The first part was great, 9/10 no other way, there it was:
- A good story and lore, not overloaded with unnecessary chaos-type bullshit. A fully fleshed out game with a semi-open ending that didn't need a sequel.
- Unstressful gameplay, but at the same time not totally casual.
- Nice characters, giving a lot of positive emotions.
- Good H-scenes, giving a lot of positive emotions....
And the second part... Paradox... well, not to say that the game became bad, but it's not a sequel, it's a completely different game, completely different atmosphere and lore. So what do we have?
- Very... very heavy plot (in a bad way), a lot of absolutely superfluous, overloaded and simply ridiculous things (Maybe in the third part everything will become lighter, but it is doubtful). And all this chaos crap got me pretty sick of it. And for sure, there will be a so-called "True ending", which completely devalues other endings, and if there won't be one, I'll be glad.
- Complete destruction of the past lore (not massive, but enough to unpleasantly surprise a person who genuinely loved the 1st part.
- Sonya (Absolutely infinitely ugly disgusting creature, burn in hell)
- Good JRPG system, well, farming and building builds is fun (I play through 4 elemental spirits because of their buff to each other and not bad skills)
- Huge world attractive to explore.
- Humour, until Sonya appears on the screen.
- Lack of any romance (although we can assume that everything will be in the third part, which is not surprising).
- Vagueness of further actions, it's not so much a minus as a fact, that's what's the goal for the end of part 2 now? To save the world, right, but how will that happen? We take one side, but it's unclear whether we're going to follow their plan specifically, or just help them along while looking for another way, a bit annoying not knowing.
- Absurd level of power (In the first part everything was quite down-to-earth and pleasant, here the abilities of the level "to blow up a star system with the blink of an eye" are commonplace, well, and the characters' images became as pretentious as possible. Yes, and the distribution of forces is very strange, at one moment the enemy is so strong that we can not scratch him, a little later we are already destroying him, and another character, similar in strength, still not to our teeth, well, and so on.
- Colabs in itself is a disgusting thing, but this one is not only disgusting in itself, but also mediocre bad in terms of gameplay (start for the characters that you just introduced and you do not even fuck who it is, and even farm for hours to kill the boss, it's the top of mediocrity game designer)! Colabs, and even embedded in the story, completely devalue the universe of the game, turning everything into one big fan service without any real value.
Oh, and my personal hatred, the artist who drew Apoptososis, fuck you, sick bastard.