- May 23, 2021
- 252
- 166
Hello developers
I would like to report an occasional problem with quests.
I don't know how to describe it but a few times I happened to have a problem with the order of the quests.
Task: Talk to Dan
I talked to Dan - flashed me for a moment - take a shower then it changed to Talk to Dan (even though I did)
I went to the bathroom and despite it saying Talk to Dan - I took a shower then it popped up again Take a shower.
I loaded the game save and everything was back to normal.
It's as if the quests are sporadically getting disjointed - I reloaded the game and everything is back to normal, but every now and then I have this problem with the quests.
Help for new players:
Idea:
Android has a barcode around its neck
You could (if it's not a problem) make it so that when it's charged the code is green, when it's done some mission it's yellow, and when we have to go to recharge it's red - which would give us information about the level of charge - if it's quite complicated to implement such a thing then you could insert a battery indicator instead.
I would like to report an occasional problem with quests.
I don't know how to describe it but a few times I happened to have a problem with the order of the quests.
Task: Talk to Dan
I talked to Dan - flashed me for a moment - take a shower then it changed to Talk to Dan (even though I did)
I went to the bathroom and despite it saying Talk to Dan - I took a shower then it popped up again Take a shower.
I loaded the game save and everything was back to normal.
It's as if the quests are sporadically getting disjointed - I reloaded the game and everything is back to normal, but every now and then I have this problem with the quests.
Help for new players:
- Chapter 1: Drunk Josh in the living room - if you carry him into the room and he catches you, then sells you out (Chapter 2 begins), you lose a dozen extra scenes from Chapter 1.
- Chapter 2: Task in the last cubicle in the bar toilet. The first time the task will start automatically when you enter the cabin - then the task will repeat - point the mouse cursor at the hole and interact with it - this will start the next scene.
Idea:
Android has a barcode around its neck
You could (if it's not a problem) make it so that when it's charged the code is green, when it's done some mission it's yellow, and when we have to go to recharge it's red - which would give us information about the level of charge - if it's quite complicated to implement such a thing then you could insert a battery indicator instead.
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