Dessolos

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Jul 25, 2017
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I only played part of this before the update. I had to skip through to see the rest of the scenes when I saw this was updated. Without context I like this one :) gonna have to make time to finish it at some point but I can already tell it's gonna one of those NTS games I can't wait for updates for. Not sure how long dev cycles are usually for this one
 

TanyaC

Member
May 11, 2022
401
287
Developer: 10KI - - -
Censored: No
Version: 0.5.1
OS: Windows, Linux, Mac, Android
Hey 10KI, your game, considering the title and description, is enough for any player to understand what it's really about. In my opinion, it's going great so far.

However, the game's lighting is really bad. There are scenes where there should be light, but there isn't, and you can barely see the characters in certain environments.

Look at the two pictures and you'll see what I mean.

At the beginning of the game, when it's time to have breakfast, if it's daytime it doesn't seem like it, if there is light in the room, then it's off.

At the entrance to the hospital reception, you can barely see the face of the receptionist.


It's great to be able to enjoy the scenes as long as you can see them.;)
 
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Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
6,911
10,308
Hey 10KI, your game, considering the title and description, is enough for any player to understand what it's really about. In my opinion, it's going great so far.

However, the game's lighting is really bad. There are scenes where there should be light, but there isn't, and you can barely see the characters in certain environments.

Look at the two pictures and you'll see what I mean.

At the beginning of the game, when it's time to have breakfast, if it's daytime it doesn't seem like it, if there is light in the room, then it's off.

At the entrance to the hospital reception, you can barely see the face of the receptionist.


It's great to be able to enjoy the scenes as long as you can see them.;)
Agreed with this very much. And it's not the kind of low lighting where there's moody shadows cast, it's more too dim with low constrast. If dev didn't know - itll help to crank up some ghostlights (within reason) or change environmental emissives over to W so you can work with reasonable values and crank em up a bit.
 
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3.80 star(s) 18 Votes