RPGM Completed Monster Girl Quest: Paradox [Part 3 v3.01] [Torotoro Resistance]

4.50 star(s) 53 Votes

LEWDpyon

Member
Aug 18, 2018
441
1,131
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Thank you again for the reply!
Well i don't have any error messages when it crash, it just freeze for like a second then it exit joiplay.

As to what i meant by moving to 3.06, i just downloaded the bobmtl 3.06 version, just removed two mods, recruit.rb and alltalk.rb from the already existing patch folder, then i just added the Increased item limit mod in it, that's all the manipulations i did :/

Thank you for trying to help btw!
For one you're welcome and

2, could you try playing on a PC mostly because I assume an error message can pop up. If not there might be an errors.txt file that is in your .exe folder that can shed some details as to why it crashes.

So far my only assumption atp is that you patched in something wrong and might need to start over which is what I ended up doing
Or one of those patches are outdated and you need to figure out what (I had two patch folders for some reason maybe you also might have one). the error.txt files should give you a vague idea as to what needs to go.
 
Last edited:

Aodyssey

New Member
Jun 4, 2022
13
3
13
Can someone post a save just before the collabs? I cleared part 2 without starting the collabs like a dumbo and now I can't see what's what in there. Prefer Ilias route but either or both would be fine.
 

Caelondia117

New Member
Jul 12, 2020
1
0
10
So, is the game complete yet? I havent kept up with MGQP since what....2017? XD

Been a number of years. Any idea where I can get the latest version? The front page says 3.01 but when I look it up on google, the latest is 3.06. Do I need to manually update the latest translation patches from the translation team? I am so lost...
 

Yoloswagking

Well-Known Member
Sep 29, 2017
1,243
799
297
So, is the game complete yet? I havent kept up with MGQP since what....2017? XD

Been a number of years. Any idea where I can get the latest version? The front page says 3.01 but when I look it up on google, the latest is 3.06. Do I need to manually update the latest translation patches from the translation team? I am so lost...
the game is finished at this point. We are waiting for some extra content but the story is done.
There is no "professional" translation at this point, only machine translation corrected by humans. It's one of the reason the link in the first page is old and pretty early in the translation of part 3.
There is a link that is pretty recent
https://f95zone.to/posts/17017879/
 
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Apr 9, 2023
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For one you're welcome and

2, could you try playing on a PC mostly because I assume an error message can pop up. If not there might be an errors.txt file that is in your .exe folder that can shed some details as to why it crashes.

So far my only assumption atp is that you patched in something wrong and might need to start over which is what I ended up doing
Or one of those patches are outdated and you need to figure out what (I had two patch folders for some reason maybe you also might have one). the error.txt files should give you a vague idea as to what needs to go.
Okay i checked error.logs and i do have stuff here :
Code:
*Error - v3.06.00 - 2025-07-14 14:51:58 (Monday)
Exception : NoMethodError
undefined method `id' for nil:NilClass
trace:
["( ベース/GameObject ):6389:in `eval'", "( もんむす総合ベーススクリプト ):653:in `each'", "( もんむす総合ベーススクリプト ):653:in `any?'", "( もんむす総合ベーススクリプト ):653:in `block in all_members_armor_have?'", "( もんむす総合ベーススクリプト ):653:in `each'", "( もんむす総合ベーススクリプト ):653:in `any?'", "( もんむす総合ベーススクリプト ):653:in `all_members_armor_have?'", "(eval):1:in `command_111'", "( ベース/GameObject ):6389:in `eval'", "( ベース/GameObject ):6389:in `command_111'", "( Game_Interpreter ):196:in `execute_command'", "( ベース/GameObject ):6185:in `run'", "( Game_Interpreter ):500:in `command_117'", "( Game_Interpreter ):196:in `execute_command'", "( ベース/GameObject ):6185:in `run'", "( Game_Interpreter ):59:in `block in create_fiber'"]
I got a script that i need where my game.exe is, named patches.json, here's what it looks like :
JSON:
{
    "rpgm": [
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "armors.map(&:atype_id).uniq",
            "value": "armors.compact.map(&:atype_id).uniq"
        },
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "$game_party.all_members.any? { |actor| actor.armors.any? { |armor| armor_id == armor.id } }",
            "value": "$game_party.all_members.any? { |actor| actor.armors.any? { |armor| armor.nil? ? next : armor_id == armor.id } }"
        },
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "@@mb.call(0, String.utf82ansi( message ), String.utf82ansi( title ),type)",
            "value": "msgbox(message)"
        },
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "@popup_confirm_window.set_name(@select_place_window.current_ext[:name])\r\n    @popup_confirm_window.select(0)",
            "value": "@popup_confirm_window.set_name(@select_place_window.current_ext[:name])\n    items = @popup_confirm_window.instance_variable_get(:@list)\n    @popup_confirm_window.select(0) if items.is_a?(Array) && !items.empty?"
        },
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "@select_actor_window.show.activate.select(0)",
            "value": "@select_actor_window.show.activate.select(0) if @select_actor_window.show.activate.is_a?(Array) && @select_actor_window.show.activate.empty?"
        },
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "show_popup_confirm_window\r\n      @popup_confirm_window.select(0)",
            "value": "show_popup_confirm_window\n      @popup_confirm_window.select(0) if @popup_confirm_window.is_a?(Array) && @popup_confirm_window.empty?"
        },
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "@before_actors_window.show.activate.select(0)",
            "value": "@before_actors_window.show.activate.select(0) if @before_actors_window.show.activate.is_a?(Array) && @before_actors_window.show.activate.empty?"
        },
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "@after_actors_window.show.activate.select(0)",
            "value": "@after_actors_window.show.activate.select(0) if @after_actors_window.show.activate.is_a?(Array) && @after_actors_window.show.activate.empty?"
        }
    ]
}
I'm like very sure the error is because of the patches.json, but problem is, without that patches.json my joiplay crashes whenever i exit a battle.

I hope all of this helps to find a way to fix all of that, i'm doing the seven deadly sins boss and i swear it's so annoying since it crashes while i'm having advantage :/

EDIT : As expected, i have 0 problems when playing on PC.
 
Last edited:

Alex Wiz

Newbie
Jul 19, 2022
29
1
30
Eh it depends. Storywise I'd say yes, Part 3 ramps up in insanity and I recommend it for the juxtaposition alone.

Gameplaywise no, god no, fuck no. I'm sorry Part 3 goes from being comfortable dificultywise early on then the longer you go it becomes extremely tedious very fast. Enemies start packing millions upon billions upon sextillions of hp (I'm deadass no hyperbole THE final boss has hp in the Octillions) and once the chaos route starts will Atomize you if you're not grinding and exploiting mechanics introduced in part 3 thanks to chaos jobs and new monsters. Luka pretty much goes from a meh party member that you can ignore to borderline necessary if you want shit to get done by virtue of him being the mc and therefore THE permanent party member. God forbids your team is made of story characters of which a decent chunk will be temporarily removed once you start it. It doesn't matter who from, the succubus sisters, Alice, Illias, Sonya is just gone for 85% of the route lol, to the imps and mother fucking Lazarus they will be gone and getting them back can take several hours of grinding, searching, fucking around and finding out that you just cant get someone right now.

I'd say if you have already started part 3 or spent several hours of grinding in previous parts commit to it. Your NG+ grinding helps you keep up as grinding becomes necessary at the tail end of Part 3 save yourself the headache. Especially given the penultimate dungeon has you arrange 3 different teams of 6 so you better fucking have a rotating cast of monsters for the trip or you're going to want to die inside as everything can and will one shot you as you're treading on thin ice every other encounter. I regret ignoring Illias despite the fact that she sucks.

Otherwise you're fine just starting over. You can also have a best of both worlds situation resetting your party members with the reaper during a NG+ run.

Edit: just to preface if Part 3 gets too bs, the game does throw you a bone but it's baseically god mode and even then I still wanted to use mtool.



If you check the patches folder you might find a few mods that are outdated and should be deleted. Anything that has to do with the Library get rid of. I don't remember what but check out this and you can probably figure out what needs to go and what can stay.
I simply loved Ilias route ^___^
Alice route is fun but somewhat less satisfying.
Chaos route is simply insane. The plot is still enjoyable but has some letdowns here and there and some events came literally out of the blue.
Sorry to say, gameplay of the chaos route is indeed tedious. lengthy to exhausting battles against enemies with thousand billions hp...it is not fun. At. All.
 

Vergilspardajr

New Member
Jul 3, 2023
5
0
20
Hello, was wondering does anyone have a pre patched version of 3.06 with the translations already patched (including cheese if possible) I’m not able to use my laptop to patch it so I wanted to play on my phone
 

maxdrell

Member
Jun 7, 2017
349
265
247
Is there a list anywhere of monster locations for the Chaos Route apoptosis random encounters? I'm finding their appearance rate to be abysmal (randomly found Rajara after like 25 fights in Grand Noah but she's apparently found in Ilias Temple too and I never saw it there so that'd put the odds at closer to 1 in 60 or higher) so I have no idea if any particular zone has a new monster or not.
 

Yoloswagking

Well-Known Member
Sep 29, 2017
1,243
799
297
Is there a list anywhere of monster locations for the Chaos Route apoptosis random encounters? I'm finding their appearance rate to be abysmal (randomly found Rajara after like 25 fights in Grand Noah but she's apparently found in Ilias Temple too and I never saw it there so that'd put the odds at closer to 1 in 60 or higher) so I have no idea if any particular zone has a new monster or not.
you can see if the exels file on my gofile is what you are looking for
inside the recruit location folder
 

LEWDpyon

Member
Aug 18, 2018
441
1,131
276
Okay i checked error.logs and i do have stuff here :
Code:
*Error - v3.06.00 - 2025-07-14 14:51:58 (Monday)
Exception : NoMethodError
undefined method `id' for nil:NilClass
trace:
["( ベース/GameObject ):6389:in `eval'", "( もんむす総合ベーススクリプト ):653:in `each'", "( もんむす総合ベーススクリプト ):653:in `any?'", "( もんむす総合ベーススクリプト ):653:in `block in all_members_armor_have?'", "( もんむす総合ベーススクリプト ):653:in `each'", "( もんむす総合ベーススクリプト ):653:in `any?'", "( もんむす総合ベーススクリプト ):653:in `all_members_armor_have?'", "(eval):1:in `command_111'", "( ベース/GameObject ):6389:in `eval'", "( ベース/GameObject ):6389:in `command_111'", "( Game_Interpreter ):196:in `execute_command'", "( ベース/GameObject ):6185:in `run'", "( Game_Interpreter ):500:in `command_117'", "( Game_Interpreter ):196:in `execute_command'", "( ベース/GameObject ):6185:in `run'", "( Game_Interpreter ):59:in `block in create_fiber'"]
I got a script that i need where my game.exe is, named patches.json, here's what it looks like :
JSON:
{
    "rpgm": [
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "armors.map(&:atype_id).uniq",
            "value": "armors.compact.map(&:atype_id).uniq"
        },
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "$game_party.all_members.any? { |actor| actor.armors.any? { |armor| armor_id == armor.id } }",
            "value": "$game_party.all_members.any? { |actor| actor.armors.any? { |armor| armor.nil? ? next : armor_id == armor.id } }"
        },
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "@@mb.call(0, String.utf82ansi( message ), String.utf82ansi( title ),type)",
            "value": "msgbox(message)"
        },
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "@popup_confirm_window.set_name(@select_place_window.current_ext[:name])\r\n    @popup_confirm_window.select(0)",
            "value": "@popup_confirm_window.set_name(@select_place_window.current_ext[:name])\n    items = @popup_confirm_window.instance_variable_get(:@list)\n    @popup_confirm_window.select(0) if items.is_a?(Array) && !items.empty?"
        },
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "@select_actor_window.show.activate.select(0)",
            "value": "@select_actor_window.show.activate.select(0) if @select_actor_window.show.activate.is_a?(Array) && @select_actor_window.show.activate.empty?"
        },
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "show_popup_confirm_window\r\n      @popup_confirm_window.select(0)",
            "value": "show_popup_confirm_window\n      @popup_confirm_window.select(0) if @popup_confirm_window.is_a?(Array) && @popup_confirm_window.empty?"
        },
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "@before_actors_window.show.activate.select(0)",
            "value": "@before_actors_window.show.activate.select(0) if @before_actors_window.show.activate.is_a?(Array) && @before_actors_window.show.activate.empty?"
        },
        {
            "author": "[ g f y ]",
            "comment": "",
            "key": "@after_actors_window.show.activate.select(0)",
            "value": "@after_actors_window.show.activate.select(0) if @after_actors_window.show.activate.is_a?(Array) && @after_actors_window.show.activate.empty?"
        }
    ]
}
I'm like very sure the error is because of the patches.json, but problem is, without that patches.json my joiplay crashes whenever i exit a battle.

I hope all of this helps to find a way to fix all of that, i'm doing the seven deadly sins boss and i swear it's so annoying since it crashes while i'm having advantage :/

EDIT : As expected, i have 0 problems when playing on PC.


And I was quick to scrap out the joi play issue. The only thing I would have assumed otherwise is that Bob's mtl wasn't applied properly but JOI Play.



I simply loved Ilias route ^___^
Alice route is fun but somewhat less satisfying.
Chaos route is simply insane. The plot is still enjoyable but has some letdowns here and there and some events came literally out of the blue.
Sorry to say, gameplay of the chaos route is indeed tedious. lengthy to exhausting battles against enemies with thousand billions hp...it is not fun. At. All.
I love the Chaos Route simply due to how batshit it is and very unapologetic it is about it. Going as far as making me wish it wasn't an RPG Maker game and had the budget of a AA video game studio.

I liked the Alice route mostly due to how fucked up it is while showcasing the fallibility of Illias should she have won in the OG MGQ. just to rub it in that Illias is not a god.

The Illias route was fine I appreciate the fall from grace at the start but in the end in some ways I still couldn't get into Illias as a whole in MGQ Paradox. I'm glad she gets hit with the karma stick, but at the same time It feels like an uphill battle trying to make Illias likable (does not help that as a party member she kinda sucks). But I do agree it's more satisfying to win.
 
Last edited:

maxdrell

Member
Jun 7, 2017
349
265
247
Rando question: is it ever explained how Lucifina died in the singularity world? In the true history, Ilias sent a plague down to Iliasville to force Lucifina to discard her human guise to survive it (which failed and resulted in her death when she refused to unseal her powers), but in the Singularity Ilias was sealed inside the temple holding back Chaos, plus the village has a dedicated line of priests with healing magic thanks to the abundance of magic in the atmosphere from the Tartarus, so how did she die?

Ominously, the only thing that makes sense to me....is if Nero or Neris did something shifty with their time stop, did the siblings assassinate their grandmother?
 

Kirashi

Member
May 9, 2017
257
39
196
Good morning everyone, I had somes questions about the ng+ (please don't spoil me about the part 3 content, I only finished part 1 and 2 with ilias one year ago + the demo) :

1- When you finish your first route (angel or monster route) and you're about to play the second route, are you given the choice to jump to the great decision and/or restart in ng+?

2- Whether you pick ng+ or jump to the great decision, shoud I be worried about the game balance? I mean, if you just finish angel or monster route and beat the final boss, won't you be overpowered to complete the second route and what's next ?

3- In the case I jump from angel route -> great decision -> Monster route, and skip the whole part 1 + 2 with Alice, will I miss anything important (considering I never played with Alice ?) Is it worth playing her part before doing her route ?

4- I would like to have some more informations about the completion of the recruits, especially the factions (witch villages, navy, pirates, insect vs plants etc). If for example in my first route I side with one faction and in my second route I side with the other faction, I know I'll get both faction in my pocket castle and they are happy to be with you, but when you're on the worldmap, what will the npc say? Will they consider you sided with them or fought them ?(this question goes for first second and third route, how will the factions react)

Thanks a lot in advance
 
Last edited:

tanabe74

Member
Aug 16, 2017
356
111
129
Whats up guys its me again with brand new video of Monster Girl Quest Paradox Walkthrough How To Get Sealed Orb Of The Seeker and Sea Dweller | Alice Route:
 

Alex Wiz

Newbie
Jul 19, 2022
29
1
30
I love the Chaos Route simply due to how batshit it is and very unapologetic it is about it. Going as far as making me wish it wasn't an RPG Maker game and had the budget of a AA video game studio.

I liked the Alice route mostly due to how fucked up it is while showcasing the fallibility of Illias should she have won in the OG MGQ. just to rub it in that Illias is not a god.

The Illias route was fine I appreciate the fall from grace at the start but in the end in some ways I still couldn't get into Illias as a whole in MGQ Paradox. I'm glad she gets hit with the karma stick, but at the same time It feels like an uphill battle trying to make Illias likable (does not help that as a party member she kinda sucks). But I do agree it's more satisfying to win.
Well the plot of the chaos route is enjoyable, although a bit inconsistent, but gameplay is kinda frustrating. I hate in particular the battles against the 16 phenomena of ruination.

Well I always had a bit of sympathy for Ilias and so I liked to see her involved in a redemption path.
Same for poor Eden, a tragic figure if i ever seen one ^__^

Rando question: is it ever explained how Lucifina died in the singularity world? In the true history, Ilias sent a plague down to Iliasville to force Lucifina to discard her human guise to survive it (which failed and resulted in her death when she refused to unseal her powers), but in the Singularity Ilias was sealed inside the temple holding back Chaos, plus the village has a dedicated line of priests with healing magic thanks to the abundance of magic in the atmosphere from the Tartarus, so how did she die?
The fate of Lucifina in the singularity world followed the same path of the correct history, if you read Luka's diary in the very beginning of the game it is stated that she died of an illness.
It is unclear the origin of the illness being Singularity Ilias sealed in her temple.
 

DDDD6

Member
Nov 25, 2018
165
112
185
Good morning everyone, I had somes questions about the ng+ (please don't spoil me about the part 3 content, I only finished part 1 and 2 with ilias one year ago + the demo) :

1- When you finish your first route (angel or monster route) and you're about to play the second route, are you given the choice to jump to the great decision and/or restart in ng+?

2- Whether you pick ng+ or jump to the great decision, shoud I be worried about the game balance? I mean, if you just finish angel or monster route and beat the final boss, won't you be overpowered to complete the second route and what's next ?

3- In the case I jump from angel route -> great decision -> Monster route, and skip the whole part 1 + 2 with Alice, will I miss anything important (considering I never played with Alice ?) Is it worth playing her part before doing her route ?

4- I would like to have some more informations about the completion of the recruits, especially the factions (witch villages, navy, pirates, insect vs plants etc). If for example in my first route I side with one faction and in my second route I side with the other faction, I know I'll get both faction in my pocket castle and they are happy to be with you, but when you're on the worldmap, what will the npc say? Will they consider you sided with them or fought them ?(this question goes for first second and third route, how will the factions react)

Thanks a lot in advance
1- You have both options.
2- No, unless you insane grind.
3- You lost some story/interactions and recruits(afaik you can recruit again in 3rd route). Its worth for story, on newgame+ you can just rush(but you lost some interactions like talk when recruiting Promestein and Nuruko since it don't remove most party members).
4- I don't remember but afaik they only interact on pocket castle or speak something during recruit, the faction you choose take priority on camping and story.
 

Kirashi

Member
May 9, 2017
257
39
196
1- You have both options.
2- No, unless you insane grind.
3- You lost some story/interactions and recruits(afaik you can recruit again in 3rd route). Its worth for story, on newgame+ you can just rush(but you lost some interactions like talk when recruiting Promestein and Nuruko since it don't remove most party members).
4- I don't remember but afaik they only interact on pocket castle or speak something during recruit, the faction you choose take priority on camping and story.
2- I am a bit curious about this part because if you finish your first route at lvl 120 while the monsters were lvl 70 at the beginning I wonder how trtr managed to balance the second route.

4-In the third route, you'll have to pick a faction again or you get an option to not pick anyone and everyone join you instead ? (for example will you get the option to have both the pirate and navy faction join you or will you have to pick a faction again).
 
4.50 star(s) 53 Votes