RPGM May's Summer Vacation [v0.05.4] [Otchakun]

4.50 star(s) 19 Votes

EmDotRand

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Possibly, yeah. But assuming it works well, now I'll have to worry about all the scenes that assume the player speed to already by 4, and manually set it that way or risk breaking some stuff xD
Will think about it, but no promises, sorry.


That would actually be pretty funny ngl LOL
Or if it was a different game/engine, make it so you're so fast you can't change direction until colliding with a wall. Would be fun trying to optimize travel time while the game works against you xD


I guess one thing you can do is run in circles while waiting for the next update
Just kidding. In the far future I'm adding an update with a whole island to explore and have a small questline in. But for now I just forgot that little placeholder island over there that nobody is supposed to be able to reach either lol
Problably the first time I thought "thank goodness it's an RPG maker game". Those shoes sound evil. I'm getting Earthbound flashbacks. Your party ran at top speed to fast travel, so you had to find a clear path to run. The upgrade had them run in a spiral instead, but that took up a deceptive amount of space.
 
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Otchakun

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where does the ember content end? i can figure out if theres just nothing but vollyball now or if i'm missing her being somewhere at a particular time
Check out May's Diary item and it'll tell you how much progress you've made on each questline. Any scenes not there are just extra. Right now the only extra Ember content is the volleyball scene in the beach, if I remember right.
 

Otchakun

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Problably the first time I thought "thank goodness it's an RPG maker game". Those shoes sound evil. I'm getting Earthbound flashbacks. Your party ran at top speed to fast travel, so you had to find a clear path to run. The upgrade had them run in a spiral instead, but that took up a deceptive amount of space.
That actually sounds kinda fun xD (Tho definitely annoying if you were forced to wear it lol)
I think I had the dash attack from A Link to the Past in mind when thinking of that... (haven't played in forever but I think you can interrupt the attack to make a turn at least)
Gotta wonder what other intentionally cursed game design choices exist out there
 
Jun 19, 2019
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No, but it's pretty prominent.
The main theme is ENF/exhibitionism, with lots of groping and pee too ;)
If you don't like the pee, you can avoid it in most scenes, but not all.
I love this game already and I haven't even played it yet! I'm going to get it on my Tablet this weekend
Just found you on X too and love your art. Found out about your game on a podcast thing linked off a discord server I'm on. So glad I did, you are into the same kinks I am it seems ❤
 
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Otchakun

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OMG! I've put an hour or so into it already and it's so good!
Aw thank you! <3
I'm glad you're having fun :3 (and that the kinks in the game are of your taste... some can be a bit niche, and that specific combination even more so lol)

There's enough stuff in the game rn to stay busy for a few hours... and maybe you'll be happy to hear a chunky update is coming later this month xD
 
Jun 19, 2019
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Aw thank you! <3
I'm glad you're having fun :3 (and that the kinks in the game are of your taste... some can be a bit niche, and that specific combination even more so lol)

There's enough stuff in the game rn to stay busy for a few hours... and maybe you'll be happy to hear a chunky update is coming later this month xD
Awesome, and I'm very happy to hear that.
 
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Uncle Eugene

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Finally finished with all the content bit by bit, but discovered there was a scene gallery in game and it shows around 5~6 more scenes that I've seen myself.
Surely would like to see some kind of walkthrough in game, like any hints/suggestions/etc.
I have no idea how to implement them in RPGM tho. Maybe, at least, a fullscreen scroll list with the name of each event and hint on where to find it?
Game is cool, not so much about the story, but H content is excellent. Looking forward to see more intimacy with abby I guess (If I correctly remembered her name), possibly some character development?
 

Otchakun

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Finally finished with all the content bit by bit, but discovered there was a scene gallery in game and it shows around 5~6 more scenes that I've seen myself.
Surely would like to see some kind of walkthrough in game, like any hints/suggestions/etc.
I have no idea how to implement them in RPGM tho. Maybe, at least, a fullscreen scroll list with the name of each event and hint on where to find it?
Game is cool, not so much about the story, but H content is excellent. Looking forward to see more intimacy with abby I guess (If I correctly remembered her name), possibly some character development?
Thanks for playing!

The recollection room is more of a band-aid feature I added because many people asked, and the way I make scenes isn't very compatible with it (thus a few sneaky band-aids like scenes being replayed inside the room instead of in their intended location). That means I wouldn't be able to give you a better alternative without fundamentally changing the way I do events, and that's just work I'm not interested in spending time doing instead of making the fun stuff, sorry >.<

That aside, would you be able to tell me which scenes you missed? I try to make the game in a way 90% of stuff is very easy to find by just casually exploring and talking to NPCs. There are a few secret scenes, and some are present in the recollection room, so those might be the ones you missed. (So as not to flood the game with variables and switches, a lot of small/secret things aren't directly tracked, so a scene might show up in the recollection room when you unlock the ability to see it, even without you having actually seen it)

The best way rn to check your progress is to use May's diary. If it says you already completed everything, that means the only scenes you may have missed are secret or repeatable content that isn't tracked.

Finally, without spoiling anything, at least one of the things you asked will be in the next update ;3
 
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Uncle Eugene

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That aside, would you be able to tell me which scenes you missed?
I've played through Ember and Abby questlines first, they were quite easy to find iirc

Then I've visited the beach, had to talk to every person on the beach, but found everything there was to find. Though, would be convenient if the main characters were highlighted in some way because I clearly can't see the different between random NPC and quest NPC

Visited restaurant. Despite it saying 5/5 progress in diary I figured that there still was some unseen stuff, judging by gallery room, I didn't grind restaurant 'cause 5/5 threw me off

Found Earlette, wasn't easy (but not hard either), had to run through few locations until NPC I spoke to turned out to be Earlette. Once again, highlighting story NPCs would solve this problem. Don't remember if had any problems with questline itself

Found Betty by some miracle accident. Not sure if the tile you need to step on was highlighted at all, but I wasn't looking at the floor, just randomly stumbled upon it, specifically investigating location for Betty. The main problem here was that I knew there is someone called "Betty" but had no idea where to look for her, so I didn't even know what location to start with, just figured I didn't find anyone there yet

With Jun the only thing that helped me was his sign next to the door. It told me where to look for him and I swear, for the very first quest (second, actually), I did check the area to the left multiple times and he wasn't there, until I looked at the sign and it told me to check there once again. For the rest of the storyline I just checked the sign or Jun specifically told me where to meet him, so sign for the rescue. I did miss these secret scenes with him tho, it's true.

For the Groupers, I knew what location they should be on and randomly found all 3 events quite easily, but I believe I missed the first one because I used the spray. Also not sure if finding them is easy or I was just so lucky, especially with the third event

So, to summarize, I had to check diary and search through every location to find NPCs I didn't yet start quest with. And I think highlighting quest NPCs in any way (making sprites more visible, literally highlighting, adding exclamation mark above their heads) would help A LOT
You could also consider making some hint menu in the diary maybe, that shows where to look for specific NPC at the current point of progression? Sounds like you should already have some variables to track such progression (those numbers in diary for example), so you could just add text to them hinting on where to go
 
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Otchakun

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Then I've visited the beach, had to talk to every person on the beach, but found everything there was to find. Though, would be convenient if the main characters were highlighted in some way because I clearly can't see the different between random NPC and quest NPC
Hmm... This game really doesn't have many characters, and 90% of the time you're just talking to the main ones, with are a lot more colorful than the regular NPCs, so I hoped they would stand out pretty well. The only quest NPC in the beach that looks normal is the contest lady, and she shows up right beside the platform after Abby tells you about the contest.

Visited restaurant. Despite it saying 5/5 progress in diary I figured that there still was some unseen stuff, judging by gallery room, I didn't grind restaurant 'cause 5/5 threw me off
Sorry for the confusion. The diary tracks quest progress, and you don't make more progress in the restaurant after the first shift (for now). Meaning the diary won't track whether or not you've seen the 6 possible extra scenes at the restaurant because: 4 of them happen randomly as you work and the clients ask for extra favors (the game tells you that, and the money reward is the incentive for you to come back), and the other 2 are little surprises you'll eventually run into if you keep coming back to the restaurant. Sounds like you ran into this issue precisely for trusting diary instead of just working at the restaurant for the sake of it >.<

Found Betty by some miracle accident. Not sure if the tile you need to step on was highlighted at all, but I wasn't looking at the floor, just randomly stumbled upon it, specifically investigating location for Betty. The main problem here was that I knew there is someone called "Betty" but had no idea where to look for her, so I didn't even know what location to start with, just figured I didn't find anyone there yet
This is really weird since there's a big green light flashing right in the middle of the sand. Maybe I could make the light purple so it stands out more against the yellow sand (colors can vary a lot depending on monitor, plus playing in a small screen might be a problem), but finding Betty isn't intended to be hard. The beach is really small, the side of the mansion is visible from it, and there's one NPC right beside the entrance that mentions Betty. Maybe I could add other hints or guide the player's eyes more to the mansion's direction.

With Jun the only thing that helped me was his sign next to the door. It told me where to look for him and I swear, for the very first quest (second, actually), I did check the area to the left multiple times and he wasn't there, until I looked at the sign and it told me to check there once again. For the rest of the storyline I just checked the sign or Jun specifically told me where to meet him, so sign for the rescue. I did miss these secret scenes with him tho, it's true.
The thing that makes Jun easy to miss is that a lot of his scenes have you meeting him in the day, and he tells you to go meet him at night. It's really easy to forget about that if you go do other things, and rn there isn't a lot of reason for you to be exploring at night and randomly bump into him. That's why I added hints at the signs near each neighbor's house (Ember could be a little easy to miss too since she shows up in the convenience store sometimes). Can't really think of other non-intrusive/immersion-breaking ways of making sure the player don't forget about them, but open for suggestions.

For the Groupers, I knew what location they should be on and randomly found all 3 events quite easily, but I believe I missed the first one because I used the spray. Also not sure if finding them is easy or I was just so lucky, especially with the third event
Using the spray still counts toward progressing their quest. You just skip the part of May getting groped. The locations are supposed to be hidden-ish, so it's reasonable that you missed one xD

So, to summarize, I had to check diary and search through every location to find NPCs I didn't yet start quest with. And I think highlighting quest NPCs in any way (making sprites more visible, literally highlighting, adding exclamation mark above their heads) would help A LOT
You could also consider making some hint menu in the diary maybe, that shows where to look for specific NPC at the current point of progression? Sounds like you should already have some variables to track such progression (those numbers in diary for example), so you could just add text to them hinting on where to go
In the end, thanks a lot for taking the time to write all that! I might add more hints if more people keep having trouble in the same places. Ideally I'd rather not give the player more reasons to check the diary instead of looking at the game, but adding a hint section there is an option I could rely on if all else fails lol

The idea for the game is just casually walking around and running either into new characters that unravel new questlines for you, or one-off scenes to catch you off-guard. That's why the areas are so small, and why you're mostly free to walk wherever you want. Clearly that doesn't work every time... so it's good for me to find out when it doesn't.
 

Otchakun

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v0.05.2 (streaking update) is finally OUT!

You can get it from my or !
This one is pretty packed, so I hope you have fun! ;3

(to remove the Fanbox censorship)

As always, the update will be free for everyone in 7 days.

Patch notes:
You don't have permission to view the spoiler content. Log in or register now.
 

bdog1055

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Nov 17, 2020
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v0.05.2 (streaking update) is finally OUT!

You can get it from my or !
This one is pretty packed, so I hope you have fun! ;3

(to remove the Fanbox censorship)

As always, the update will be free for everyone in 7 days.

Patch notes:
You don't have permission to view the spoiler content. Log in or register now.
You don't have permission to view the spoiler content. Log in or register now.
 
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4.50 star(s) 19 Votes