- Feb 13, 2019
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Tea1980 I use Measure Metrics / Figure Metrics to see the size and adjust. For instance FWSA Edith for Genesis 8 is 183.3 cm tall, to get her to 173 you could just use Measure Metrics (or the Scale parameter) to scale her down to 173 cm (approximately 93.2%), or you can use a combination of Scale and Height. For instance scaling down to 95% will result in Edith being 176.4 cm tall and then you can use Height slider at 26% to get her to 173 cm.
Here is why I don't just use Scale; Scale adjusts the size of every body part by whatever percentage you use. Whether a person is 165 cm or 190 cm tall their head size averages about the same size. Scaling in this case could make the head (feet and hands too) too small for an average adult. Height only affects how tall the model is and doesn't mess with the other body dimensions.
lexx228 I am curious, did you use a tan skin add-on or did you mess around with Surface Translucency Weight?
Here is why I don't just use Scale; Scale adjusts the size of every body part by whatever percentage you use. Whether a person is 165 cm or 190 cm tall their head size averages about the same size. Scaling in this case could make the head (feet and hands too) too small for an average adult. Height only affects how tall the model is and doesn't mess with the other body dimensions.
lexx228 I am curious, did you use a tan skin add-on or did you mess around with Surface Translucency Weight?