3.70 star(s) 14 Votes

Yeehaw Games

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Oct 3, 2017
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Thanks, got it! Here are updated links for download:

Windows – |
MacOS X – |
Linux family – |
Android – |

I've also updated my previous link post, but moderators will need some time to update the thread itself. So, just use these for now.
 
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Edson17

New Member
Aug 8, 2023
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0
I am getting an error when loading: img/picture/menu_result.png do you know how to fix it or what can I do?
 

Yeehaw Games

Active Member
Game Developer
Oct 3, 2017
877
1,067
I am getting an error when loading: img/picture/menu_result.png do you know how to fix it or what can I do?
Err... A bit more info? Which version do you use? When does this happen? Just checked the new Windows version and it starts fine. To pinpoint the problem, I need more details.
 

linkhunter

Member
Dec 13, 2017
379
370
Looking for Catarina in the camp can't find her anywhere unless it's the next update lol I also found out when if you go down the ladder in the camp and go to the second room the game hardlock, I looked down there because I thought she might be down there :ROFLMAO:
 

Yeehaw Games

Active Member
Game Developer
Oct 3, 2017
877
1,067
Looking for Catarina in the camp can't find her anywhere unless it's the next update lol I also found out when if you go down the ladder in the camp and go to the second room the game hardlock, I looked down there because I thought she might be down there :ROFLMAO:
She's a hunter, leave the girl alone :p Yes, she'll return in the next update for her quest.

As for the hardlock, *sad developer noises* I've attached the fixed file to this post. Just unzip and throw it into the data folder and overwrite the old one for a quick fix without re-downloading the new version of the game. Jokes aside, thanks for reporting these!

I've also updated the links in my posts here.
 

Yeehaw Games

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Oct 3, 2017
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Censured.gif

Mongirl Conquest v0.1.5 is up for download! You can get it . Let’s see what’s new.

H content

Here’s a . It uses Spine 2D as the core and it’s a new pose, just as you wanted in the public feedback poll a while back. Codename “Hypnotits” ^^ A lot of time went into this one, but I think this is the best scene we have in the game. Also, this is the first scene that uses the text/narrative part along with gorgeous animation. Sort of like I did in Yorna. If you want to hide the text box, just press the shift button. Pressing it again will show the text box again. Don’t forget to share your thoughts!

To get the new Catarina’s scene, you need to progress the main quest. Just visit her in the feline camp. If you aren’t sure how to do this – just use the map in your tent or house. All important locations like the kitty camp will be there. Oh, and make sure it’s daytime.

Here’s a new mongirl - . Players picked her in the “next girl” poll for this release and here she is. And here’s . This one uses the old animation mechanics and not Spine 2D since, at the moment, there’s only one artist who can handle the full animation. I hope to get another one, but the current support level makes this rather impossible.

You can encounter bunny mommy in the feline hunting grounds as a common mob in the blue encounter flames. She always wants some action, so you might not even need to seduce her for sex. After this, you can call her in the night, just as with other girls.

New features and activities

Added an option to jump to all neighbor islands on all exploration zones.

Added an upgrade for player’s tent. Now, you can upgrade it into a nice house with a lot of space for future stuff.

I added a pair of new encounters with Yoshi. This time you’ll get to know Yoshi a little better. Are her jokes something bigger? What does she think about you? Find out in the upcoming update! What I know for sure, this time you’ll see something spicy! As always, you can find Yoshi picking herbs around feline cat tribe’s hunting grounds.

I’ve also started working on some interface changes, Android menu buttons to be exact. Sadly, I didn’t have the time to do everything I wanted. But, the basic functions like calling a menu and canceling are already in. You’ll see the buttons in the Android version. Please contact me if you’ll encounter any problems with them. If all goes well, these should be ready in the next update.

A friend of mine passed me an interesting idea. For now, I will keep it as a little secret since I’m not sure anything useful will come of it. But I’ll definitely will check out to see if it’s applicable to my games since it can improve the overall feeling from all of them. Getting it to work sounds like something that will take more than a month, so I can’t even say a rough date. Still, if everything will go well, I’ll get you more details about this “mystery” idea next month.

Small fixes and improvements

Added a direct link to Patreon’s FAQ post in the main menu.

Added a readme mark to the features file inside all releases to help identify it as such.

Changed gallery button logic. Now, it leads straight to scenes from the main menu of the game.

Changed all “MonGirl hunter” in the narrative to “MonGirl wrangler” to better reflect the player’s goal in the game and avoid possible confusion what players wants to do with girls. Yes, some players wanted to see the clarification.

Fixed a bug with Yoshi’s encounters. Now, reaching the final one won’t force the encounter to stop responding. No need to do anything. If you have a save affected by this problem, just load it, and everything will be fine.

Fixed a problem with returning into the initial cave/puzzle zone in the feline camp. It’s no longer forcing the game to freeze. No need to do anything. If you have a save affected by this problem, just load it, and everything will be fine.

Changed some geometry and tiles on maps.

Disallowed selling mongirl encounter upgrades like scented candles and the shiny brooch.

Also, I wanted to mention the that was online some time back. Not a lot of players participated in it and it’s hard to draw any conclusions about animations in the game. So, don't hesitate to contact me with issues if you’ll encounter anything strange in the game. Especially the new scene since it has much more dynamic parts. Anyway, I’m happy with all kinds of feedback, so don’t be shy to share your thoughts!



As always, if you don’t like something about the game – tell me, and if you like MonGirl Conquest – tell your friends ^^
 
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Yeehaw Games

Active Member
Game Developer
Oct 3, 2017
877
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Hello! MonGirl Conquest’s ! Don’t forget to check it out if you haven’t already.

Artists started off with their tasks. MonGirl Conquest v0.1.6 will bring a new fully animated scene with Catarina, a new mongirl – Lynx mommy, and her scene. I’m working with a new animator for Catarina’s new scene since the previous one wanted a break. Hopefully, with your increased support I will end up posting commissions for both of them since it will greatly speed up upgrading old scenes to the new Live2D standard of quality.

As for the new girl, we decided to make her a bit more athletic while preserving the “milfy” look. She will be a common encounter in feline hunting grounds. Stay tuned for sneak peeks for both scenes and the girl herself!

I started out a new kind of puzzle with weight for the upcoming quest branch. It’s fairly easy and shouldn’t be too hard to solve. Plus, the usual pack of maps for the new puzzle zone. Of course, the main quest will progress too. Catarina’s plan will work to a degree, and Cleo will think about alternatives. On certain conditions, of course.

Also, I did a lot of fixes and adjustments based on player feedback. Hat’s off to Nobody. Yes, that’s a nickname.

Fixed a pack of typos and grammar stuff both in dialogues and H scenes.

Fixed an incorrect height level in the new player’s house zone. Now, you can’t walk over the roof or trees.

Removed an option to back out from the main combat menu and see the greyed-out option to escape. Since there’s no escape from encounters, it was redundant and could cause misunderstandings.

Changed the gallery screen a bit. Now, it has some free space at the bottom for easier arrow tapping on mobile devices. Since all elements of the gallery screen are tied together, I couldn’t just increase the arrow’s hitbox. So, this will be a temporary fix until I will think of something else.

Turned off all background sounds, including nature sounds during the safe puzzle in exploration zones.

Fixed a bug that cut off all background sounds if you declined a stranger’s offer to play the coin game with him.

Fixed a pair of jump points in exploration zones that were obscured by overhanging objects like trees. No logic/jump changes, just visual stuff.

Fixed a black screen if you hit the escape button during bunny’s pose selection in the evening/home visit.



As always, if you don’t like something about the game – tell me, and if you like it – tell your friends ^^
 
3.70 star(s) 14 Votes