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Good afternoon, Meridians!
I hope you all had a spectacular weekend. Whether you indulged in some much-needed self-care-related goon sessions, fought off the holiday madness while grabbing last-minute Christmas gifts, or stayed inside like a hermit glued to a monitor (no self-reporting here, absolutely not…), I hope you found a little time to unwind, relax, and get caught up on your backlog.
The holidays are creeping up fast, and this is usually the time of year when work gets pushed aside for some much-needed rest and recovery. So yeah, I know what you’re probably thinking… what does this mean for Meridia?
Holiday Schedule Update
Good news on that front. Next week is my last working week of the month in terms of the day job, and then I’ll be off until
January 5th, 2026. That gives me a solid chunk of time to focus on Meridia and continue pushing forward on
0.2.0. Christmas Eve and Christmas Day are the only exceptions. Look, I’ve got to make time to party, get fat and sassy, and then immediately draft a Coach Moorehead-approved plan to lose the 20 pounds I gain over the holidays.
In short, development isn’t slowing down. If anything, it’s getting a boost during the holiday break.
️ Preview Renders Recap
If you missed it, supporters on the
Dusklight Prospect tier and above received an early look at several upcoming environments you’ll encounter in Meridia, along with some insight into the design ideas behind them. I also included a Fine Arts render featuring our MC. Don’t worry, she’s not
that scandalous… yet.
The environments shown included:
- General Studies classroom
- Fine Arts classroom
- Esoteric Parapsychology classroom
- C.R.E.A.M. (MHU’s campus gym)
Over the coming weeks, keep an eye out for
Part 2, where I’ll be showcasing:
- Kinesiology classroom
- Talonwright Supplies
- Green’s Coffee
- Crescent's Touch
Here's a quick sneak peek at the classroom for Kinesiology.
✍ Development Progress
Development is moving along nicely. I’m hovering around
20% completion on the script, with several scenes fully written and already entering the rendering phase. The days are mapped out, the major scene beats are planned, and the overall 3-day structure for 0.2.0 is locked in.
I also just crossed the
100 render milestone for 0.2.0, so things are moving at a solid pace. Still a long road ahead, but it’s all coming together piece by piece. The plan is to finish the main story content first, then shift focus to the side systems and extras like new Radiance content, ProbePal updates, additional environment interactions, new free roam areas, new text messages, wallpapers for the phone and laptop, and the introduction of River Vision Studios.
☕ Meet Nancy Miller
For this devlog, I wanted to introduce you to one of the kindest souls at MHU:
Nancy Miller. I briefly mentioned her back in Devlog #8, but she deserves a proper introduction.
I've heard the voices. I get it, you thought there was no room for wholesome moments after that homemade welcome gift that Chet bestowed upon you, but that's where you're misguided, and Nancy is here to show you the error of your ways.
The pulse. The heartbeat. The quiet warmth of MHU.
Nancy Miller is the owner and heart behind
Green’s Coffee, the campus café tucked into the front lobby of MHU. Nancy and her husband, Kent, were both former MHU students. Like a lot of couples fresh out of college, they dreamed big, worked hard, and saved every spare dollar they could. Eventually, they scraped together enough to purchase a Green’s Coffee franchise, and opening it on campus felt like coming home.
For Nancy, it was never just about selling coffee. She wanted a place where students could feel safe, where every pastry was baked with love and every cup brewed with intention. No burnt beans included.
After Kent passed away, Green’s Coffee became more than just a business. Nancy poured herself into it completely. Every early-morning bake, every pot of coffee, every smile across the counter became her way of keeping his love alive and sharing a piece of him with everyone who walked through the door.
Green’s Coffee is a place where students and faculty can slow down, feel safe, feel connected, and get caught up on work. And when someone needs comfort, Nancy always seems to know exactly what to offer.
What’s Next
Next week, I’ll be posting a few polls to get your input on upcoming ideas. For example, C.R.E.A.M. needs someone manning the front desk. Should it be a man or a woman? Older or younger? Creepy, bossy, or a classic simp?
While the main story is already mapped out, I’m always open to community ideas for side characters and events. These polls will be available to
Dusklight Prospect tier and above, and they’re meant to give you a voice in shaping the world of Meridia. I’m genuinely curious to see who ends up greeting you the first time you step into C.R.E.A.M.
As always, thank you for the continued support and for spending your time in the world of Meridia. I’m excited for what’s coming next and can’t wait to share more as 0.2.0 continues to take shape.
Take care, Meridians. ❤