Brief update, now that some time has passed since our release of v0.19!
A quick summary for April's developmental plans are underway! We don't have a confirmed release date set for our next releases (v0.19.5 for public) (v0.20 for supporters). Right now we're getting the next bit of content added into the engine by the programmer who has recently joined the team during February, who has a better understanding of the project and general details for how to handle things moving forward.
I'm hoping to receive a play test build for v0.20 within the next week roughly to get a good sense of how things will progress this month and get a release date set along with that. My personal goal, which isn't confirmed yet, is that I'd like to have these releases ready by April 30th.
If all goes well with that during April, I'd then like to personally get the next set of releases out by May 31st.
Behind the scenes besides the programming, the writing is currently working on v0.21 related content and our cg art, sprite art additions in the works right now is focused on v0.21 and v0.22 content. Which begins to cover our start of the route episodes, in case you're not aware what that means exactly. After v0.20 releases, it'll be the end of the common route and the rest of development will be focused around the personal routes of each character, seeing how the relationships blossom from friendship into lovers, into deep feelings of love, lusty needs and overall pleasures!
The early start of the routes probably won't show full on sex happenings yet, but there is a good hint that there's a bit more foreplay and push towards sexual acts taking place, but from a story point of view and relationship with the characters. It'll still feel unique to each character and also not super unrealistic, but we're aware that we can't quite drag things out too long either. The main goal and point will be that when these routes are finished, the relationships seen should feel pretty good for romance and lusty, deeper sexual moments mixed in.
