Dealbreaker
Member
- May 12, 2024
- 430
- 519
In the first sample, you can hardly call that sex, and she's daydreaming.I can show you... the first one where he pleasures her orally:
View attachment 4718566 View attachment 4718567
and the second one where he mounts her in the garden:
View attachment 4718568 View attachment 4718569
when will the next update what ?when will the next update
1 of the DEV[CosmoK] gone complete radio silent from December-2024, I doubt there will be any major update (But SamKassor working on a surprise update)when will the next update what ?![]()
Any idea what has become of Cosmok?Hello,
I still haven't heard from CosmoK.
I'm working on a special version of Chapter 1, which contains a lot of R&D, almost all of it unpublished work. We've done quite a few test sequences and technical sets.
At the end of the game, you'll be able to view a ‘SPOILER’ section or read the end credits if you don't want to know more.
So I'm working on this surprise version, a special version.
Thank you for your interest and understanding of the circumstances.
Who knows exactly.. probably in home Russia, but MIA.Any idea what has become of Cosmok?
Have you read any of the posts of this thread..? at all..?Melissa's Adventures [Ch.1 v5] new update ???
Good luck broHello, I have made progress on the construction of the S.P.E.C.I.A.L. version of The Adventures of Melissa.
The latest version was 1.34 GB (the one available online).
The S.P.E.C.I.A.L version currently weighs 1.65 GB when compressed, as there is a lot of new content.
I'd say I'm a little less than halfway there.
The work is taking a long time because I'm overwhelmed with other responsibilities (important ones that I can't neglect), but I'm making progress nonetheless.
We worked on many segments with CosmoK for the game. To be honest, it was a lot, and formatting all this R&D takes a lot of time. We've accumulated a solid amount of R&D and pre-editing to check the stability of the segments. This takes a long time to format.
The only bad news, and the only thing that remains truly worrying, is that CosmoK is no longer responding.
I'm doing the best I can. I've become quieter since CosmoK passed away, and I'm sometimes overwhelmed by fatigue due to other difficult projects I have to complete, but I'm making progress on the S.P.E.C.I.A.L. release.
To those of you who have been waiting for this game update, and to those who have spoken with CosmoK, thank you for your loyalty to him and his work on this project.
k
Sorry, but just to clarify, is Cosmok is still M.I.A, or is he now confirmed to be deceased?Hello, I have made progress on the construction of the S.P.E.C.I.A.L. version of The Adventures of Melissa.
The latest version was 1.34 GB (the one available online).
The S.P.E.C.I.A.L version currently weighs 1.65 GB when compressed, as there is a lot of new content.
I'd say I'm a little less than halfway there.
The work is taking a long time because I'm overwhelmed with other responsibilities (important ones that I can't neglect), but I'm making progress nonetheless.
We worked on many segments with CosmoK for the game. To be honest, it was a lot, and formatting all this R&D takes a lot of time. We've accumulated a solid amount of R&D and pre-editing to check the stability of the segments. This takes a long time to format.
The only bad news, and the only thing that remains truly worrying, is that CosmoK is no longer responding.
I'm doing the best I can. I've become quieter since CosmoK passed away, and I'm sometimes overwhelmed by fatigue due to other difficult projects I have to complete, but I'm making progress on the S.P.E.C.I.A.L. release.
To those of you who have been waiting for this game update, and to those who have spoken with CosmoK, thank you for your loyalty to him and his work on this project.
k
The way he worded it i think he doesn't know what happened with CosmoK yet.The only bad news, and the only thing that remains truly worrying, is that CosmoK is no longer responding.
I'm doing the best I can. I've become quieter since CosmoK passed away, and I'm sometimes overwhelmed by fatigue due to other difficult projects I have to complete, but I'm making progress on the S.P.E.C.I.A.L. release.