- Mar 24, 2023
- 2
- 10
IMPORTANT: Oh dude, let me tell you about crowdfunding and the adult game industry. As an experienced player and 3d/2d artist, I've seen it all, and let me tell you, crowdfunding is not the way to go if we want to improve this industry. Here's why:
1. Game developers start to think like paid workers - Listen, I get it, money talks. But when you're relying on crowdfunding to make your game, it's easy to fall into a trap of just doing the bare minimum. After all, why put in extra effort when the money is already flowing in? It's like getting paid for a job you haven't even started yet. We need developers who are passionate about their craft and willing to put in the hard work, not just those looking to make a quick buck.
2. Game developers are scared to create another project. Look, I get it. Making a game is hard work, like a said, I'm also 3d/2d artist. And when you put your heart and soul into a project, you want to make sure it's going to be worth your time. But with crowdfunding, there's no guarantee that your next project is going to be as popular as your last one. So, what do developers do? They just keep churning out the same old stuff over and over again. It's like a never-ending cycle of pixelated titties. This is also the main reason why devs not finish their games and extend like tv shows.
3. Game developers go into milking mode. Let's face it - the adult game industry is not a huge market. Sure, there's money to be made, but it's not like developers are rolling in dough. So, when they do strike it big with a successful crowdfunding campaign, they go into milking mode. They start to squeeze as much money as possible out of their fans. It's like they forget that the reason people supported them in the first place was because they made a good game, not because they wanted to throw money at them for every little fucking teaser renders.
I also want to add a few things, while keeping it nice and easy. First and foremost, I still suggest people to support their favourite developers, because crowdfunding is not pure evil. Nearly nobody using it right, especially most adult game developers like Onlyfans creator, just have a few ass renders and going to create page in Patreon. But still, this is also important.
My advice for who want to be adult game dev and try to come up with monetization plan, I will suggest to "sell" your game. You don't need to create 20 hours masterpiece, especially if it's your first game. You can start with 3-4 hours game, sell your game, create another game, sell it...
This way, it will be a lot better for both game developers and players. Game developers will be way more eager to create things faster, players will have "full" game without waiting years and playing same scenes again and again in every fuckin' update.
1. Game developers start to think like paid workers - Listen, I get it, money talks. But when you're relying on crowdfunding to make your game, it's easy to fall into a trap of just doing the bare minimum. After all, why put in extra effort when the money is already flowing in? It's like getting paid for a job you haven't even started yet. We need developers who are passionate about their craft and willing to put in the hard work, not just those looking to make a quick buck.
2. Game developers are scared to create another project. Look, I get it. Making a game is hard work, like a said, I'm also 3d/2d artist. And when you put your heart and soul into a project, you want to make sure it's going to be worth your time. But with crowdfunding, there's no guarantee that your next project is going to be as popular as your last one. So, what do developers do? They just keep churning out the same old stuff over and over again. It's like a never-ending cycle of pixelated titties. This is also the main reason why devs not finish their games and extend like tv shows.
3. Game developers go into milking mode. Let's face it - the adult game industry is not a huge market. Sure, there's money to be made, but it's not like developers are rolling in dough. So, when they do strike it big with a successful crowdfunding campaign, they go into milking mode. They start to squeeze as much money as possible out of their fans. It's like they forget that the reason people supported them in the first place was because they made a good game, not because they wanted to throw money at them for every little fucking teaser renders.
I also want to add a few things, while keeping it nice and easy. First and foremost, I still suggest people to support their favourite developers, because crowdfunding is not pure evil. Nearly nobody using it right, especially most adult game developers like Onlyfans creator, just have a few ass renders and going to create page in Patreon. But still, this is also important.
My advice for who want to be adult game dev and try to come up with monetization plan, I will suggest to "sell" your game. You don't need to create 20 hours masterpiece, especially if it's your first game. You can start with 3-4 hours game, sell your game, create another game, sell it...
This way, it will be a lot better for both game developers and players. Game developers will be way more eager to create things faster, players will have "full" game without waiting years and playing same scenes again and again in every fuckin' update.