I played this one some time ago, but having stumbled upon it again, I decided to leave a short spoiler-free review.
First of all, I want to praise overall quality of the game narrative-wise. There's some worldbuilding here and there,
plenty of interactions some of which go into comedy gold territory.
Sometimes, and I mean, VERY rarely dialogue can be a BIT cringe, but you can see that everything was written with love and passion so you can't really hate even those small parts. Otherwise? You'll either feel engaged reading it or will have an urge to squeeze out a chuckle if not a whole-ass laugh. Just for that reason alone I can already recommend this game - it's fucking interesting to read.
My personal favorite are interactions between MC and his main love interest, who's his dommy-mommy - I am honestly intrigued in how the story will develop further, because what we
do have already is just -
MUAH - exquisite.
Gameplay... Well, let's just say that the whole RPGM part is done as irritating as possible with some more irritation added on top(like how ambush mechanics work), but all the other "original" bits are ranging from "diamond in a rough" to "relatively good". H-minigames, sadly, are pretty underwhelming and feel a bit rushed, I hope they'll be reworked at some point.
The maps are well-designed so exploration doesn't feel like a hassle, and you also have different interactions with NPCs depending on the time of the day and the chapter you are on, which is pretty swell and makes exploration feel even more rewarding.
Art is... ranging too. From "pretty damn good" to "kinda meh". Just like all else in the game it requires a bit more polish in some places. Hope devs will eventually improve on the worse ones at some point, but I do hope more they'll finish the game first before they start those "remaking stuff" shenanigans, because we all know how it ends when it goes off in the wrong order.
Oh, yeah, almost forgot, but this game has voiceover in some places. Let's just say... it's not very good. In fact, it so NOT VERY GOOD, that, during the tutorial fight(lmao), it irritated me to the point where I've made my own bloody fix, which was a real pain in the ass to make btw, which replaces all voiceover lines with pure, blissful
silence. And yes, the reason why I
had to do this is basically due to the fact that you can't configure voice volume in-game, because voice is tied to overall sound effects, so you'd either had to play without ANY sound or with this abysmal(probably placeholder) voiceover. If someone also felt their aneurism expanding and threatening to burst, and their last two braincells dying in agony whenever someone in the game opened their mouth - you can probably still find this fix I've made in this very post.
This is a passion project. At least that's what I saw when I played this game. If I wasn't biased towards those kinda games, I'd rate this around 3.5 or, a very unlikely 4, but I am. So it's a whole damn 5. I have relative faith in devs eventually polishing out the game to perfection so this rating, too, will eventually become fairly justified. Because the framework is there, and it's pretty damn good. All that remains is just to stick on some more plaster and chisel it out into a banging sculpture.