazoo for lots and LOTS of art assets, Sennko for writing the walkthrough, and Boxcart for rush drawing me two backgrounds after the previous artist ghosted me. Big shoutout to all my AWESOME Discord mods and beta testers too <3
STOP READING HERE, AND GO AND PLAY V0.4!
Now get ready for the ramble!
Holy shit, this is the hardest I've ever worked on anything in my entire life. I've really put my heart and soul into every second of v0.4 and it's just eaten my energy and all my free time for the last 3 months... I feel like a husk of a man and I really can't wait to touch grass and bang my wife. Also the 's' key on my laptop has broken and I'm having to smash it with the force of a thousand suns to make it type. Okay, I'm done complaining, let's dive in.
Originally Day 4 was meant to be the whole nudify everyone segment, and the April May BJ, and Day 5 was meant to be the dungeon and the FvK stuff, but I found a natural split between the two and managed to knit them together really nicely. I've already storyboarded and planned out Day 5 (which is sort of the climax of the story), and I can say with confidence that it won't take me as long to complete. After day 5 will be Day 6 which is in court, and then an epilogue.
I really think the two animated scenes (April May and FvK) are my best work ever. I'm so happy with how they turned out. It can be a real challenge to blend 2d and 3d, and it NOT look like a piece of shit. I spent so many hours listening to sucking and gulping and cumming sounds when I was making those scenes, I still hear them in my sleep...
I've had a great time working on the new minigames! Part of my goal when I chose to make Maya's Mission, was to use it as an excuse to learn new development techniques that I'll be able to use in future games. The decrypting section I had an especially fun time working on, and the aesthetic ended up almost exactly as I envisioned it. POGGERS.
I was gonna write more here but I'm so so exhausted... I'll do another post later in the week talking about what's coming next. I'm going to have a 4 day break before I start working on v0.5, but I'll still be around Discord if you have any questions or comments etc.
That's all for now, please let me know what you think of v0.4!
Thank you all so much for your patience and support. I know this took a long time, and in hindsight I should have probably split it into two separate updates.
I promise I'll keep working hard for you all.
-Sleepy Mochi
Spending 3 months grinding at the update, and we can't keep it to early access for even n hourYou must be registered to see the links
Maya's Mission v0.4 Release!
Download here:You must be registered to see the linksYou must be registered to see the links(Android coming soon)
WOW. This update nearly KILLED ME. I decided in late November that I'd reduce the game from 7 days to 5 days in order to keep the pacing flowing nicely, and to prevent unnecessary to-ing and fro-ing, so basically this is two updates SMOOSHED into one. There's around an hour and a half of new content to play, so get comfy before you begin!
Big thanks to Mai and Ass Fanatic for doing the Tracker overhaul, Kamikazoo for lots and LOTS of art assets, Sennko for writing the walkthrough, and Boxcart for rush drawing me two backgrounds after the previous artist ghosted me. Big shoutout to all my AWESOME Discord mods and beta testers too <3
STOP READING HERE, AND GO AND PLAY V0.4!
Now get ready for the ramble!
Holy shit, this is the hardest I've ever worked on anything in my entire life. I've really put my heart and soul into every second of v0.4 and it's just eaten my energy and all my free time for the last 3 months... I feel like a husk of a man and I really can't wait to touch grass and bang my wife. Also the 's' key on my laptop has broken and I'm having to smash it with the force of a thousand suns to make it type. Okay, I'm done complaining, let's dive in.
Originally Day 4 was meant to be the whole nudify everyone segment, and the April May BJ, and Day 5 was meant to be the dungeon and the FvK stuff, but I found a natural split between the two and managed to knit them together really nicely. I've already storyboarded and planned out Day 5 (which is sort of the climax of the story), and I can say with confidence that it won't take me as long to complete. After day 5 will be Day 6 which is in court, and then an epilogue.
I really think the two animated scenes (April May and FvK) are my best work ever. I'm so happy with how they turned out. It can be a real challenge to blend 2d and 3d, and it NOT look like a piece of shit. I spent so many hours listening to sucking and gulping and cumming sounds when I was making those scenes, I still hear them in my sleep...
I've had a great time working on the new minigames! Part of my goal when I chose to make Maya's Mission, was to use it as an excuse to learn new development techniques that I'll be able to use in future games. The decrypting section I had an especially fun time working on, and the aesthetic ended up almost exactly as I envisioned it. POGGERS.
I was gonna write more here but I'm so so exhausted... I'll do another post later in the week talking about what's coming next. I'm going to have a 4 day break before I start working on v0.5, but I'll still be around Discord if you have any questions or comments etc.
That's all for now, please let me know what you think of v0.4!
Thank you all so much for your patience and support. I know this took a long time, and in hindsight I should have probably split it into two separate updates.
I promise I'll keep working hard for you all.
-Sleepy Mochi
Woah, not gonna lie even I felt bad by how quick this was leaked. Last update took at least a day or soYou must be registered to see the links
Maya's Mission v0.4 Release!
Download here:You must be registered to see the linksYou must be registered to see the links(Android coming soon)
WOW. This update nearly KILLED ME. I decided in late November that I'd reduce the game from 7 days to 5 days in order to keep the pacing flowing nicely, and to prevent unnecessary to-ing and fro-ing, so basically this is two updates SMOOSHED into one. There's around an hour and a half of new content to play, so get comfy before you begin!
Big thanks to Mai and Ass Fanatic for doing the Tracker overhaul, Kamikazoo for lots and LOTS of art assets, Sennko for writing the walkthrough, and Boxcart for rush drawing me two backgrounds after the previous artist ghosted me. Big shoutout to all my AWESOME Discord mods and beta testers too <3
STOP READING HERE, AND GO AND PLAY V0.4!
Now get ready for the ramble!
Holy shit, this is the hardest I've ever worked on anything in my entire life. I've really put my heart and soul into every second of v0.4 and it's just eaten my energy and all my free time for the last 3 months... I feel like a husk of a man and I really can't wait to touch grass and bang my wife. Also the 's' key on my laptop has broken and I'm having to smash it with the force of a thousand suns to make it type. Okay, I'm done complaining, let's dive in.
Originally Day 4 was meant to be the whole nudify everyone segment, and the April May BJ, and Day 5 was meant to be the dungeon and the FvK stuff, but I found a natural split between the two and managed to knit them together really nicely. I've already storyboarded and planned out Day 5 (which is sort of the climax of the story), and I can say with confidence that it won't take me as long to complete. After day 5 will be Day 6 which is in court, and then an epilogue.
I really think the two animated scenes (April May and FvK) are my best work ever. I'm so happy with how they turned out. It can be a real challenge to blend 2d and 3d, and it NOT look like a piece of shit. I spent so many hours listening to sucking and gulping and cumming sounds when I was making those scenes, I still hear them in my sleep...
I've had a great time working on the new minigames! Part of my goal when I chose to make Maya's Mission, was to use it as an excuse to learn new development techniques that I'll be able to use in future games. The decrypting section I had an especially fun time working on, and the aesthetic ended up almost exactly as I envisioned it. POGGERS.
I was gonna write more here but I'm so so exhausted... I'll do another post later in the week talking about what's coming next. I'm going to have a 4 day break before I start working on v0.5, but I'll still be around Discord if you have any questions or comments etc.
That's all for now, please let me know what you think of v0.4!
Thank you all so much for your patience and support. I know this took a long time, and in hindsight I should have probably split it into two separate updates.
I promise I'll keep working hard for you all.
-Sleepy Mochi
The fastest leak I've ever seen xD (like 4min later)You must be registered to see the links
Maya's Mission v0.4 Release!
Download here:You must be registered to see the linksYou must be registered to see the links(Android coming soon)
WOW. This update nearly KILLED ME. I decided in late November that I'd reduce the game from 7 days to 5 days in order to keep the pacing flowing nicely, and to prevent unnecessary to-ing and fro-ing, so basically this is two updates SMOOSHED into one. There's around an hour and a half of new content to play, so get comfy before you begin!
Big thanks to Mai and Ass Fanatic for doing the Tracker overhaul, Kamikazoo for lots and LOTS of art assets, Sennko for writing the walkthrough, and Boxcart for rush drawing me two backgrounds after the previous artist ghosted me. Big shoutout to all my AWESOME Discord mods and beta testers too <3
STOP READING HERE, AND GO AND PLAY V0.4!
Now get ready for the ramble!
Holy shit, this is the hardest I've ever worked on anything in my entire life. I've really put my heart and soul into every second of v0.4 and it's just eaten my energy and all my free time for the last 3 months... I feel like a husk of a man and I really can't wait to touch grass and bang my wife. Also the 's' key on my laptop has broken and I'm having to smash it with the force of a thousand suns to make it type. Okay, I'm done complaining, let's dive in.
Originally Day 4 was meant to be the whole nudify everyone segment, and the April May BJ, and Day 5 was meant to be the dungeon and the FvK stuff, but I found a natural split between the two and managed to knit them together really nicely. I've already storyboarded and planned out Day 5 (which is sort of the climax of the story), and I can say with confidence that it won't take me as long to complete. After day 5 will be Day 6 which is in court, and then an epilogue.
I really think the two animated scenes (April May and FvK) are my best work ever. I'm so happy with how they turned out. It can be a real challenge to blend 2d and 3d, and it NOT look like a piece of shit. I spent so many hours listening to sucking and gulping and cumming sounds when I was making those scenes, I still hear them in my sleep...
I've had a great time working on the new minigames! Part of my goal when I chose to make Maya's Mission, was to use it as an excuse to learn new development techniques that I'll be able to use in future games. The decrypting section I had an especially fun time working on, and the aesthetic ended up almost exactly as I envisioned it. POGGERS.
I was gonna write more here but I'm so so exhausted... I'll do another post later in the week talking about what's coming next. I'm going to have a 4 day break before I start working on v0.5, but I'll still be around Discord if you have any questions or comments etc.
That's all for now, please let me know what you think of v0.4!
Thank you all so much for your patience and support. I know this took a long time, and in hindsight I should have probably split it into two separate updates.
I promise I'll keep working hard for you all.
-Sleepy Mochi
But you know this isn't true lmaoAnd also don't act like you are not happy it leaked early or this thread would've been flooded with morons that can't read posting "is it out yet" every 4 seconds.