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Unity - Completed - MazeCave [2024-10-13] [Tokyo Dairy]

  1. 3.00 star(s)

    ooshi

    Pretty short game that has you basically create rooms to gather resources in order to further the story.

    Finishing took less than 30 minutes and I ended up strategizing the most efficient way to build/destroy the rooms.

    Story is "decent" for what little there is. Mona the demon didn't deserve it but she should've seen it coming, considering she served the demon king.

    3/5
  2. 2.00 star(s)

    Selfax

    I hate the quota system. How are you supposed to know how much magic you need to meet the next quota? ¯\_(ツ)_/¯
    This game really would have benefited from a "difficulty" select. Casual players aren't going to try again if they lose an hour of progress...
    If your dungeon isn't performing up to the game's untold requirements, it just STOPS. Bye bye! Back to the title screen! Better hope you saved recently!
  3. 4.00 star(s)

    MerlinRD

    It could use a little better tutorial and info page but the visuals and audio are quite good although it does basically require a mouse due to how the zoom movement system works but overall I think it deserves a higher score than it currently has
  4. 2.00 star(s)

    RagueltheUFO

    Dumping time into this game thinking it would be worth it and then getting upset that a bug prevents me from seeing the end of the game? Yeah...this game sucks...

    Pros:
    • Art is fine
    • Gameplay is simple micro-managing system
    • As you advance in the game, it starts auto managing for you so you don’t have to drag the girls to the next location
    • The game gives you plenty of warnings in advance and the objective is that you should never actually be confused on what you need to do.
    • You don’t have to pick up the crystals yourself. The game will automatically grab it for you.
    • The arrangement of the labyrinth doesn’t matter but there are some limits to what rooms can be on the upper levels and what can be on the bottom levels.
    • The translation is fine
    Cons:
    • Some people may have mentioned it in the thread but the game is very buggy. It will randomly decide to freeze and because the game doesn't autosave, you can lose all the progress you have done. That’s not the worst of it though. The game will suddenly decide it will not advance to the next day. This can happen as early as day 20 and can happen at the very end of the game when you are literally close to completing it. Game will not fix itself for me on day 34 after I managed to get everything so I’m playing the game forever with no way to actually fix it.
    • There aren’t a lot of h scenes and it's with three of the same girls. You are rewarded with the pink haired witch if you manage to get everything by day 35 assuming the game doesn’t crash. But there’s no gallery system so you have to literally click it every time.
    • The game’s pop ups are really bad. It’s one thing when a succubus girl keeps showing up every time dialogue or an h scene happens but she actively blocks the cursor. The same can be said for the top right button. Both of them can be removed but what can’t be removed are the h buttons on the bottom right and the tutorial button meaning you can click on it by accident if you put a girl in the bottom right corner of the labyrinth.
    • Because you are busy micromanaging, you can’t actually watch the dialogue the npcs are saying. You can’t zoom in on a particular spot. It will only be the center and you can’t drag or drop anything while zoomed in. Only when zoomed out can you do anything but then you can’t see the dialogue and sometimes the cursor won’t pick up the girl.
    • The game will randomly give the girls a status element that prevents them from egg laying and contributing to the labyrinth. There is no in- universe reason for it and it’s just bad RNG for the sake of it. The only way to fix this is to brainwash them into becoming incubators. The problem? That room is a late game (like day 22-25), so you can end up with a lot of girls just taking up space. The game doesn’t actually tell you that you can yeet these girls out of the labyrinth because the adventurer deleter is the button next to the room deleted on the top left. The difference is a hammer is the icon for room deleting so it makes sense but the icon makes no sense for removing npcs. But even if you delete these girls, if this status effect happens to a late game girl with a lot of magic, you pretty much lost a lot of your potential crystal income.
    • The sanity meter takes a while to deplete so that room will almost always be empty meaning the green eggs will always be lower than the yellow eggs. Aesthetically unpleasant to look at.
    • Story is non-existent
  5. 3.00 star(s)

    sake22

    If you need a porn game, this is not your choice. This is a factory simulator .
    Micro-management in the beginning a little tiring and had to start the game a couple of times from the beginning until I understood all the subtleties of "production".
    Spending 5 hours of the weekend in bad weather to get to the final. I liked the game in general on its idea and realization could be better. The musical accompaniment here is sadly weak.
  6. 2.00 star(s)

    Mike17723

    You think this looks fun? Nope, there's ~5 H-scenes in total in-game, there's ~9 static CG image scenes. The gameplay is tedious and gets automated way too slowly, and you game gets bugged during the 23-rd day mark meaning you can't progress at all no matter what you do.
  7. 4.00 star(s)

    Dice13K

    It's not bad. It's not super good, but I can't give this anything less than 4 stars when other games on this website are pretty bad and rated around 3 stars -> and this game is better than most of them... in my opinion anyway.

    With that said, it's not a complicated game. You'll have time to figure out how to play with some trial and error -> and you'll understand how the progression system works. The game's expectations are low and it plays to its strengths. What would that be? Take that trope of an anime chick falling into a tentacle trap in a dungeon, getting banged, seeded, and repeat until she breaks.

    Thing is, you gotta micro-manage all this. Move the girls from their camp to heal, back into the trap, over to the room to extract the seeds, etc.

    It starts off kinda unengaging as you barely have anything to do -> and the mid-point is the hardest as it has gotten huge with so many things to micro manage and you're slowing time down from 2x speed back to 1x speed to keep up.
    Then in late game, you unlock "automated" features and by the end, it's all happening automatically.

    Your win condition is to get all upgrades. It's pretty straightforward and doesn't really waste your time. I thought it was plenty easy and a lot of micro-managing I did mid-game was probably not needed, but hey, I won and I thought it was pretty good.
  8. 4.00 star(s)

    Lewdlesmcdoodles

    If you like Tentacles and management games you will enjoy this abeit small but decent game.

    If you want more from it you will be dissapointed, the CGs are nice but there are only a few of them, the pixel art is nice but there are only a few variations on characters, the tenatcle traps are nice but again there are only a few options. The game is only 85Mb so its tiny but even still a some more adventurers would be nice, or status effects having a visible element would be nice, its a tentacle game where you impregnate aventurers why isnt there a pregnant model?

    Ive also had the same bug as many where the Automation just stops, as well as a more serious bug where the day wont tick over anymore preventing any further progress.
  9. 1.00 star(s)

    Fu'xuan

    terrible "story" ending, same with the game.
    having to remove someone soul or personality isnt mind control, and its even horrible when the one that helped you, went soulless by that one person she helped. even for the mage, she could serve as something other than being transformed into an empty body.
  10. 5.00 star(s)

    Pertur4231

    Breeding Management LIVE !!!
    There are only two or three such games(BM & MBM)
    And it's a shame, but there are a lot of banal novels and even more banal RPGs( exception of battle fuck).
    Games that are more boring and cheaper have higher scores.
    It's stupid to scold this game for the cons because there are several of them in this genre and the developers are still practice with it.
    But thousands of banal RPGs have been stagnating for years.
    Good luck to the developers
  11. 2.00 star(s)

    dekeche

    It's an interesting premise, but it's a bit too easy, there's not enough room variety, and the whole mechanic of picking up crystals is a bit tedious. Managing room placement and work asignments can be quite fun on it's own, but needing to manually mouse over the crystals is annoying.
  12. 3.00 star(s)

    Petilily

    The game is pretty fun if you like management games, I guess. However, it is also way too easy, and you can beat the game with 1 week left over.
    The art is pretty cute while questionable sometimes. There also isn't really any variety in the animations. It's like 90% tentacles, which becomes stale quickly.
    Sometimes the game would randomly pause and it got annoying. I think they should add keybinds for speeding up or slowing down the game.
    Not a bad experience though.
  13. 2.00 star(s)

    HardDeterminist

    I played this through. The gameplay is soporific, as you merely buy and place things and then stuff happens and it takes forever to progress. The storyline might as well be non-existence. The ending CGs are poor. Overall, the graphics for sexual content are not of a good standard. It lacks gameplay, it lacks interesting adult content, I found it an uninspiring waste of my time.
  14. 4.00 star(s)

    Sixth2139

    It's pretty good. As others have said the gameplay is pretty straight forward and it's admittedly quite short but the animations are smooth and appealing if you're into that sort of thing. Would have loved to see more content but what the game does have is good enough to merit four stars.
  15. 3.00 star(s)

    stubbly_pubes

    you ever play cookie clicker? imagine if cookie clicker was about abducting women (hiring? i honestly can't tell) and sodomizing them with tentacles. that's this game.

    kinda falls on its face with the progression, though. after, like, day four i never had to worry about money again. weirdly, the game is also stingy with level 1 tech points but showers you in level 2-4 points like a van-wielding pervert handing out candy. it's hard to stay invested in an idle game when it's not dangling the next upgrade just out of reach, unfortunately.

    speaking of upgrades, gating 2x and 5x gamespeed behind the tech tree is bad design for something that seems intended to be completed in a night, even if you're on a clock -- win in 35 days or don't. would've been nice to know about on day 1 instead of day 15ish, but it's hardly a challenge anyhow.

    oh, and the art is okay. it's decent for pixel art, but doesn't have the autistic level of craftsmanship that i've somehow come to expect from pixel art, and the CGs are, sadly, censored. womp womp.

    subjectivity aside -- the core concept of MazeCave is solid, but it's flawed enough to make a difficult recommendation. the biggest points in its favor are how short it is and the fact that it is complete.
  16. 3.00 star(s)

    rikafurude

    The game is good, but a missed opportunity. I really like the idea, but it's just too simple. It's also pretty hot, but too short, and could have been much better with some more content.

    The gameplay loop is basically, you invite girls to your "dungeon", first make them less alert, then throw them into traps, produce crystals and tech, then finally when they lose their sanity or catch "addiction", you drain their personality and throw them onto "butt-wall". After 35 days you either win or lose, depending on did you get the last technology or not. I found it grindy at first, then I realized you don't actually have to pick up the crystals - they get added automatically after a while. That made the game a lot easier. You also get automations as the game progresses, like moving girls depending on their status.

    But the main problem is, the victory is binary. There's no point optimizing the "process". It doesn't matter how many crystals or tech you have, as long as you have "enough". The layout of the dungeon also doesn't matter - it makes no difference where the rooms are. Animations are ok, but yes, there should have been cum animations. So, good idea, but too simple.
  17. 2.00 star(s)

    aleksdmad

    Arbitrary time limit with hard game over if failed? Yup! Thanks, I hate it.
    Overall, no animation variety and no girl variety. CGs are rare. No gallery. Also pretty grindy with shit like x5 speed locked behind tech wall. In conclusion, pretty disappointing, because all the tags I like are there.
  18. 3.00 star(s)

    Eudaldigo

    It's not bad, but it's nothing special and it has several problems. The animations aren't enough to jerk off to, the in-game economy isn't well balanced, you can have more than enough money in a few days and the points to learn skills are obtained in a rather uneven way. You'll have to wait for the CGI that appears every few days to see something really sexy, but at first it's a bad idea to fast forward the time because there's a 35-day limit to unlock the last skill.
    Overall it's not that bad, but it's far from perfect, the one thing that has disappointed me is the animations, which I expected to be better.
  19. 4.00 star(s)

    jerbss

    Its a coherent easy to play game with clear objectives and fun mechanics. The game is not very story focused but what remains is serviceable. I could see how a lack of automation early on might drive someone away, however its very easy to win with only a small setup before getting those unlocks.
  20. 2.00 star(s)

    dudibudi

    Review of Version 1.0

    You are a previously defeated Demon Lord/King coming back from defeat to build a maze in your favorite mountain. But beware! A powerful wizard could crush your attempt before it even started.

    Cons
    -The sound mixing of cumming is unbearable.
    -No cum animations.
    -The hitboxes to collect magic is way to small if you zoom out. And you want to zoom out because this game gets big (management wise) pretty fast.
    -The balance of getting magic and getting research points are way off. You sit on a mountain of magic (gold) but need to wait to get the reseach points. Makes the "every 5 day you need to pay rent" mechanic easy.
    -No visual pregnancy
    -No variation in the girls. Level 2 or 3 adventurers look like lvl 1 and even those are just four body types: small girl with big or small tits or big girl with small or big tits.
    -In the facehugger room arent any facehugger just a repeated animation.
    -After 3 dialogues I stopped reading them. Got an game over. Dont know why and wont try again.

    Pros:
    +Non-Generic Music. I liked the simple loop of the intro. The rest is fitting background noise.
    +Thank god you can unlock 5x speed or I would fall asleep. The gameplay loop is so boring in comparison to other side-management games.
    +Pixel art of the backgrounds and pieces are good.

    The pixel animation is wasted. You dont want to zoom in because except for the decent loops there is no cumming and the cum sound effect will discourage you. And its ONLY tentacles. Gameplay wise its boring to play since you dont have any "breaks" where you could just look and enjoy your maze.