The world needs more loving, and our hero-in-training is on his way to bring it to every Milf in sight!
Milfairy Tales is off to a fantastic start. LeelaK (and partner?) are doing an excellent job building a full H-RPG around a town full of busty moms and lustful sons living in peace after the last big war. Of course the shadow of evil is creeping back into the land, and it will be up to the hero-in-training to unite everyone and beat it back.
Pretty standard fantasy RPG stuff, but this game has three great things going for it off the bat:
1) Positivity
The tone of the game is much happier than the usual fantasy RPG, and especially with how it presents the erotic content. The force of good is all about being lovey-dovey, so the many busty Milfs have no problem giving and receiving affection. There's no need for the worn out (and in my opinion incredibly boring) tropes of blackmail or magic mind control to fool around with the different characters. Most of the time they are inviting you to as part of your hero training. It's nice to see everyone having fun.
2) Characters
There aren't a ton of characters, but the ones that are there are well implemented. You've got tsundere-mom hero Milf, stern teacher Milf, warrior Milf, naive innkeeper Milf, super affectionate priestess Milf, and best friend Milf-in-training. Each one has their own story and exaggerated personality, which keeps things interesting. There's also a nice amount of characters talking with each other through the story events which makes them feel more alive.
Many of the Milfs also have sons, and some of the side quests involve helping to spread the love and bring them together. I love this idea and it fits really well with the hero-in-training's quest and the overall positive feel of the game. Don't think that you'll be left out though, you are still the MC and always get your share of love for helping out.
3) It's an actual game
The devs have put in a lot of work to make Milfairy Tales an interesting and playable RPG game. Characters can join your party, combat isn't bad, there are items to upgrade and manage, boss fights, leveling up, and all that usual stuff that makes it an actual game. The game rewards exploration through side-quests, events, finding items, opportunities to improve party skills, and little things like extra dialogue when investigating objects. Also this update introduced a lot of the framework for the future skill training / relationship building / sexy-fun-times mechanics. It looks like future content will be interesting and fun to play.
You can tell LeelaK has put a lot of thought and effort into this game, and it is definitely worth more support than it currently has. Give it a shot!