Hi, I wanted to ask a few things. First, I apologize in advance for asking this as I know that in this thread, .BCT files are handled instead of flash for the most part. However, I've noticed that there are many talented and knowledgeable coders working here, so I thought about asking.
It's about the "Parts" folders and files that most MnF.SWF games require to work properly. Lately, I've been enjoying decompiling flash games and modifying the assets, and MnF games are no exception. However, the part files are coded/compressed (I don't know exactly what type of file they are) in such a way that the game no longer works after converting the parts file to .SWF. I have a method of converting them into .SWF files, but not the other way around.
If someone could kindly provide an explanation or method on how to handle these files, I would be eternally grateful.