-Added a notice for when something is unequippable
Can I please request some way to bypass the warning? If you have a locked clothing on, as an example, and you try to modify a piece of clothing that would be next selecting something unequippable, you tend to be somewhat softlocked out of changing that piece of clothing entirely as a result.
Also, would it be possible to make the selecting of clothes less of a cycle-through, and more of a list perhaps? Mainly for the reason above, but also because you have to be incredibly particular, or go to where the item is on the map to requip due to how the clothing slot system works if you want to wear it with something else.
Outside the above gripe/s, This is a phenomenal start and I cannot wait to see how it continues.
Edit: Other people have mentioned saves, and depending on if this is intended to be more than just the one level, I also agree that that might be nice.