- Dec 17, 2018
- 6
- 1
when I reach the end of the labyrinth I get into a battle with nothing and then the game crashes
Is... is... this what earrape feels like?
I'd say that my first question is that you need to update more frequently.v24 is now out featuring the labyrinth! And a lotta other stuff! Check the changelog! : D
(Uploading the mirrors takes a while...)
If people have any questions I will do my best to answer them when I can. I'm not retroactively going through every post I've missed to respond to them.
Is this real?Ack! I r doomed!
Let's breathe some good humor back into dat thread!You don't have permission to view the spoiler content. Log in or register now.
Looks like a job well done. Quite a few typos here and there but your PR will fix that.v24 is now out featuring the labyrinth! And a lotta other stuff! Check the changelog! : D
How do I transfer saves again?v24 is now out featuring the labyrinth! And a lotta other stuff! Check the changelog! : D
(Uploading the mirrors takes a while...)
If people have any questions I will do my best to answer them when I can. I'm not retroactively going through every post I've missed to respond to them.
Regardless of how you think Threshold works, I think the combination of :That's it? This is what delayed the game for over half a year? 4 combat encounters and turn based Pac-Man that's mildly aggravating to navigate?
I exaggerate slightly, some new scenes, art's never unwelcome, but wow, you're not exactly showing us the promised land with this one Thresh. This should have been another dungeon, I've been saying it for months, and I'm vindicated now. I don't even want to do it again to see more scenes with the Hellhounds or grind the new combat encounters; because it's a pain in the ass to get to said encounters. The only thing that could make things worse is if the labyrinth minigame gets reused out of sunk cost fallacy or something.