RPGM Completed Monster Girl Quest: Paradox [Part 3 v3.01] [Torotoro Resistance]

4.50 star(s) 55 Votes

Yoloswagking

Well-Known Member
Sep 29, 2017
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Reupload please!
you are quoting a post from last year. Not sure what you want because I myself quoted someone else post that you can"t find at this time.
I guess you have problem with the joiplay version of this game. I don't play with joiplay myself but I remember someone saying you need to go on the joiplay discord and found a patch for this game in the nsfw section.
(you need to copy past this in the option to found new server in discord, don't just click on the link)
Or you can to follow this guide.
 

JadedKnight

Member
Nov 12, 2021
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Surprised nobody has made costume mods for Luka considering the postgame unlock, was hoping for a Worldbreaker costume mod since I still feel shafted to not keep him for good officially in the game T^T
 
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atomicp

Member
Feb 25, 2018
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As the Destroyer of the Angelic Dominion (Alice Route), I've reached Adminstratir Tower there cause the bridge is destroyed in Esta. Questions - I've been using mainly Luka, Alice, Promestein (Young), Sonya, Papi, Coppelia, Black Alice (with a very long name I'm not writing here cause lazy), Rami, Remi, Rumi, Gob, Teeny. Should I level up the others? And also, Luka's Overload is too powerful! Should I keep using it? And also, will be possible to return to Monster Lord Castle after The Great Decision? Cause I didn't get two Girls there, they have sharp teeth, red (one) and white (second one) colours
Luka is a very good damage dealer for the whole game.

I'd say that you might replace some of the bandits / imps for stronger monstergirls as you go along... though that depends on how much time and effort you invested in them.

Because while some monstergirls have stronger traits... if you invested in them enough, those +15% on all stats are a HUGE help...
 

Canneberry

Newbie
Apr 12, 2019
78
140
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Hello ! I just had a quick and silly question, I love reading everything and in the monster book (where we see all monster girls and stuff) How do we scroll down ? Like how do we scroll down to see the rest of the encyclopedia-ish text ?

EDIT, figured it out, it's S and D
 

Pastacat48

New Member
Jan 28, 2025
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Whenever i try to extract the compressed version of this, it always has an error message about immages, has anyone got this issue before? how do i fix it? (im running jappanese local)
 

deadbeatdryad

New Member
Jan 12, 2025
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Near the end of act 2, I can't find Eva, wierd because I have recruited her in previous playthroughs. I have talked to everybody at monte carlo (yes everyone) and she doesn't show up at the well, she isn't at the camp on carlos hill, yet I still got the dialogue that says she is when entering carlos hill, she also isn't in the pocket castle so so I haven't recruited her without knowing it.

With all this said, does she relocate to another area? or am I softlocked from recuiting her now.
 

Dr. Golden

Member
May 15, 2019
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I'm about to get Sealed Orb of Harpy in Finoa of Angelic Dominion. Defeated Gabriela. But I still don't understand how Race Change works fully. Is it possible to only change Races through Promestein? I have all said Race Changes: Land-Dweller ➝ Yoma, Human ➝ Demi-Human ➝ Yoma, Yoma ➝ Sea-Dweller, Mermaid ➝ Human, Human ➝ Vampire, Slime ➝ Beast, Mermaid ➝ Fairy, Beast ➝ Elf and Alraune ➝ Sea-Dweller. Is there any chance to find and unlock other Races? For example Imp for Human?
 

Hotrodington

New Member
Mar 22, 2025
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Can someone help me out? I am trying to play mgqp on Joiplay, but it keeps closing on startup. Sometimes it will work and launch the game, but most of the time is just closes and doesn't even give an error message. All my logs.txt file gives is this message:

"Executing preload script"
 

MEN K

New Member
Sep 28, 2025
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1
Hey, I started playing this a few days ago and wanted to check and see if anyone knows why some of the text is not translated like for example when you lose to a slime it's all in Japanese but in other parts it's consistently English. Another example would be when Sonya uses her normal attack it's in jap, but when I use her skill she talks in english again.

I did run the patcher like the readme file said to. Did I do something wrong or is this how it's supposed to be?
 

Dr. Golden

Member
May 15, 2019
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I started collecting Panties for Panty Sensei. Got 3 out of 4 achievements (The Sensei's Death, Show 1 and 50 unique Panties. Need to show him 70 more to get the last one). But to be fair - it's annoying side quest and plays no real role to me. Devs could not add it.
 

Yoloswagking

Well-Known Member
Sep 29, 2017
1,284
875
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Hey, I started playing this a few days ago and wanted to check and see if anyone knows why some of the text is not translated like for example when you lose to a slime it's all in Japanese but in other parts it's consistently English. Another example would be when Sonya uses her normal attack it's in jap, but when I use her skill she talks in english again.

I did run the patcher like the readme file said to. Did I do something wrong or is this how it's supposed to be?
part 1-2 lost most combat text during the port to part 3. Only visible if you play part 1-2 with a full game folder. They are numerous and most people don't really care about them to get them back in english.
 
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Jul 20, 2017
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Anyone know why the stupid cheese wont let me add the orb of life drain to my inventory so I can use said cheese where ever I need it? Aint got access to the bitch who gives you one anymore.
 
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May 30, 2025
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I started collecting Panties for Panty Sensei. Got 3 out of 4 achievements (The Sensei's Death, Show 1 and 50 unique Panties. Need to show him 70 more to get the last one). But to be fair - it's annoying side quest and plays no real role to me. Devs could not add it.
Yeah, this was really disappointing to learn for me too. When I first learned of the skill for maxing Gadabout early on I thought it would be pretty amusing if there was some kind of depth to this insane sidequest of collecting as many as possible. But instead it's basically just the most degenerate optional content I've ever experienced for no other reward than the descriptions and interactions with the collector. Basically interesting idea, terrible execution (unless this is your fetish I guess).
 

LEWDpyon

Member
Aug 18, 2018
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Unsolicited update on my mostly blind Paradox run, at roughly ~60 hours: just finished what I believe is Act 2 in Part 1? Not sure how the game is necessarily structured, but the plot now has the squad moving to the next region/continent to get Undine.

The team currently consists of Luka, Ilias, Promestein, and Minelli (Mimic) as the front line, with Lime, Hild, Nuruko, and Reina as the second line. Minelli is genuinely crazy if you run her as a Mimic for the 100% chance to trigger Surprise Box, allowing her to usually vore someone on the first turn. Combining that with 100% escape and Quintuple Encounters allows for some decent farming cheese, though I'm sure there's more efficiency to be found through adding other vore synergies. Minelli was especially helpful in devouring like half of the tower basement's Honey Pots, allowing me to avoid dealing with her obnoxious AOEs and rejoicing in all that free JP. Oh, and what I also found really amusing is that you can vore someone and they can still be recruited after the battle.

Build-wise, almost everyone has finished the grind for Endure (Warrior > Power Fighter 6) and Goddess's Blessing (Apprentice Hero 8) so they can tank 3 hits apiece, rather than being one shot and destroying my team's action economy through revives. This also helps free up an accessory slot, as I don't think the accessory versions of those abilities stack. Luka has also picked up Einherjar for a full-party raise spell (though it inflicts Rampage, basically berserk with an extra action), so that's been helpful. I can't see any of the advanced jobs as of this post, so I'm hoping they allow for some solid diversity.

Luka's also really picked up in strength. In the last battle of Act 2, using Sylph with a 150% boost for next physical action let him almost instakill the boss and did like 60-75k damage with Red Lotus Flame Blade. It was great. Can't necessarily say the same for Ilias or Promestein, though they are good in smiting trash packs (if they get their attacks off).

Composition-wise, I'm thinking about benching Lime in favor of someone else, though I haven't fully recruited everyone from the continent, so I may do that before making any decisions. Getting someone with a more helpful trait for higher evasion or boosted priority on certain skills might be worth it. I'm also not sure what to do with Minelli now that she's maxed out her racial class. Swapping her to either of the other options available to her removes the 100% chance to open the fight with Surprise Box, so I'm loath to lose that. Either way, I know as soon as I figure out a potential lineup replacement the game will probably give me a strong unique character through plot developments and make all this moot.

Speaking of the plot, it's batshit insane in a good way, which is to be expected for something involving multiple worlds, but I'm here for it.
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As for affinity and money, should I hold off until I get to the new region to spend it? I'm at 270k and was able to clear Act 2 without really buying anything, but it does seem like it's enough to get some of these 10k affinity items through store-bought items. I assume Cook is able to make meals for expediting the affinity grind, but I haven't actually used the job whatsoever, so I dunno. Any insights here would be appreciated.

Gameplay-wise, I'm also confused as to the game's implementation of monster girls. Why do they all share the same affinity score for recruitment purposes? Is that a gameplay simplification? Similarly, are you just fighting the same one/s over and over until they join? Or is there some kind of hive mind thing I'm not aware of? The temple NPCs made it a point to explain that each monster girl's affinity score is shared with all of them, but didn't really go into detail as to why that's a thing. I assume it's just gameplay simplification for the same reason eating these enemies whole doesn't lower my affinity, but I'm curious if it's ever brought up whatsoever.
As far as the Gameplay goes, the only party members you should keep and keep up with no exceptions is Luka, Illias, Alice. They can stay in the back burner while you experiment with other things but those three you should especially keep an eye on due to their mandatory necessity late in the game. Otherwise you should experiment with team composition since later on, the mechanics slowly open up before going insane giving you many options to chose from so you're missing out if you commit to what you have in the beginning. So What you see of Luka is barely touching the surface of how absurd this game is. So it's better to experiment now and ease into the mechanics before you reach part 3 where everything truly opens up and you find yourself lost very quickly.

If you really want an in-universe explaination to affinity just think of species as a sisterhood and your kind actions to one member will lead to a mass appeal with the species as a whole.

Despite references to the og game, You don't necessarily have to play the og to understand much. The references are more like nice nods minus one major spoiler but even then, It feels like cool closure of lose ends from the OG game that's nice for a fan and allows you to connect some of the dots much faster than you would if you only played Paradox. But it doesn't affect your overall opinion of Paradox considering Paradox stands well on its own despite remixing the og game early on leading it to being lose with it's connections to the OG game sans a few characters and non otherworld lore. I'd say the only thing you'd miss out on is OG Luka since he was at the core of the original MGQ and by the end of paradox while he is still at the core it's more literal rather than figuretively. And Paradox Luka while being more interesting ability and originwise lacks much of a character as a consequence of the fundamental differences between the OG and Paradox.
 
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Dr. Golden

Member
May 15, 2019
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I escaped Grangold Prison in AD. But can't visit Saja in MR. But on the other hand it will maybe be possible after saving Citizens in Goddart of AD. I am dealing with Luka Doppels now
 

alphamonkey69

Newbie
Dec 13, 2018
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Is part 3 fully translated at this point? If you don't mind me asking, since the translator notes states demo + H-scenes. Is it playable from start to finish?
 

Dr. Golden

Member
May 15, 2019
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How can we visit Black Alice during Tea Party (we don't count Time Loop Event Tea Party)? Cause in Angelic Dominion's Grand Noah abd Grangold to reach Sealed Orbs, we neeed to have an Access to said Tea Party
 
May 30, 2025
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Gotcha, thanks for the response. I did feed Ilias 10k affection for her last gift, an accessory that gives 50% stats and has 2 gem sockets, "spoiling" that particular future mechanic. I was hoping for some kind of 2nd accessory slot though, so I'm not complaining. My strategy still revolves around vore shenanigans, but I am still experimenting where I can.



I haven't updated in awhile, mostly due to other games occupying my time. My Paradox run is now at 120 or so hours, and it's going well. I just got 2 more party slots and am now gathering the six orbs. I'm still getting obliterated in a few hits, but evasion tanking with Reina and having everyone with Endure/Goddess' Blessing has gone a very long way. My boss strategy has been pretty much to stack buffs on Luka with supporting members and for him to let loose with charged heroism attacks. I also reviewed all of the traits of the girls I've recruited, and the shortlist is pretty much those with priority abilities or extremely niche things (vore abilities or something like Nabisu's status prevention) that I haven't seen elsewhere.

Current team is Minelli, Reina, Candy, Ilias, Saki, Mink, Promestein, Hild, Nuruko, and El. I haven't figured out who to put in the last slot that just unlocked, but about a third of the team is catching up in level. Candy in particular has an insane vore ability that seems to trigger even if the enemy isn't bound or partially-digested. I'm not sure why this is, maybe it's rolling digestion first and then devouring them, or it's just evasion. She also has a 25% chance to try and eat at the start of a battle too, which has been comically great. Saki has status infliction rate up with dancing/singing, though she hasn't seen much use, so I might replace her later, as she also lacks a priority bonus. Mink does get priority on Mercantile skills, but I haven't really had much cause to use those skills. One of the advanced mercantile skills might have something spicy to use, but I'm fine training her up anyway. El has increased singing priority, so she'll probably replace Saki soon.

Other priority users I have at the moment are: Miu (unarmed), Lisa (talking, talking infliction up), Shirohebi (dancing priority), and Kris (spear priority), though I've probably missed some since I opted to not stop and grind for 100% recruitment just yet.

Looking at the list, I'll probably add in Shirohebi and Lisa and swap Saki out. I also kind of want to experiment with Diusa for petrification memes, as I had a particularly rough time in the most recent Tartaros rift when most/all of the enemies were outright immune to stun. Also her design is great.

Haven't reviewed all of the advanced jobs too deeply yet, but I did see that Giga Fighter has a 'Super Endure' skill, so that might be the next mandatory upgrade for everyone.
 
4.50 star(s) 55 Votes