Played version, 1.0.3 to the end and with all content, but without the I-patch.
Summary (With a few soft spoilers?): An apocalyptic event befalls the world following a series of mixed scientific and occult experiments. This is however unknown to us for most of the games duration. Clearly inspired by its movie namesake, a mist suddenly appears and changes the order of the world. MC is joined by a single girl in his mountainside cabin, where they now enter a phase of simple resource based apocalyptic survival. New heroines join the cast and the resource gathering takes a back seat to the exploration of what happened to the world and the increasingly active conflict with a hostile otherworldy entity. MC also learns to use the magic that is now part of the world order. The aphrodisiac effect of certain enviromental objects and MCs status as the allegedly last male alive are the driving force behind the H content. The positive counterpart of the hostile being joins our group of survivors as a “divine” demi-human woman and shortly after the cabin is abandoned in a big battle. After some hiding out in the upper mountains, our group takes the fight to the big bad after which we get our epilogue content.
Pros:
- A narrative that is moderately complex but handled well and with good pacing. Likely the result of using a small tight cast and simply prioritizing story and narrative over “lewd content at any cost”.
- Characters that are good or at least decent on their own and react sensibly to the situation they are in.
- Most 3D environments feel alive and not barren or cheap, with a few exceptions. We occasionally get short sequences with the camera flying around and showing things in real-time and not just standstills.
- H scene animations are very smooth; the loops have a completely natural flow and good transitions. “Liquids” look decent. Most climaxes have muscle spasms that look realistic and not over the top. Very hot.
Mehs or Hit/Miss:
- Dialogue during H scenes are somewhat mixed. Generally speaking, I would say they are mostly good or great in the first half of the game, but become predominantly porny or cringe in the latter half. Enough so that they belong in the MEH category.
- While not as bad as the text during the actual H scenes, the dialogue leading up to them sometimes have this uncanny feeling about them. Maybe a result of being writing by a non-anglophone who is good at grammar, but still lacks the ability to make speech sound natural during more “sensitive” scenes.
- A few inconsistencies or just unanswered questions left by the end.
Should the mist disappear at some point? Can it be reversed somehow? If females didn’t turn in the initial mist wave, then why did all the lights that Noriera saw get extinguished? Did it only show males for some reason? If the 3 human girls survived, why did Noriera only see 1 light (MC) when she woke up? And a few other questions.
- Not the most interesting MC to be honest, but not offensive on any fronts except for the cringy dialogue in the late-game H scenes.
- Some people have named the style of the 3D models used as a their personal dealbreaker. The faces in particular seems to be the issue. I personally found the style a little grating in the very beginning, but later on I liked it for being something different from the usual HS, KK and Daz assets seen elsewhere. For me, it’s a pro, but I admit that it will be a turnoff for many, thus categorizing it as Hit/Miss.
Cons:
- I didn’t like the level design in the more urban sections. Didn’t seem at all like the major city that was described in the text.
- The cabin was the central hub for the duration of the game, yet the interior and exterior assets were highly inconsistent with one another.
- The raft construction at the end didn’t make a lot of sense to me. Why not just scout along the creek on foot? It should have been a waste because going upstream in an upper mountain creek should be impossible using an improvised raft and just paddles.
- Without the I-patch the development of the relationship with Lily didn’t make much sense. MC in particular was way to adamant about not progressing things because they were childhood friends.
Summary (With a few soft spoilers?): An apocalyptic event befalls the world following a series of mixed scientific and occult experiments. This is however unknown to us for most of the games duration. Clearly inspired by its movie namesake, a mist suddenly appears and changes the order of the world. MC is joined by a single girl in his mountainside cabin, where they now enter a phase of simple resource based apocalyptic survival. New heroines join the cast and the resource gathering takes a back seat to the exploration of what happened to the world and the increasingly active conflict with a hostile otherworldy entity. MC also learns to use the magic that is now part of the world order. The aphrodisiac effect of certain enviromental objects and MCs status as the allegedly last male alive are the driving force behind the H content. The positive counterpart of the hostile being joins our group of survivors as a “divine” demi-human woman and shortly after the cabin is abandoned in a big battle. After some hiding out in the upper mountains, our group takes the fight to the big bad after which we get our epilogue content.
Pros:
- A narrative that is moderately complex but handled well and with good pacing. Likely the result of using a small tight cast and simply prioritizing story and narrative over “lewd content at any cost”.
- Characters that are good or at least decent on their own and react sensibly to the situation they are in.
- Most 3D environments feel alive and not barren or cheap, with a few exceptions. We occasionally get short sequences with the camera flying around and showing things in real-time and not just standstills.
- H scene animations are very smooth; the loops have a completely natural flow and good transitions. “Liquids” look decent. Most climaxes have muscle spasms that look realistic and not over the top. Very hot.
Mehs or Hit/Miss:
- Dialogue during H scenes are somewhat mixed. Generally speaking, I would say they are mostly good or great in the first half of the game, but become predominantly porny or cringe in the latter half. Enough so that they belong in the MEH category.
- While not as bad as the text during the actual H scenes, the dialogue leading up to them sometimes have this uncanny feeling about them. Maybe a result of being writing by a non-anglophone who is good at grammar, but still lacks the ability to make speech sound natural during more “sensitive” scenes.
- A few inconsistencies or just unanswered questions left by the end.
Should the mist disappear at some point? Can it be reversed somehow? If females didn’t turn in the initial mist wave, then why did all the lights that Noriera saw get extinguished? Did it only show males for some reason? If the 3 human girls survived, why did Noriera only see 1 light (MC) when she woke up? And a few other questions.
- Not the most interesting MC to be honest, but not offensive on any fronts except for the cringy dialogue in the late-game H scenes.
- Some people have named the style of the 3D models used as a their personal dealbreaker. The faces in particular seems to be the issue. I personally found the style a little grating in the very beginning, but later on I liked it for being something different from the usual HS, KK and Daz assets seen elsewhere. For me, it’s a pro, but I admit that it will be a turnoff for many, thus categorizing it as Hit/Miss.
Cons:
- I didn’t like the level design in the more urban sections. Didn’t seem at all like the major city that was described in the text.
- The cabin was the central hub for the duration of the game, yet the interior and exterior assets were highly inconsistent with one another.
- The raft construction at the end didn’t make a lot of sense to me. Why not just scout along the creek on foot? It should have been a waste because going upstream in an upper mountain creek should be impossible using an improvised raft and just paddles.
- Without the I-patch the development of the relationship with Lily didn’t make much sense. MC in particular was way to adamant about not progressing things because they were childhood friends.