- Oct 6, 2018
- 121
- 183
Ushris, waifu of the month. Ranni vibes caught me by surprise, and what a nice one. Hope to see a romanceable path for her in the future. Keep up the good work!
Probably a bug, there was a similar one fixed already but update is probably still ridden with such issues. While I still stand with the dev on understanding the burn-out issues and such, this is the kind of thing that would honestly benefit the dev too to release things more frequently even if they feel like the content not being finished. More people means more testing, more testing means more bugs to fix and that should be a good thing so releasing this earlier would have been a preferable choice imho.Loving the update and all, but I cleared Floor 2, got my ass kicked on floor 3, now I cant fast travel back too it? Beating floor 2 again doesn't seem to help. Any suggestions?
IM CALLING THE POLICE!!!!!!!!!!Turns out Ushris isn't amused at my compulsive headpatting.
Doesn't matter, nothing escapes my palm and your hat won't save you either.
I fear that is it. They build a TON of stuff around her, but; whats IMO completely mind boggling because of that build up; no happy end sequence when you win a fight. Nothing. *won* poof, gone; like a random encounter enemy. I get that after a time the dev wanted to move on; but that was a downer.Question, is the Venefica fight unfinished? whenever i beat her the adventurer menu pops up and sends me back to town, beat her twice already and it's a no go
I'm finding the added images to be a nice addition. Unfortunately, that floor 3 bug is annoying af.i am not able to continue the labyrinth,
i was defeated by the blue cerberus sister whilest doing the second part of the third sisters dungeon and do not have the option to travel to the third sisters dungeon again.
completing the second and first sisters again does not change anything.
save file attached below.
also the new content is awsome so far
IM CALLING THE POLICE!!!!!!!!!!
I think going through the caverns unlocks the labyrinthI guess I am the only one here, but how do you unlock the new place exactly? I haven't played this game in forever, i tried talking to as many people as I could remember but nothing is opening up the new place. I know I have beat the oni sisters though, not sure what the next step is.
I fear that is it. They build a TON of stuff around her, but; whats IMO completely mind boggling because of that build up; no happy end sequence when you win a fight. Nothing. *won* poof, gone; like a random encounter enemy. I get that after a time the dev wanted to move on; but that was a downer.
Beated her right now. Everything is okay.Question, is the Venefica fight unfinished? whenever i beat her the adventurer menu pops up and sends me back to town, beat her twice already and it's a no go
I think in general any future use that isn't explicitly a Labyrinth should be, well, not a labyrinth. Now, if this could be used, I wouldn't mind if we got some major tweaks to the system to make it more of a proper dungeon crawl. If traps were avoidable, by some combination of routes around or solutions prior to triggering them to bypass them. (You could compensate by not always showing the traps on map. Maybe have a running wis check that determines if a trap is revealed prior to the player encountering it.) Make most enemies hang out in their own rooms, with patrolling ones, and maybe, as a treat, the occasional one which will chase you if you run. You could, possibly, make a passable dungeon crawler out of it.I've got no idea if this is the intention but if the system for the labyrinth is going be used for dungeons going forward I'd actually be okay with that but the number of traps and stuff like limiting vision need to be toned down a lot(I felt like I was playing an RPG with an extremely high random battle rate on the 4th floor) and making stuff like collecting keys made more "Zelda-like" in that you'd only use one key for one door. For example think of something like if the forest dungeon was set up this way and having a single key hidden somewhere that would allow you to enter Vili's room instead of the way it works now. And that's not to say that stuff like dark floors or areas need to be completely done away with either but make it more like a dungeon crawler where you map out the floor ingame as you explore it.
Loving the update and all, but I cleared Floor 2, got my ass kicked on floor 3, now I cant fast travel back too it? Beating floor 2 again doesn't seem to help. Any suggestions?
Yeah, I got my characters butt beaten on floor 3 due to missing keys, and judging by the other comments floor 4 is harder. But softlocking a save because of a bug is just bad.Third floor seems inaccessible after losing/leaving the labyrinth, beating the second floor again brings you back to the second floor (likely intended, just a shame that it isnt a workaround to the bug).