- Sep 1, 2017
- 283
- 311
Thank you! Appreciate it
many such caseslooks great but mc is male![]()
Ususally goes in hand with the gay tag.looks great but mc is male![]()
And in the other hand is the furry tag.Ususally goes in hand with the gay tag.
If you're not joking, please get a life. If you believe that you need to make critisism, use something more than a single sentence and post it preferably in REVIEWS. If you think the art and gameplay is wasted, make your own game or comission somebody. This game is 100% gay, get over it and stop spamming this thread or others like it.Making this male mc should be a criminal offense
is there caspian sex scene? im out of date in this updateHere's the changelog for 0.2.10.1 btw:
Changelog:
Bugfixes
- Added Caspian's quest in the smuggler's cavern which unlocks the new backroom animation and will eventually unlock travel to the next zone
- Added Caspian and Reef to the smuggler's cavern
- Updated some graphics for smuggler's cavern
- Changed battle camera to use dynamic group framing
- Improved battle camera transitions
- Enabled health bars for enemies, more work to be done soon
- Made monsters slightly more aggressive
- Experience is now granted when a monster dies, instead of at the end of battle.
- Adjusted the physics of jumping
- Added some of the missing monster portraits
- Added new skills for slimeform
- Expanded options menu (work in progress)
- General on-going game balancing
- General on-going art and graphical polish
- Fixed more UI layout issues for different screen aspects
- Improved gamepad cursor positioning when enabled
- Fixed some visual bugs with goblin and wolf animations
- Fixed bow special attacks not extracting MP cost
- Fixed text bug when enemy fails to cast while silenced
- Fixed a bug with Dispel not working on some status buffs
- Fixed duplicated slimeform skills
- Fixed and improved floating platforming checks
- Fixed player control being enabled in character creation
- Fixed positioning of character shadows and slime trail
- Fixed inconsistency of inputs required for opening and closing menus
- Fixed an issue where the first warlock scene could be duplicated