Ballistic 9029
Active Member
- Mar 24, 2019
- 553
- 445
- 152
you and me both, I just deleted my save last week because I thought the game was completed and now I won't play it all againDidn't see that coming.
New backgrounds, I noticed yesterday when i did start a new game in the intro Eris and girls were standing in an office background instead of the grass background it used to be.Side note: Was Wendy's room updated or something? I don't seem to remember this background being in the game. View attachment 5468069
All the new major changes are primarily based around the ending, the ending sequence has had some rewrites, some post-game stuff has been rebalanced, there's a "hidden" room in Mistral Village, which is in the area where the Mistral Village contract boards are at (Look for the staircase), and there's a new final mission in the post-game.So with this new really final update. Is it worth to replay from beginning or just go back to your ending and explore new CG that update.
Curious since this got a reaction but not a response from TS, is there any chance of things like this being patched/fixed? Since these have been known issues since a while back, or would it just not be worth the effort to put out another update?Also, just because I don't know if there will ever be a chance to fix some of these issues, the Legendary version of the Wolf Tamer staff and Molly's Buckler still have severe bugs. Wolf Tamer not decreasing target rate but hit rate for Ray instead, lowering her accuracy. And Molly's Buckler simply doesn't give any of the effects listed except for the +12% to all stats, meaning the Full-Party-Buff and Full-Troop-Debuff skills are completely unobtainable, and it also lists that enemies can receive +3 debuffs above the cap, and allies can receive 3 extra stacks of buffs above the cap, but neither of those are true also.
It wouldn't be as much of a bother if either the items were fixed, or even if the misleading parts of their descriptions were changed, but it's gonna be more noticeable, particularly with Molly's Buckler, since there's gonna be an influx of people playing/replaying the game, and have one of the ultimate/penultimate rewards not have the core functions it has listed work as intended is gonna be more on the forefront.
Also I am confused why the buckler's additional buffs don't even seem to work since the Team Captain armor basically does the same thing, but it actually applies properly.
If I get enough issues that are worth fixing, I definitely will. I have a list:Curious since this got a reaction but not a response from TS, is there any chance of things like this being patched/fixed? Since these have been known issues since a while back, or would it just not be worth the effort to put out another update?
I googled this, and see a lot of posts on various RPGMaker games getting this issue. I'd recommend a fresh install, it sounds like it might be file corruption, potentially due to compression or encryption messing up. You can move your saves forward.Getting a lot of "Invalid typed array length: 16" errors during combat in the endgame.
Alright, if I find any more worth noting, I'll tag this post so you can add it to your list if you don't mind.If I get enough issues that are worth fixing, I definitely will. I have a list:
- Wolf Tamer
- Molly's Buckler
- Finale: Ray's sprite appears misaligned at one part
- Finale: Two namebox mistakes
- Sugar's scene: Despite being in the underdark, you can see outside at one point
- Misty Woods Alchemist background appears a little too often considering how unique it looks
- Erika uses her old sprite in the 'creation' battle.
Oh, and...I don't know if you'd count it as a glitch, since it's a known thing you can do whenever another non-party member is playable in certain scenes, but you can also get a second Jiangshi blessing from Historia during the pumpkin queen fight if you go into her inventory. Which, if it's intended, it's funny because "I wonder when Historia got Jiangshi's blessing", but also if not, it's still funny in a broken sort of way, since Historia's version of Jiangshi's blessing will just...magically teleport into Dante, Ray and Bessie's bag of holding, and I just imagine them going "...I don't know how this happened but we can make it BETTER", and boosting it to level 3 at the upgrade hut, so they're just walking around with two blessings from Jiangshi most of their journey.If I get enough issues that are worth fixing, I definitely will. I have a list:
- Wolf Tamer
- Molly's Buckler
- Finale: Ray's sprite appears misaligned at one part
- Finale: Two namebox mistakes
- Sugar's scene: Despite being in the underdark, you can see outside at one point
- Misty Woods Alchemist background appears a little too often considering how unique it looks
- Erika uses her old sprite in the 'creation' battle.
I googled this, and see a lot of posts on various RPGMaker games getting this issue. I'd recommend a fresh install, it sounds like it might be file corruption, potentially due to compression or encryption messing up. You can move your saves forward.
Saying this, it'd also be funny if there were some scene tied to these little details, like, you can in-gameplay, but not in-lore, just actually take Eris' clothes the one mission where she's a companion, and walk around the entire game with them, or steal Dobbi's hand. I appreciate the details, but it does make things a bit messy...which is probably why you weaned off of those sorts of battles/encounters as the game went on, or theft-proof some of them, like I don't think ZAP or Molly are controllable or can have their inventories accessed when they're on the team.Oh, and...I don't know if you'd count it as a glitch, since it's a known thing you can do whenever another non-party member is playable in certain scenes, but you can also get a second Jiangshi blessing from Historia during the pumpkin queen fight if you go into her inventory. Which, if it's intended, it's funny because "I wonder when Historia got Jiangshi's blessing", but also if not, it's still funny in a broken sort of way, since Historia's version of Jiangshi's blessing will just...magically teleport into Dante, Ray and Bessie's bag of holding, and I just imagine them going "...I don't know how this happened but we can make it BETTER", and boosting it to level 3 at the upgrade hut, so they're just walking around with two blessings from Jiangshi most of their journey.
It's just funny, and I've never seen anyone else comment on it before, so I'm curious if it's there for lore reasons, or if it's genuinely an honest mistake.