Looking really good... eager to play it on release.
Really nice use of camera angle in this and the previous teaser you've graced us with (Camera angles are my biggest weak spot when it comes to sequential storyboard style renderings TBH). Only thing I might have done differently on this one is I might have turned the ceiling light on in the hallway behind her to give the scene just a hair more depth. Other than that I love it.
You are a very aware viewer. And that counts for plenty, mate (yup, conscious decision to NOT turn that hall light on but you can be sure I am going to bork all sorts of hamfisted shit throughout this endeavor).
I really do NOT like painting myself into a box with the 1stPerson perspective and regret that entirely. However, it's the only way the intent of the project could work at all. Camera ANGLES are something I will find a way to advantage going forward (I have ideas that can work within it all, organically.)
Appreciate your investment on the images, mate. For reals.