- Oct 29, 2021
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so fastYou must be registered to see the links
View attachment 3741520
Sorry for late!
Here is the latest development progress:
Pictures: 750
Code: 4100 lines
Character Dialogue: 2000 lines
story: 85%
ui: 90%
Translation: 0%
Music: 75%
Animation: 7 segments
Because I spent too much time waiting for the custom model assets and added some new tasks to optimize the sound effects and animation transitions of version 0.1, the progress hasn't been very ideal. I'm really sorry about that.
A huge thank you to my subscribers and supporters!
JasonTon
Always right behind you and he's not called ラMr Shadow悪 for nothingso fast
indeedAlways right behind you and he's not called ラMr Shadow悪 for nothing
It's a bit confusing because the current V0.1 is actually a rebooted version released half a year ago. Long story short, the developer made a few releases in 2023 and the game system, story and graphics were not up to par, so he went back to redo a lot of work and sort of restarted the whole project again.Everything about this game seems and looks amazing.
But I can't help but notice that the game was posted in december 2022 and we're now mid 2024 with the game being on a 0.1 version.
How often does the game receive updates?
Gonna give the game a try regardless, but would like to know more about that aspect of the game
yeah pretty much everything improved except whit the transitions, to many special effects to often.It's a bit confusing because the current V0.1 is actually a rebooted version released half a year ago. Long story short, the developer made a few releases in 2023 and the game system, story and graphics were not up to par, so he went back to redo a lot of work and sort of restarted the whole project again.
The unique feel of the game you are seeing now is a result of the reboot, graphics in the previous versions weren't that distinct and looked more like the standard Honey Select ones you see in other games.
You can reference his first release post with screenshots of the original game here.You must be registered to see the links
I've optimized and removed those transitions effects TATyeah pretty much everything improved except whit the transitions, to many special effects to often.
made me think about middle school days toying around whit Microsoft Powerpoint when that stuff got added , every slide had a different effect to hahaha
yeah forget to mention you heard the community and stopt doing it , that just kinda got stuck whit me in the rework updateI've optimized and removed those transitions effects TAT
Starting with the next version, you won't see it again, except for some special episodic performances.
Sometimes when people learn something new they can overuse it without realizing it.yeah forget to mention you heard the community and stopt doing it , that just kinda got stuck whit me in the rework update
I wouldn't call it a flaw, sometimes there is no way to know whether something will be well-received until it is released. Even big firms with millions in marketing research budget make mistakes all the time.Sometimes when people learn something new they can overuse it without realizing it.
And I didn't think there were any drawbacks when I released the first version and didn't notice that until I was criticized by others. It's a flaw in some of my creative abilities as a person.