Fun fact: using the search option in the top right on any thread will help you further with "issues" like thatHow in Lillith's sweet fall do you get it to be played in English? the bloody options dont work
Honestly yeah, looking around the code to modify stuff was a pain already, i can't fathom how the team working on this game are gonna finish everything neatly up to march.From all the indie games i played, this is by far the one with the most and worst bugs... and the game is in development since at least 2019.
That said, trying to navigate through the bugs was a interesting experience.
I just wish there would be a "back to menu" button. Would have made the progress far smoother.
Reading through the dev`s ci-en, it seems the programmer they had was probably pretty bad which caused huge delays and the insane amount of bugs that are in this game.
I expect the full release to be literally unplayable. The bugs i encountered like enemy sprites that don`t get deleted, endlessly looping animation`s and blackscreens are fundamental bugs. Those are all function`s on which the game is build on.
I don`t see how they can fix that without rebuilding the entire game from scratch.
In Addition there is no hide hud option, no automatic transition, no zoom, no skip, no return to menu, no pause, no save, no resolution options, no separate voice sound options, no hint for players how to enter fullscreen etc.
Fundamental options that I expect to be in a game that is already 5+ year in development and releases next year.
From what he wrote 8 animations are still planned. He seems to want to release a demo with 2 animation`s each.I think it's gonna get delayed again, at least we still get more trial versions which mean more godly animations.
Yes, its in this threadDoes anyone have a full guide on how to get an English translated version of the game with as much content as possible?
I edit Assembly-CSharp.dll。It can access to stages 1 and 2 . But the stages 1 and 2 event can't finish. I don't konw why. Need someone fix it.
recover \MONSTERS ABYSS Ver0.21017_Data\Managed\ Assembly-CSharp.dll
Befor recover must backup Assembly-CSharp.dll for safe.
You folks are absolutely amazing, and I feel proud to be in your presence. Thanks for sharing your effort.Go into the "CutinManager" Class "setdata" function and comment the last line that says HaimenCutin
Dunno what that does, but that single line breaks all the events in stage 1 and 2.
(I spent way too much time trying to find the solution...)
I read somewhere in this thread that reipatcher may be more unstable then the bepinex method.Concerning translation: game can also get a playable engrish translation with ReiPatcher/Autotranslator, like other Unity games.
Haven't tried the other method, so I can't compare the quality, but my impression is that the setup is easier.
can't click on any stages
So stage 4 might be the cause of it, is there no content on stage 4?Can you send a screenshot of the stage list? Maybe I didn't save the assembly file correctly
Btw, don't click on stage 4 as that disables all buttons
Since there is no content, pressing the stage 4 buttons effectively softlocks your game.So stage 4 might be the cause of it, is there no content on stage 4?