Yeah I noticed that too, other games with different genres don't seem to have that problem with constant bickering.It's a very common occurrence in NTS game threads.
You gotta relax bro! It's only game. Why you have to be mad?
We're all having fun here. As you so eloquently put it, just ignore the posts that make you frustrated. This is a public forum, it's going to be a lot of nonsense back and forth.
I agree with you that a laid-back approach is the best way to handle discussions on this forum. However, my post stems from the fact that I wanted to catch up on what I missed over the holidays and see how the update was received, only to end up having to dig through piles of unrelated discussion where one guy says “not enough sharing” and another guy says “too much sharing” over and over again. Just look at the posts 12 and 13 posts above this one.
Don’t get me wrong, most of the discussions are quite enjoyable, and as I said, everyone can voice their opinion, but it should be respectful and playful. Everyone should be aware that it’s just their own opinion and that there are many other opinions out there that can differ quite significantly.
And since just voicing opinions would lead nowhere, a factual discussion about the game content is simply better.
The bad examples in the thread just tend to stand out more than the good ones.
I absolutely agree with everything you said. Although I think player-feedback is important in an ongoing development process. But the dev should always stick to the vision and the plan that they have for the game, and as you correctly pointed out Banana Cream Games and Moonripple Lake does a lot of the things right!That's why devs should listen to no one here and just go on with their original idea, if there is a decent partecipation on Patreon. The best it can happen following those 'feedbacks' is that the project turns in ìnto a mess no one likes.
This game is already in the top 10/ top 15 of this site as it is, per ratings. Can't say it has any major problem so far.
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