Zalzany
Active Member
- Apr 19, 2017
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This is a list of why they gave up, not why they are still going or finished it to their heart's desire. This is like when you tell someone, "damn sucks when you give up on your dreams like that." And they get all defensive and are like "I didn't give up I am just being real and can't do it anymore, I got a whole list of reasons why I had to 'not give up!'" It's like, um, that's still giving up, you're just explaining why you did.Surprisingly, they didn't give up. If folks here were more active on their Discord, you would know as they post more there than here (but still infrequently).
- They were dealt a shitty reviewer at Steam *twice* who denied their game -- until a portion of it was removed (for no legit reason).
- Itch screwed them over on their payouts.
- Yes the have been active on their "Home Together" game, while they made tons refinements & fixes to M.Bay regarding the toons, bug fixes, game play, etc.
- And now they have an Android build out which has additional work to be done. Remember the 80/20 rule: 80% requires 20% effort and the last 20% requires 80% effort.
As someone who has quit a few big projects I couldn't achieve its still giving up. Your just listing why its ok to give up on some things hopefully they learn from it and they continue on and start a new project that patreon and steam are 100% ok with. Anything school is red flag and they could left stuff in if they did what asian publishers do and just "patch" the adult content back in. But its a lot of work and outside the realm most people skill to do that. It's why people people use those publishers and don't do it themselves. Those publishers specialize in making games that would never work on Steam for a huge mountain of legal reasons, safe to sell on Steam again.
But yeah they don't got the cash or enough people following to get kind of deal with a publisher so yeah. It sucks but its still giving up on the project. I mean I taking some college classes about 3% of people finish writing projects for instance only 3% so 97% of people will make a dozen plus novel attempts and never finish. Its same thing with indy devs I got like 5 abandoned games but he got further then me. So again I hope he learns and keeps going. And the lesson is he thinks its not worth it I hope he does with whatever he does instead then...
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