PixelLewd
Active Member
- Jan 31, 2022
- 644
- 1,961
- 277
Yep, I've dropped links now, was occupied and couldn't provide it on the same day it droppedV0.6.9.4 dropped lads.
Yep, I've dropped links now, was occupied and couldn't provide it on the same day it droppedV0.6.9.4 dropped lads.
Reach the village at the end of area 1 then beat the werewolf boss fight tile then you can move to area 2 with the desert tileshow do you get to the desert area?
A powerful attack, did a bunch of tiles and grabbing a bomb will workalso im a dumnass how do i desicrate the shrine for the scene
From either drinking the futa imp's drink or being hit by one of the other imps.how do you get the futa tranformation again?
also if you have permanent possession you can meet voice in hotsprings and when you do the animation with her it progresses futa, you gotta do it twice to get itFrom either drinking the futa imp's drink or being hit by one of the other imps.
You really have. Nice work!I love transformation maxxing, I've basically become one of those mythical beasts
It's been like that since the start. The nature of having to make a ton of quality 2d art and sprites makes releasing new updates slow.Man, call me a downer but I feel like this game is barely progressing in development. I remember looking at it a while ago (a year?) and the content present was pretty much the same except the Lahmia and second zone didn't exist, the imps existed in the backer gallery. I love almost everything this game is doing (not a fan of permanent transformations) so it's a bummer to see that this will be another one of those "come back in five years" games.
Okay but surely it doesn't take longer than other entire games take. And it's not even "quality" art, don't get me wrong it's not shit either but when I think of quality I think of PersonalAmi or Meruu's stuff, with backgrounds and such, not simple half-body shots without backgrounds slamming together. The sprites are pretty good tho.It's been like that since the start. The nature of having to make a ton of quality 2d art and sprites makes releasing new updates slow.
Man, call me a downer but I feel like this game is barely progressing in development. I remember looking at it a while ago (a year?) and the content present was pretty much the same except the Lahmia and second zone didn't exist, the imps existed in the backer gallery. I love almost everything this game is doing (not a fan of permanent transformations) so it's a bummer to see that this will be another one of those "come back in five years" games.
I mean I kind of get what you mean. It's a bit weird they're making over 6k and moving this slowly, but it is what it is. They're dictating their own pace and their supporters are either okay with it or they aren't. There could be reasons we don't know as to why it's going at the pace that it is that would explain everything satisfactorily.Okay but surely it doesn't take longer than other entire games take. And it's not even "quality" art, don't get me wrong it's not shit either but when I think of quality I think of PersonalAmi or Meruu's stuff, with backgrounds and such, not simple half-body shots without backgrounds slamming together. The sprites are pretty good tho.
I don't know, this just feels like "solo dev raking in patreonbux" sort of pace instead of "passionate solo dev trying to make others experience their vision" pace.
Maybe I'm just a cynic but the reason is probably that Patreon and similar systems do in no way encourage finishing a product. So the only real encouragement is a dev's passion for development and showing other people what they can do, which is a motivator sadly not many devs have. On the contrary, devs might think that finishing the product might leave them without a job because there's no guarantee people will like the next project.There could be reasons we don't know as to why it's going at the pace that it is that would explain everything satisfactorily.
If I had to guess the slow progress has a lot to do with the dev actually programming most aspects of the game. its not an rpgmaker game or renpy visual novel where a lot of the coding is already done for them, theyre making it in godot so they have to do most of that stuff themselves.Okay but surely it doesn't take longer than other entire games take. And it's not even "quality" art, don't get me wrong it's not shit either but when I think of quality I think of PersonalAmi or Meruu's stuff, with backgrounds and such, not simple half-body shots without backgrounds slamming together. The sprites are pretty good tho.
I don't know, this just feels like "solo dev raking in patreonbux" sort of pace instead of "passionate solo dev trying to make others experience their vision" pace.