Well, this was a headache. The really frustrating thing is that the part of the game I played was actually pretty fun. Unfortunately, the wannabe GTA mini-game with ragdoll physics just plain doesn't work if you don't play driving games (unless you go wicked slow, and even then you risk getting run over or having a vehical spawn on yours, and even a nudge from another vehicle results in .5-2 minutes of follow-up collisions, generally followed by a 20-40 second flight through the air. Really, if even a single wheel goes off the ground it's gonna end with the car on it's roof or falling through the map). Eventually I manged to finish it twice and have enough money to just search the variable, but variable editing really shouldn't be nessassary to be able to progress. I then used the crowbar, saw the scene, and promptly fell through the ground for the 15th time on my way back. Naturally the emergency fall protection thing didn't work (likely due to the presence of water). Gave up at that point. Has potential, but the mini-game is beyond obxosious for those who aren't fans of driving games, and the map has enough holes that I'd call it actively hostile to anyone trying to explore and find the treasure hunt stones. There seems to be a quick travel option that unlocks at some point, but you may want to consider unlocking parts of it sooner (and relocking if there's an impending area transition event), at least until the game reaches a point where falling through the map occurs less often. Either that or have an emergency warp button.
Might be more polished on the patreon version, but this one's pretty rough.
For those having trouble with the driving game: ditch the (recommended) controller, keyboard and mouse offers much better control