TheUnsaid

Active Member
Game Developer
Dec 28, 2019
668
879
I've played a ton of low stakes games with really nice thematic throughlines and concepts that made me invested in the narrative. Having stakes and having a good plot aren't the same.
Would you say having a theme is necessary for a good plot? Lots of stories out there just feels like a series of events.
 
Mar 22, 2023
321
401
Would you say having a theme is necessary for a good plot? Lots of stories out there just feels like a series of events.
Hmm... that's a good point. I think it helps, but it's not necessary.
As a former fiction writer I would say that a theme is not necessary for a good plot, BUT it helps pull a plot together, in both the author's and readers' (players') minds.
Yeah what you said.
 
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Sep 16, 2018
182
32
Can I get some tips on getting through the Labyrinth? The hellhounds are so hard to deal with and avoiding all the traps and stuff is basically impossible.
 
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NamesAreForTheWeak

Active Member
Aug 22, 2018
503
461
Can I get some tips on getting through the Labyrinth? The hellhounds are so hard to deal with and avoiding all the traps and stuff is basically impossible.
Study the layout of the floor. You'll figure out a quick route through. Especially on Ushris's floor, making a screenshot might help.

Outside of Iabel's floor, the traps are basically Not A Problem if your Willpower is high enough to just say no to their nonsense. The real challenge is the hellhounds themselves, try and get in as few fights as you can and remember they don't disable the Run option.

Most of the treasure chests are a trap - not in the sense that they directly do something bad, but in the fact they're in spots where a fight or a trap becomes unavoidable. On Iabel's floor especially, there's one chest in a spot where you *have* to tank at least 2 kiss-markings to get out of there.

Don't bother avoiding aphrodisiac gas or trying to time your way past them. Using an Anaph Herb is a free action as long as you're not in a fight.

When you do manage to beat the Labyrinth, *return to town and save* before moving on to the Capital. The Capital has the *only* fight in the game where losing = Game Over, and it is a *hard* fight.
 

Santi34

Newbie
Apr 22, 2023
35
31
Hi! When I finished the previous update (before city) I had specced my character to have a concerning amount of orgasms. But now that I am trying to get back into the game I am finding this build isn't working. What would be a strong and fun build to play with? Thanks for the advice!
 

ccccccccccc

Member
Nov 21, 2018
415
370
Hi! When I finished the previous update (before city) I had specced my character to have a concerning amount of orgasms. But now that I am trying to get back into the game I am finding this build isn't working. What would be a strong and fun build to play with? Thanks for the advice!
Increasing your allure should pretty easily save that build. The high number of lives lets you buff and then spam attacks without worrying about the enemy.
 

grebd

Newbie
Apr 15, 2019
32
4
I didnt play in this game since 24 version. Is there any point to try current version. How much content has been added ?
 

DrVitanium

Member
Dec 19, 2019
414
666
I didnt play in this game since 24 version. Is there any point to try current version. How much content has been added ?
At that point, perhaps since it's been a while, even if there isn't THAT much new content, maybe you'd consider it worth it, simply because some of it might feel a little new again? Perhaps try a different character build, like go full magic or something. Don't forget to get a bunch of mods from the discord or that one Monster Girl Dreams wiki site, some of my favorites aren't working with the current version, but there's still some that are worth adding, so long as they suit your kinks/preferences.

Without spoiling:
You say version 24 is the last time you played, that's when they just added the labyrinth. Since then the labyrinth has essentially fully been completed and fleshed out, also patched up pretty well. I believe more scenes like loss/victory scenes have been added to various characters including the labyrinth ones since then.
More notably, a new location has been added, past the labyrinth. However, personally I don't like the new location or the characters very much at all. (that new location is pretty far from complete I believe). But I'm picky, so if I were you?
Try it out.

Hope that was helpful, but I can't think of a good way to say, "how much content was added", without manually skimming each portion of the change-log. (y)
 

BreadRoll420

Newbie
Mar 12, 2022
23
18
Alright, this question probably gets asked a million times but this time I actually do need help. Does anyone have a save file for this? I was clearing out my older archives and accidently deleted the game (along with a few others but we dont talk about). I remember I was past the fight in the capital and yeah. Any help would be appreciated
 

DrVitanium

Member
Dec 19, 2019
414
666
Alright, this question probably gets asked a million times but this time I actually do need help. Does anyone have a save file for this? I was clearing out my older archives and accidently deleted the game (along with a few others but we dont talk about). I remember I was past the fight in the capital and yeah. Any help would be appreciated
I would recommend just using this mod, turning on in game settings "skip unseen text" then just hold CTRL(holding CTRL skips text) and one shot everything to get through the game/back to where you were.

 

N1OFP

Member
Jul 23, 2023
171
133
how to update to the new version? Both on android and PC (I am extremely dumb, please be patient)
 

lnppo

Active Member
Jun 23, 2018
804
1,992
how to update to the new version? Both on android and PC (I am extremely dumb, please be patient)
....Just download the new version and make sure you have a save in town from the previous version.
 

Ero-Toth

Member
Sep 6, 2021
161
102
v26.2 is now out with some sex with the Livewire shopkeep, a CG for the generic Alraune, an overhaul to paralysis, a big tweak to how restraints work, a bunch of buffs to a number of monsters, and a bunch of QoLs and fixes.
Quick question, i know it's way to early to think about it since the game is probably at less than half percent of it's development, but still i was wondering if you any idea in the background for a new game/projects? Or do you think this will be your last and only game?
 

NinjaNamedBob

Member
May 3, 2018
277
475
Quick question, i know it's way to early to think about it since the game is probably at less than half percent of it's development, but still i was wondering if you any idea in the background for a new game/projects? Or do you think this will be your last and only game?
The capital is about the 60% mark. At most, we still have two more dungeons before the final dungeon/boss, and that's not including the side stuff and additional cgs.

I doubt Threshold is looking too far into the future. Too many devs try to push too many projects at once and it ends up delaying the main project and upsetting supporters. From what I've seen, Threshold wants to keep his focus on his current project, especially since it's been about 5-ish years so far and the project has had a few bumps along the way that delayed progress.
 

Ero-Toth

Member
Sep 6, 2021
161
102
The capital is about the 60% mark. At most, we still have two more dungeons before the final dungeon/boss, and that's not including the side stuff and additional cgs.

I doubt Threshold is looking too far into the future. Too many devs try to push too many projects at once and it ends up delaying the main project and upsetting supporters. From what I've seen, Threshold wants to keep his focus on his current project, especially since it's been about 5-ish years so far and the project has had a few bumps along the way that delayed progress.
I see, it's good to know that he has a clear vision for the future of the game. Too many devs recently focus on increasing artificially the lifespan of their game for cashgrab, not even even improving their game anymore. There was also the possibility that after this game Threshold wouldn't be interesting on developing another game again, but that's probably a question worth asking in the future. Right now the game still deliver good content even after long period, and i have to give credit to Him
 
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