3.50 star(s) 19 Votes

Ranxerox

Well-Known Member
Nov 11, 2021
1,538
4,055
I can show you... the first one where he pleasures her orally:

View attachment 4718566 View attachment 4718567

and the second one where he mounts her in the garden:
View attachment 4718568 View attachment 4718569
In the first sample, you can hardly call that sex, and she's daydreaming.
On the second sample, admittedly (I'd forgotten) it's considered sex, but then again, he's daydreaming also.
So, daydreaming, IMO, IRL isn't sex, but for the sake of the story, let's say it happened.
 
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chiefchubby

New Member
Jul 24, 2020
3
5
Hello,
I still haven't heard from CosmoK.

I'm working on a special version of Chapter 1, which contains a lot of R&D, almost all of it unpublished work. We've done quite a few test sequences and technical sets.
At the end of the game, you'll be able to view a ‘SPOILER’ section or read the end credits if you don't want to know more.

So I'm working on this surprise version, a special version.
Thank you for your interest and understanding of the circumstances.
Any idea what has become of Cosmok?
 
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SamKassor

Newbie
Game Developer
Jun 15, 2024
45
610
Hello, I have made progress on the construction of the S.P.E.C.I.A.L. version of The Adventures of Melissa.

The latest version was 1.34 GB (the one available online).
The S.P.E.C.I.A.L version currently weighs 1.65 GB when compressed, as there is a lot of new content.


I'd say I'm a little less than halfway there.
The work is taking a long time because I'm overwhelmed with other responsibilities (important ones that I can't neglect), but I'm making progress nonetheless.

We worked on many segments with CosmoK for the game. To be honest, it was a lot, and formatting all this R&D takes a lot of time. We've accumulated a solid amount of R&D and pre-editing to check the stability of the segments. This takes a long time to format.

The only bad news, and the only thing that remains truly worrying, is that CosmoK is no longer responding.

I'm doing my best. I've become quieter since CosmoK seems to have disappeared. And I'm sometimes overwhelmed by fatigue due to other difficult projects I have to complete, but I'm making progress on the release of Melissa S.P.E.C.I.A.L.


To those of you who have been waiting for this game update, and to those who have spoken with CosmoK, thank you for your loyalty to him and his work on this project.

k
 
Last edited:

DylansMoM_001

Well-Known Member
Apr 30, 2023
1,498
5,252
Hello, I have made progress on the construction of the S.P.E.C.I.A.L. version of The Adventures of Melissa.

The latest version was 1.34 GB (the one available online).
The S.P.E.C.I.A.L version currently weighs 1.65 GB when compressed, as there is a lot of new content.


I'd say I'm a little less than halfway there.
The work is taking a long time because I'm overwhelmed with other responsibilities (important ones that I can't neglect), but I'm making progress nonetheless.

We worked on many segments with CosmoK for the game. To be honest, it was a lot, and formatting all this R&D takes a lot of time. We've accumulated a solid amount of R&D and pre-editing to check the stability of the segments. This takes a long time to format.

The only bad news, and the only thing that remains truly worrying, is that CosmoK is no longer responding.

I'm doing the best I can. I've become quieter since CosmoK passed away, and I'm sometimes overwhelmed by fatigue due to other difficult projects I have to complete, but I'm making progress on the S.P.E.C.I.A.L. release.


To those of you who have been waiting for this game update, and to those who have spoken with CosmoK, thank you for your loyalty to him and his work on this project.

k
Good luck bro
 

chiefchubby

New Member
Jul 24, 2020
3
5
Hello, I have made progress on the construction of the S.P.E.C.I.A.L. version of The Adventures of Melissa.

The latest version was 1.34 GB (the one available online).
The S.P.E.C.I.A.L version currently weighs 1.65 GB when compressed, as there is a lot of new content.


I'd say I'm a little less than halfway there.
The work is taking a long time because I'm overwhelmed with other responsibilities (important ones that I can't neglect), but I'm making progress nonetheless.

We worked on many segments with CosmoK for the game. To be honest, it was a lot, and formatting all this R&D takes a lot of time. We've accumulated a solid amount of R&D and pre-editing to check the stability of the segments. This takes a long time to format.

The only bad news, and the only thing that remains truly worrying, is that CosmoK is no longer responding.

I'm doing the best I can. I've become quieter since CosmoK passed away, and I'm sometimes overwhelmed by fatigue due to other difficult projects I have to complete, but I'm making progress on the S.P.E.C.I.A.L. release.


To those of you who have been waiting for this game update, and to those who have spoken with CosmoK, thank you for your loyalty to him and his work on this project.

k
Sorry, but just to clarify, is Cosmok is still M.I.A, or is he now confirmed to be deceased?

Also: Thank you for your continued work on this project. Do what you must to balance life and work. Fans of this project of course want more, but we will wait patiently in light of this news.
 

dejan07

Active Member
Jun 15, 2018
577
1,064
The only bad news, and the only thing that remains truly worrying, is that CosmoK is no longer responding.

I'm doing the best I can. I've become quieter since CosmoK passed away, and I'm sometimes overwhelmed by fatigue due to other difficult projects I have to complete, but I'm making progress on the S.P.E.C.I.A.L. release.
The way he worded it i think he doesn't know what happened with CosmoK yet.
 

DevDov6

Newbie
Mar 2, 2024
42
65
Nowhere does it say he passed away. It says Sam can't reach him/he's not responding. Anything beyond that is speculation. We all certainly hope for the best.

Your work is much appreciated Sam.
 
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3.50 star(s) 19 Votes